Capostrophic
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ca6cce0c7e
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Separate Stepper
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2020-03-31 00:38:34 +03:00 |
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Andrei Kortunov
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d2a2c74e08
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Trace down dead persistent actors underwater (regression #5317)
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2020-03-21 10:41:35 +04:00 |
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Andrei Kortunov
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ea30e27370
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Cleanup ownership for items in containers
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2020-03-17 17:22:39 +04:00 |
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Alexei Dobrohotov
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7e6a533a29
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Merge pull request #2695 from elsid/aiwander_check_destination
Add more destination checks for AiWander without pathgrid
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2020-03-11 20:48:22 +03:00 |
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Capostrophic
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d44dcc3242
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Revert infinite fall failsafe addition
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2020-02-25 16:46:53 +03:00 |
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Bret Curtis
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a0902bb98e
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Merge pull request #2700 from akortunov/masks
Move VisMask to components
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2020-02-17 11:58:53 +01:00 |
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Andrei Kortunov
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84979fa8b7
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Move VisMask to components
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2020-02-16 16:03:35 +04:00 |
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Capostrophic
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9db0bbf255
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Make infinite failsafe logic more forgiving
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2020-02-14 15:32:50 +03:00 |
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Bret Curtis
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3bbd32fe98
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Merge pull request #2667 from Capostrophic/infinitefall
Add an infinite fall failsafe (feature 1415)
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2020-02-13 09:23:05 +01:00 |
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elsid
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1e4565a15c
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Avoid using temporary vector to get items owned by
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2020-02-11 22:24:18 +01:00 |
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Capostrophic
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61b60c8a94
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Add an infinite fall failsafe (feature 1415)
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2020-02-11 18:26:58 +03:00 |
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elsid
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4a0c056489
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Do not wander to occupied area by other actor
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2020-02-10 22:29:54 +01:00 |
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elsid
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85414e2353
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Check for line of sight for wander destination
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2020-02-10 22:29:54 +01:00 |
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capostrophic
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1251b32f0f
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Slightly reduce code duplication
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2020-01-09 22:17:01 +03:00 |
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capostrophic
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9b28420875
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[Regression] Make creatures autoequip shields properly again
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2020-01-05 23:49:19 +03:00 |
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Andrei Kortunov
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71e1d576cd
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Allow to enchant multiple projectiles at once (feature #3517)
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2019-12-31 21:31:49 +04:00 |
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Andrei Kortunov
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24ce242941
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Implement TestCells (feature #5219)
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2019-12-22 11:13:42 +04:00 |
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Assumeru
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dfbe0021a5
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Change rescaling to be more inline with vanilla (fixes #5214) (#2635)
* move rescaling to loadData
* clamp on save
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2019-12-18 19:37:45 +03:00 |
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Andrei Kortunov
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97ee4bc349
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Improve equipment logic (bug #5223)
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2019-12-14 22:30:27 +04:00 |
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Capostrophic
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483b37bb3f
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Disallow resting if the fall height hasn't been reset (bug #4802)
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2019-12-12 15:26:02 +03:00 |
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Andrei Kortunov
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058bbf4b0f
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Merge pull request #2620 from elsid/fix_cage_door_rotation
Rotate door object using direct rotation order once
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2019-12-01 09:54:38 +04:00 |
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elsid
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3cfd5fca4e
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Rotate door object using direct rotation order once
Instead of rotating using inverse and then applying the direct rotation.
To properly update object in navigator.
