Allofich
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cb9bb92b26
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Play locked sounds on locked objects instead of actors
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2016-08-10 21:31:14 +09:00 |
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Allofich
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83b715734f
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Move part of addGlow() to addSpellCastGlow()
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2016-08-10 02:52:43 +09:00 |
|
Allofich
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1c76c93ed8
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Use raw pointer to node in glowupdater
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2016-08-10 01:35:22 +09:00 |
|
Allofich
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67f31d948e
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Add removeTexture method
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2016-08-10 01:11:14 +09:00 |
|
Allofich
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4b9aff7a03
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Glowupdater fix when using shaders
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2016-08-10 00:43:14 +09:00 |
|
Allofich
|
9b2cb2fb8c
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Cleanups
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2016-08-10 00:25:33 +09:00 |
|
Allofich
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775162ccdf
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Rewrite spell glow implementation
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2016-08-09 22:56:53 +09:00 |
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Allofich
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cad41599cf
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Fix travis build error and warnings
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2016-08-09 22:56:53 +09:00 |
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Allofich
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1910128e9c
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Don't remove uniform when spell glow ends
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2016-08-09 22:56:53 +09:00 |
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Allofich
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35c14bb9bb
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Minor rewrite, make "open" spells play glow effect
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2016-08-09 22:56:53 +09:00 |
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Allofich
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e132b52a69
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Handle spell glows within updatecallback
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2016-08-09 22:56:53 +09:00 |
|
Allofich
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123c626f2d
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Add glow when using telekinesis on doors
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2016-08-09 22:56:53 +09:00 |
|
Allofich
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57138b416e
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Fix spell glows to only run one at a time
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2016-08-09 22:56:53 +09:00 |
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Allofich
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3841a8fb40
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Make non-actors glow when they cast spells
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2016-08-09 22:56:53 +09:00 |
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Allofich
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dca7b4beb7
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Make non-actors also play spell casting sounds
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2016-08-09 22:56:53 +09:00 |
|
Marc Zinnschlag
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a563a9d336
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added missing Q_OBJECT
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2016-08-09 10:21:37 +02:00 |
|
Marc Zinnschlag
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96fd9263bf
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Merge remote-tracking branch 'aesylwinn/FixNullGlobalVariable'
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2016-08-09 10:17:26 +02:00 |
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Aesylwinn
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448c9d5a5b
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Fix globals not being initialized with a valid type.
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2016-08-09 00:17:41 -04:00 |
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scrawl
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0bbd715f65
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Fix the cloned StateSet not being assigned
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2016-08-09 01:13:19 +02:00 |
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scrawl
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5190275b37
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Merge pull request #993 from mrcheko/pathfinding
Pathfinding unification
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2016-08-09 00:41:03 +02:00 |
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Aesylwinn
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0963adb2f4
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Fix pointer being deleted twice.
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2016-08-08 14:36:50 -04:00 |
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scrawl
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46538b9438
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Merge pull request #1011 from devnexen/master
Mainly making compilable under OpenBSD.
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2016-08-07 20:34:03 +02:00 |
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mrcheko
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e2cd87fcc7
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fix veritcal aiming
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2016-08-07 19:23:08 +03:00 |
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Marc Zinnschlag
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aa1ed9b172
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Merge remote-tracking branch 'aesylwinn/RenderWater'
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2016-08-07 17:03:58 +02:00 |
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scrawl
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7b557af885
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Merge pull request #1007 from MiroslavR/save-anim-state
Save scripted animation state
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2016-08-06 20:39:32 +02:00 |
|
David Carlier
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83bab29e4b
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Mainly making compilable under OpenBSD.
Renaming one resource file as the space led to issue for qt/moc.
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2016-08-06 19:00:27 +01:00 |
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Aesylwinn
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16d0580ce8
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Fix struct/class mismatch.
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2016-08-05 15:39:08 -04:00 |
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Aesylwinn
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1f32f1eef5
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Add water texture.
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2016-08-05 14:55:40 -04:00 |
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Aesylwinn
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9454f4f2e7
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Use shared water geometry + state generation,
Fix water position and render bin,
Fix passed cell parameter being ignored
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2016-08-05 13:49:44 -04:00 |
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Aesylwinn
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5753f52b47
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Move water mesh + simple state generation to components library.
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2016-08-05 13:25:05 -04:00 |
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Aesylwinn
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3904a24e6c
|
Add missing include.
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2016-08-05 00:30:28 -04:00 |
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Aesylwinn
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5674e0da24
|
Render water in editor.
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2016-08-04 23:01:43 -04:00 |
|
LohikaarmeHAV
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19c74a4d6e
|
Part two
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2016-08-03 20:39:46 +03:00 |
|
LohikaarmeHAV
|
7309be8592
|
First part
|
2016-08-03 20:20:55 +03:00 |
|
lohikaarme
|
e8ef5c233f
|
Miss info
|
2016-08-03 14:24:21 +03:00 |
|
lohikaarme
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0592d1cdcf
|
Commnent?
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2016-08-03 14:22:25 +03:00 |
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MiroslavR
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b65f379b7f
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Save scripted animation state (Fixes #1931, #2150, #3393)
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2016-08-03 03:52:35 +02:00 |
|
lohikaarme
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48bcde8cc9
|
...
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2016-08-02 15:41:52 +03:00 |
|
LohikaarmeHav
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b0cf276cfc
|
hups
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2016-08-02 15:27:40 +03:00 |
|
LohikaarmeHav
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7cd991107c
|
Nah
Preview seem to not like removing mCamPositionSet and I have do other things.
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2016-08-02 15:26:12 +03:00 |
|
LohikaarmeHav
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c6bc30d6a8
|
Forgot to remove line and add comment.
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2016-08-02 14:27:19 +03:00 |
|
LohikaarmeHav
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2e6f80688c
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Removed debug
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2016-08-02 14:10:08 +03:00 |
|
LohikaarmeHav
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c6ec473280
|
Camera reset now every time cell object->view is pressed.
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2016-08-02 13:46:43 +03:00 |
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scrawl
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3374630e7b
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Merge pull request #1008 from Internecine/bug3451-invalid-enchantments
Fixes Bug 3451 - Invalid Enchantment IDs
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2016-08-02 10:14:59 +02:00 |
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Internecine
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90735d226d
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Replaced Store::find usage with Store::search to remove exception handlers.
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2016-08-02 11:43:41 +12:00 |
|
Marc Zinnschlag
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f32d0121fc
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Merge remote-tracking branch 'aesylwinn/KeyConfigAndShortcuts'
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2016-08-01 09:57:11 +02:00 |
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Internecine
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14165352f6
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Added exception handlers when trying to retreive enchantment and magic effect data.
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2016-08-01 13:16:42 +12:00 |
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Aesylwinn
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f73d60cc73
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Make scene controls use configurable speed modifier.
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2016-07-31 16:28:03 -04:00 |
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Aesylwinn
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bf2ab4ed45
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Change the way modifiers are handled so they can be shared.
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2016-07-31 16:07:17 -04:00 |
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Aesylwinn
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faea33b888
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Revert "Change scene controls to more closely match blender as requested"
This reverts commit bc7ae70f0b .
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2016-07-31 05:54:13 -04:00 |
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