capostrophic
cac05ef826
Sneaking consistency fixes (bug #5103 )
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Correct pickpocketing behavior when not actually sneaking
Fix first person swimming animation regression when sneaking stance is on
Move typical sneaking use case checks into mechanics manager
Correct awareness checks
2019-08-05 20:22:03 +03:00
Andrei Kortunov
ad8b10c8db
Merge pull request #2464 from Capostrophic/enchant
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Ignore on-strike enchanted projectile charge (#5104 )
2019-08-05 11:32:16 +04:00
Andrei Kortunov
b7024c751f
Merge pull request #2471 from Capostrophic/undefined
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Prevent front() and operator[] from causing undefined behavior (bug #5118 )
2019-08-05 11:23:35 +04:00
capostrophic
6928adcee1
Prevent front() and operator[] from causing undefined behavior
2019-08-04 14:47:33 +03:00
Alexei Dobrohotov
4d4a21ff09
Merge pull request #2460 from Capostrophic/swim
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Don't force-trace down swimming actors (bug #5089 )
2019-08-03 23:23:12 +03:00
Alexei Dobrohotov
b3fe85fb6d
Merge pull request #2324 from elsid/aiwander_navmesh
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Use navmesh for AiWander
2019-08-03 23:11:18 +03:00
Alexei Dobrohotov
793016f163
Merge branch 'controller-bindings' into 'master'
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Allow user controller bindings
See merge request OpenMW/openmw!135
2019-08-03 19:55:58 +00:00
Alex Rice
e7ae7a8ca6
Allow user controller bindings
2019-08-03 19:55:58 +00:00
elsid
6c46d929c2
Build path to first pathgrid node by navmesh
2019-08-03 16:10:55 +02:00
elsid
f684c90932
Make angular velocity depending on actor speed
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To avoid moving in circles for actors with high speed.
2019-08-03 16:06:04 +02:00
capostrophic
e9c71a3808
Ignore on-strike enchanted projectile charge ( #5104 )
2019-08-02 18:15:27 +03:00
Alexei Dobrohotov
56c9c72bc7
Merge pull request #2459 from Capostrophic/fight
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Don't clamp semi-final actor fight rating to 0 (bug #5105 )
2019-08-02 18:12:30 +03:00
capostrophic
ff133bd740
Don't clamp final actor fight rating to 0 (bug #5105 )
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Fix werewolf aggro distance
2019-08-02 18:11:48 +03:00
Alexei Dobrohotov
3d5d5d8b44
Merge pull request #2454 from Capostrophic/modregion
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Ignore an extra number argument in ModRegion (bug #5110 )
2019-08-02 18:07:29 +03:00
capostrophic
168e5050bb
Ignore an extra number argument in ModRegion (bug #5110 )
2019-08-01 20:48:58 +03:00
Alexei Dobrohotov
3f2b63122d
Merge pull request #2467 from Capostrophic/stream
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[Regression] Editor: Avoid locale-related settings parsing issues
2019-08-01 20:39:06 +03:00
Alexei Dobrohotov
3a0f893f53
Merge pull request #2468 from elsid/aitravel_fastforward_fix
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Reset path after AiTravel is fast forwarded (bug #5037 )
2019-08-01 16:33:25 +03:00
elsid
4ad04a28f9
Reset path after AiTravel is fast forwarded
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Otherwise actor will keep going to the first path point that may be
unreachable.
