Atahualpa
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18ea4d8eb2
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First step toward fixing terrain selection issues.
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2021-05-18 14:56:02 +02:00 |
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Nelsson Huotari
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da0add904b
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Fix and simplify brush outlines and coordinate calculations
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2020-03-26 13:25:33 +02:00 |
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Nelsson Huotari
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8f6dc78217
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Get vertex height from data, if not available in visible cells.
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2019-11-04 00:09:23 +02:00 |
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Nelsson Huotari
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16138fc896
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Transient land shape editing
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2019-10-22 21:25:10 +03:00 |
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Nelsson Huotari
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0880923189
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Consistency for variable and header argument names.
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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780055899d
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Don't add empty primitive sets to geometry.
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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3becacf6d1
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Remove globals, const int& -> int, values to const ref.
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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1dcee833a1
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Less verbose syntax
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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dc8de6c6e6
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Make less copies
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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001ca68cc7
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Remove empty lines
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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46ee639892
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pass by const ref and other fixes
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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20ab7df19f
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Fixes, cleanup.
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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1a08944a8b
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Remove unused code, clarifications, optimizations
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2019-09-10 12:15:19 +03:00 |
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Nelsson Huotari
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d6722c7492
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Terrain texture selection, support for vertex selection
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2019-09-10 12:15:19 +03:00 |
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