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2019-11-30 14:09:00 +01:00 |
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Andrei Kortunov
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1b98fe4395
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Fix GCC9 warnings about implicit declarations
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2019-11-29 12:41:23 +04:00 |
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Andrei Kortunov
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73f43ba750
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Do not use screen fading during game loading if there is no current cell (bug #5211)
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2019-11-18 22:24:19 +04:00 |
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Andrei Kortunov
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4118b20608
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Allow ActionOpen and ActionTalk only for player (bug #5210
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2019-11-18 12:41:11 +04:00 |
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Alexei Dobrohotov
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4208f10e81
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Merge pull request #2600 from akortunov/master
Take in account caster's race height when launch magic bolt
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2019-11-17 21:04:55 +03:00 |
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Andrei Kortunov
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6861d9d5e5
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Merge pull request #2510 from elsid/ai_open_door
Open door when it is on the way to a next path point (bug #5073)
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2019-11-17 21:21:22 +04:00 |
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Andrei Kortunov
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d1e0fa575e
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Take in account caster's race height when launch magic bolt (bug #5209)
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2019-11-17 16:37:38 +04:00 |
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Andrei Kortunov
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3970baeb84
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Fix possible usage of destroyed variable
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2019-11-13 15:46:49 +04:00 |
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Capostrophic
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c6e431d862
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Avoid copying strings in SearchVisitor and readReferenceCollection
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2019-10-28 19:28:14 +03:00 |
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Capostrophic
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ee4fa93bd4
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Rework prevent merchant equipping setting again
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2019-10-28 01:58:23 +03:00 |
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Bret Curtis
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2040ca5637
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Merge pull request #2555 from akortunov/encoding
Encode ID's in all places to UTF-8
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2019-10-24 00:48:12 +02:00 |
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Capostrophic
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43b1b9dfa2
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Weather-related fixes (incl. bug #4783)
Simplify some calculations
Fix Blizzard weather direction
Fix sky direction during storm
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2019-10-19 22:47:21 +03:00 |
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Alexei Dobrohotov
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dec64a7fba
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Fix typos in invalid spell effect warnings, clarify them
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2019-10-17 23:45:27 +03:00 |
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Andrei Kortunov
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606b73ee96
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Use rain settings from openmw.cfg (bug #4262)
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2019-10-13 22:32:23 +04:00 |
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Andrei Kortunov
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31e78ed41f
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Rework 'prevent merchant equipping' feature
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2019-10-12 14:17:03 +04:00 |
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Alexei Dobrohotov
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cdbe58c33a
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Merge branch 'master' into windspeed
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2019-10-11 02:04:30 +03:00 |
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Andrei Kortunov
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2fc819cdae
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Encode ID's in all places to UTF-8 (bug #3977)
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2019-10-10 20:52:32 +04:00 |
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Alexei Dobrohotov
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b7a1e6561b
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Merge pull request #2080 from akortunov/recharge
Recharge items outside of player inventory
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2019-10-09 23:37:10 +03:00 |
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Andrei Kortunov
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c51aba0b13
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Recharge items outside of player's inventory (bug #4077)
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2019-10-07 22:59:43 +04:00 |
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Andrei Kortunov
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f0b73e0a27
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Do not store owners for items in container stores (bug #1933)
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2019-10-05 17:29:00 +04:00 |
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Alexei Dobrohotov
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6f99747fff
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Merge pull request #2507 from elsid/door_stuck
Fix actors stuck in closing door (bug #5138)
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2019-10-01 22:39:58 +03:00 |
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elsid
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6253d2a7ac
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Undo door rotation once
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2019-09-29 13:42:51 +02:00 |
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Andrei Kortunov
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ca46da8b04
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Do not stack initially added scripted items (bug #5136)
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2019-09-29 13:08:52 +04:00 |
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Andrei Kortunov
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e5564df8cb
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Implement vanilla-style wind speed calculations (bug #4449)
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2019-09-24 10:59:58 +04:00 |
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Andrei Kortunov
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0ff8e83a39
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Merge pull request #2532 from Assumeru/undefined
Fix undefined behaviour
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2019-09-21 18:35:08 +04:00 |
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Evil Eye
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3d3ffdfcd8
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override eraseStatic for dialogue
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2019-09-21 16:24:05 +02:00 |
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Andrei Kortunov
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a4d196f33f
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Force view change when using Force1stPerson and Force3rdPerson commands (bug #5168)
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2019-09-19 21:48:43 +04:00 |
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Evil Eye
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32de86d114
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merge master
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2019-09-17 20:31:53 +02:00 |
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Evil Eye
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7c8b82f45c
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move locking behaviour to cellref
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2019-09-17 20:30:37 +02:00 |
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