David Cernat
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caf5428532
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[General] Rename mwmp::Attack vars in preparation for Actor support
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2017-04-17 17:24:11 +03:00 |
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David Cernat
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2397afc6ce
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[General] Move mwmp::Attack to BaseStructs
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2017-04-17 15:12:11 +03:00 |
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David Cernat
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9f226253d4
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[General] Rename mwmp::Attack's refid into refId for consistency
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2017-04-17 09:35:18 +03:00 |
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David Cernat
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f0f0b2dcc9
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[General] Send and read ActorSpeech packets
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2017-04-16 18:43:13 +03:00 |
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David Cernat
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1fb11dafef
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[General] Send and read ActorStatsDynamic packets
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2017-04-16 16:42:07 +03:00 |
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David Cernat
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870886192b
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[General] Rename DYNAMICSTATS into STATS_DYNAMIC
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2017-04-16 09:00:18 +03:00 |
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David Cernat
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ca8fd1aa72
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[General] Remove ActorHeadRotation packet because it would be too spammy
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2017-04-15 15:49:40 +03:00 |
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David Cernat
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2872675f5e
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[General] Send and read ActorAnimPlay packets
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2017-04-15 13:42:30 +03:00 |
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David Cernat
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e7960eee76
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[General] Rename DrawState packets into AnimFlags ones for clarity
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2017-04-14 16:00:34 +03:00 |
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David Cernat
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d2fe777f89
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[General] Send and read ActorDrawState packets
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2017-04-13 15:26:48 +03:00 |
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David Cernat
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10ad5b2a99
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[General] Remove BaseActor's AnimStates that are no longer needed
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2017-04-13 13:06:09 +03:00 |
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David Cernat
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0d196af685
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[General] Add placeholders for 7 new ActorPackets
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2017-04-11 11:37:38 +03:00 |
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David Cernat
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7700b82952
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[General] Clean up BaseEvent and BaseStructs
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2017-04-10 16:33:07 +03:00 |
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David Cernat
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7662297334
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[General] Use ESM::Position to store BaseActor's movement
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2017-04-10 16:32:10 +03:00 |
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David Cernat
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742d6f653a
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[General] Add ActorPosition packet
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2017-04-10 12:38:30 +03:00 |
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David Cernat
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b6c3830ea0
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[General] Rename WorldObject's pos into position for consistency
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2017-04-10 09:25:20 +03:00 |
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David Cernat
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174f316787
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[General] Rename PacketActorFrame into PacketActorTest
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2017-04-10 08:37:18 +03:00 |
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David Cernat
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a5d0486c82
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[General] Set actor data correctly
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2017-04-10 07:22:03 +03:00 |
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David Cernat
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c52084a028
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[General] Use BaseActorLists in ActorPackets
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2017-04-09 16:32:44 +03:00 |
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David Cernat
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4f3d05eed2
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[General] Add ActorList class
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2017-04-09 10:50:35 +03:00 |
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David Cernat
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070c6a3bd4
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[General] Add ActorPacketController & make controller var names clearer
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2017-04-09 08:51:28 +03:00 |
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David Cernat
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b8ca2382c7
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[General] Remove variables that are not going to be used in ActorFrame
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2017-04-08 11:27:08 +03:00 |
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David Cernat
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d3f3fb5d05
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[Client] Correctly implement movement animation sync for NPCs
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2017-04-08 08:59:21 +03:00 |
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David Cernat
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d829d219c3
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[General] Add (very) partial animation sync for NPCs
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2017-04-06 15:11:51 +03:00 |
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David Cernat
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67ec81ad0c
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[Client] Use utility function for converting strings in mwmp::Cell
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2017-04-06 05:45:49 +03:00 |
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David Cernat
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d24cde16dd
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[General] Add simple BaseActor and LocalActor classes
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2017-04-05 12:52:27 +03:00 |
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David Cernat
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8f18dc87c4
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[General] Model ActorList on Container more closely by including action
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2017-04-05 04:45:51 +03:00 |
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David Cernat
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8c2469bf6d
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[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
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2017-04-05 04:06:45 +03:00 |
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David Cernat
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2bd81c3de0
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[Client] Use mpNum for every WorldObject
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2017-04-04 11:07:16 +03:00 |
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David Cernat
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ddedcac510
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[General] Read and write mpNums in world packets
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2017-04-04 10:16:09 +03:00 |
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David Cernat
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8cc61b6048
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[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
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2017-04-04 09:23:34 +03:00 |
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Koncord
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1d2a6d9056
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[Server] Rename dontRead to avoidReading
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2017-04-03 06:44:14 +08:00 |
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Koncord
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4daf471874
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[General] Add dontRead flag
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2017-04-03 06:13:00 +08:00 |
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Koncord
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48a59cf9e9
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[General] Add new class BasePacketProcessor
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2017-04-01 02:33:03 +08:00 |
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Koncord
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3d294500ba
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[General] Use std::replace() instead for-each in Utils::convertPath()
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2017-03-08 12:06:47 +08:00 |
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Koncord
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435d9780a7
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[General] Fix PacketPreInit
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2017-03-06 18:40:53 +08:00 |
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Koncord
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690211ad99
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[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
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2017-03-06 18:40:07 +08:00 |
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Koncord
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0c1905e842
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[General] Add PreInit packet
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2017-03-05 16:46:11 +08:00 |
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Koncord
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0d53a6916d
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[General] Move repeated code in Packet() to base class
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2017-03-05 16:27:41 +08:00 |
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Koncord
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c353e18645
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[General] Move Utils from server to components
Rewrite CRC32 functions to the Boost equivalent
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2017-03-04 13:08:22 +08:00 |
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David Cernat
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5c269a5f8d
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[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
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2017-02-28 01:38:25 +02:00 |
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David Cernat
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4aaa9ed694
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[General] Update version to 0.5.2
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2017-02-28 00:11:36 +02:00 |
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David Cernat
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e6bc7ad463
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[General] Make all flying players fly correctly, including TCL users
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2017-02-27 23:01:33 +02:00 |
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David Cernat
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060e440ab2
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[General] Update version to 0.5.1
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2017-02-25 12:17:22 +02:00 |
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Koncord
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715422aff6
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[General] Fix memory leak in Log dtor
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2017-02-24 13:41:11 +08:00 |
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Koncord
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e3f4c63ea6
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[General] Delete invalid & redundant code
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2017-02-24 12:30:18 +08:00 |
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Koncord
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059043fea9
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[General] Change signature of BaseEvent::action
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2017-02-23 15:16:28 +08:00 |
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Koncord
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158e9b3b09
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[Server] Add ability to set password to server from config & scripts
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2017-02-20 22:40:09 +08:00 |
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David Cernat
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3e50cf60e7
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[General] Update version to 0.5.0
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2017-02-20 15:05:12 +02:00 |
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David Cernat
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a4526605a6
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[General] Remove goldValue from ContainerItem because it is never useful
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2017-02-20 12:31:11 +02:00 |
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