Marc Zinnschlag
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a8c974d2e7
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added set/get/mod instructions for skills
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2010-10-20 11:31:42 +02:00 |
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Jan Borsodi
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1907aeb6c6
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The game mode is now properly restored once a dialog is finished. Previously the game mode was only set in the window manager but it has to go through the input manager firs to get correct input state. Also updated the gui script commands to also use the input manager and not the window manager.
At some point the gui mode code should be moved to a class that handles all game mode (engine?).
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2010-09-15 14:48:19 +02:00 |
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Marc Zinnschlag
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db2b238328
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adjusted coordinates for coc/coe for exteriors (place player in the middle of the cell instead of at the border)
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2010-09-11 12:21:55 +02:00 |
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Marc Zinnschlag
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5f84b680af
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implemented exterior coc
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2010-09-11 11:55:28 +02:00 |
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Marc Zinnschlag
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7ea6a75a26
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another merge fix
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2010-09-10 13:01:37 +02:00 |
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Marc Zinnschlag
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1dc805d0d4
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Merge branch 'master' into exterior
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
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2010-09-08 15:38:19 +02:00 |
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Marc Zinnschlag
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6c4c90ef2d
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Merge branch 'script'
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2010-09-01 21:04:16 +02:00 |
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Marc Zinnschlag
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147dd57162
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added Lock and Unlock instructions
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2010-08-30 12:30:34 +02:00 |
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Marc Zinnschlag
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a899a290c0
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modified code to avoid a warning on MSVC
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2010-08-29 23:40:59 +02:00 |
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Marc Zinnschlag
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9e8251e6b4
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finally got rid of the nasty coordinates bug
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2010-08-22 21:30:48 +02:00 |
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Marc Zinnschlag
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f3bf46f1a9
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fixed AiTravel and changed GetAiPackageDone to return 0 (returning one would interfere with character creation testing at this point)
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2010-08-22 15:16:11 +02:00 |
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Marc Zinnschlag
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68a788b2c8
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added instructions for enabling/disabling player controls (they don't do anything yet)
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2010-08-22 15:11:40 +02:00 |
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Marc Zinnschlag
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14cf007a3f
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added first batch of AI-related instructions and functions (they don't do anything at this point)
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2010-08-22 14:49:25 +02:00 |
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Marc Zinnschlag
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b3cc3073a3
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changed encoding of segment 3 opcodes (increasing the number of opcodes, while reducing the width of the argument)
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2010-08-22 13:15:56 +02:00 |
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Marc Zinnschlag
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17135a6403
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routed message box output through window manager
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2010-08-22 11:22:10 +02:00 |
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Marc Zinnschlag
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c6f4bcbf68
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another coordinate system fix; still not working properly
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2010-08-21 09:48:56 +02:00 |
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Marc Zinnschlag
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0111631ee9
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very early implementation of exterior rendering
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2010-08-20 13:33:03 +02:00 |
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Nicolay Korslund
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7516e4ca53
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Added music playing as a test
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2010-08-12 17:58:29 +02:00 |
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Nicolay Korslund
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8067d62800
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Decoupled SoundManager from Interpreter::Context
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2010-08-12 16:29:22 +02:00 |
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Marc Zinnschlag
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aa637cb9d4
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added RemoveItem
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2010-08-07 17:00:04 +02:00 |
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Marc Zinnschlag
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db24a55e36
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added sanity check for AddItem arguments
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2010-08-07 16:34:49 +02:00 |
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Marc Zinnschlag
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589f8b5ede
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added GetItemCount
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2010-08-07 16:21:07 +02:00 |
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Marc Zinnschlag
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3ea85b4619
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added AddItem instruction
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2010-08-07 15:11:31 +02:00 |
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Marc Zinnschlag
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1902dfb7b2
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added activate instruction
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2010-08-05 15:52:07 +02:00 |
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Marc Zinnschlag
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7ba6bdb56c
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prepared InterpreterContext for activation implementation