2019-08-01 15:13:03 +02:00
Alexei Dobrohotov
1fdc5151ca
Merge branch '5055fix' into 'master'
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Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
See merge request OpenMW/openmw!136
2019-08-01 10:02:36 +00:00
Artem Nykolenko
610e87cb24
Fix Non-swimming enemies entering water if player is water walking (bug #5099 )
2019-08-01 10:02:35 +00:00
Andrei Kortunov
264a769827
Merge pull request #2466 from Capostrophic/doll
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[Regression] Avoid confusing inventory doll with player in non-uniform scaling
2019-08-01 13:10:40 +04:00
capostrophic
5341ca4e22
[Regression] Avoid locale-related conversion issues in editor
2019-08-01 11:47:31 +03:00
Alexei Dobrohotov
1a2f51ef6f
Merge pull request #2415 from Assumeru/unix-console
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Unix console hotkeys
2019-07-31 21:34:09 +03:00
capostrophic
dcbe76d888
[Regression] Avoid confusing inventory doll with player
2019-07-31 17:34:32 +03:00
capostrophic
6fe429c4e8
Don't force-trace down swimming actors (bug #5089 )
2019-07-31 00:45:54 +03:00
Alexei Dobrohotov
cad4ba0423
Merge branch 'unity_fix' into 'master'
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Fix build with `OPENMW_UNITY_BUILD` enabled
See merge request OpenMW/openmw!132
2019-07-28 18:46:27 +00:00
Grigory
28e54c25ee
Add -DMYGUI_DONT_REPLACE_NULLPTR
2019-07-28 21:04:37 +03:00
AnyOldName3
d460e407ab
Merge branch 'framelimit' into 'master'
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Default framelimit
See merge request OpenMW/openmw!54
2019-07-27 12:54:36 +00:00
wang ryu
d4ec446141
default framelimit
2019-07-27 13:37:00 +00:00
Alexei Dobrohotov
facbb2e0db
[Regression] Make sure unloaded objects can be opened
2019-07-20 00:12:05 +03:00
Chris Djali
576285573b
Merge pull request #2404 from Capostrophic/framerate
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Make framerate limit configurable in the launcher
2019-07-19 16:16:20 +01:00
Andrei Kortunov
69277b52d0
Merge pull request #2451 from Capostrophic/sounds
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Fix combat sound inconsistencies (bugs #5092 , #5093 )
2019-07-19 08:03:33 +04:00
Andrei Kortunov
914b28c35a
Merge branch 'master' into 'master'
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Issue#4276: Character window resizing
See merge request OpenMW/openmw!128
2019-07-17 16:04:30 +00:00
Artem Nykolenko
d996b565a5
Improve character window resizing (bug #4276 )
2019-07-17 00:44:36 -04:00
Alexei Dobrohotov
6cad48b1ad
Update changelog
2019-07-14 23:57:52 +03:00
Alexei Dobrohotov
29ebfe709e
Play 'Hand To Hand Hit' only for fatigue damage (bug #5093 )
2019-07-14 23:56:38 +03:00
Alexei Dobrohotov
65ee420ab9
Only play on-strike failure sound on the player (bug #5092 )
2019-07-14 23:42:42 +03:00
Evil Eye
fb9b4a79c1
Update changelog
2019-07-14 20:52:36 +02:00
Alexei Dobrohotov
366906ac51
Fix paralyzed actors' death animations
2019-07-12 12:31:10 +03:00
Andrei Kortunov
98847333c1
Merge pull request #2443 from 8-j/patch-1
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Extended.rst: Fix inexistent animation key: `open` -> `start`
2019-07-09 07:53:35 +04:00
8-j
44a01303ed
Extended.rst: Fix inexistent animation key: open
-> start
2019-07-08 23:27:11 +02:00
Alexei Dobrohotov
fe52bee41d
Merge branch 'master' into 'master'
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Fixes Albemic typo in OpenMW-CS
See merge request OpenMW/openmw!133
2019-07-07 12:54:08 +00:00
Alexei Dobrohotov
010cd4987d
Merge branch 'fixbuild' into 'master'
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Use pathconf() to determine the maximum path length
See merge request OpenMW/openmw!134
2019-07-07 12:53:08 +00:00
fredzio
ca7ac30f6d
Use the POSIX pathconf(2) to determine the maximum path length.
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It fixes build on BSD platforms where PATH_MAX is defined in
<sys/syslimits.h> vs <linux/limits.h> on Linux.
2019-07-07 01:02:38 +02:00
Axel Vestin
c0f66ac70c
Fixes Albemic typo in OpenMW-CS
2019-07-06 00:13:30 +02:00
Andrei Kortunov
240f76e822
Merge pull request #2440 from jlaumon/sound_crash_fix
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Fixed crash with sound disabled (bug #4600 )
2019-07-05 11:43:01 +04:00
jeremy
940625b138
Update CHANGELOG.md
2019-07-05 08:46:46 +02:00
jeremy
962462c1c5
Removed unnecessary calls to stopSound3D
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playSound3D (the one taking a ptr) already stops the sound if it's playing.
2019-07-04 22:54:39 +02:00
jeremy
c8c06ceee9
Fixed SoundManager::stopSound when output is not initialized (bug #4600 probably)
2019-07-04 22:48:33 +02:00
Alexei Dobrohotov
e4c596adf8
Fix CI builds (attempt №2)
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Gosh darn dem tabs
2019-07-04 14:12:36 +03:00