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2010-08-03 22:43:53 +02:00 |
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Marc Zinnschlag
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bfc282779b
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added item health interface
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2010-08-03 14:14:04 +02:00 |
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Marc Zinnschlag
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93754b2851
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moved some includes around
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2010-08-03 13:32:37 +02:00 |
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Marc Zinnschlag
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ca842d1b4d
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reimplemented access to creature stats via new class interface
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2010-08-03 11:49:12 +02:00 |
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Marc Zinnschlag
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ebedef49c9
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removed a special case, that wasn't a special case (MW Scripting for Dummies seems to be wrong here)
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2010-07-28 19:45:06 +02:00 |
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Marc Zinnschlag
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6e3fdc5816
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added special case implementation for GetHealth (max weapon and armor health)
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2010-07-28 19:38:14 +02:00 |
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Marc Zinnschlag
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913d55a44e
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added GetHealthGetRatio
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2010-07-28 19:12:50 +02:00 |
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Marc Zinnschlag
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a542ca22fd
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added ModCurrentHealth, ModCurrentMagicka, ModCurrentFatigue
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2010-07-28 19:00:54 +02:00 |
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Marc Zinnschlag
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455bcf3b01
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added get, set and mod instructions for health, magicka and fatigue
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2010-07-28 18:27:46 +02:00 |
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Marc Zinnschlag
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77a0215d53
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added get-, set- and mod-instructions for attributes
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2010-07-26 23:09:37 +02:00 |
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Marc Zinnschlag
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aa4e79c0de
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fixed a reclist bug induced a couple of commits ago
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2010-07-26 22:00:50 +02:00 |
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Marc Zinnschlag
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0e641f1246
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implemented coc instruction
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2010-07-22 12:29:23 +02:00 |
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Marc Zinnschlag
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2d8fbc6e55
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implemented month variable and fixed some day/gamehour bugs
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2010-07-22 11:48:27 +02:00 |
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Marc Zinnschlag
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77e03f0f31
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fixed global variable search to properly handle injected variables (DaysPassed)
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2010-07-21 15:01:35 +02:00 |
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Nicolay Korslund
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c61212202b
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Moved mwgui/ back to apps/openmw/. Fixed mouse position bug.
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2010-07-20 20:23:37 +02:00 |
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Marc Zinnschlag
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a9825f92ee
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moved installOpcodes function from scriptmanager to extensions
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2010-07-18 19:54:56 +02:00 |
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Marc Zinnschlag
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f3b70e05a9
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added sky-related script functions and instructions
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2010-07-18 19:48:02 +02:00 |
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Marc Zinnschlag
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d27c548710
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implemented passing of time
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2010-07-18 18:29:16 +02:00 |
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Marc Zinnschlag
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083b11c740
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moved global variable handling into a separate class
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2010-07-18 16:48:01 +02:00 |
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Nicolay Korslund
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c84672a560
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Added MyGUI to OpenMW, fully working (with events and script hooks)
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2010-07-17 19:38:32 +02:00 |
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Nicolay Korslund
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4d74f85ae0
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Moved mwgui manager to components, ready for testing
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2010-07-16 22:27:50 +02:00 |
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Marc Zinnschlag
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c9a6335918
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replaced flat Type_Data stack with a union
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2010-07-14 15:28:55 +02:00 |
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Marc Zinnschlag
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8134c5b760
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integrated CellStore pointer into Ptr class
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2010-07-10 13:19:04 +02:00 |
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Marc Zinnschlag
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7f48c64efe
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implemented sound related script instructions and functions with explicit references
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2010-07-10 12:24:41 +02:00 |
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Marc Zinnschlag
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31b4d83fac
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moved sound extensions from mwsound to mwscript (reduces coupling between openmw components)
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2010-07-10 11:48:05 +02:00 |
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Marc Zinnschlag
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69e607e140
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implemented getdistance with explicit references
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2010-07-09 20:55:39 +02:00 |
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