David Cernat
ccb15cc09e
[Client] When players die, make guards willing to arrest them again
2017-09-04 15:13:05 +03:00
Koncord
f5e23d5fc6
[General] Empty strings should be sent too
2017-09-04 04:03:02 +08:00
Koncord
d904628103
[General] Avoid limitation of 512 symbols in RakString Ctor
2017-09-03 18:53:45 +08:00
Koncord
74c9a26d16
[Server] Fix "wrong packet with id: 14"
2017-09-02 14:01:11 +08:00
David Cernat
da7253bb57
[Documentation] Update documentation for 0.6.1
2017-08-31 23:06:16 +03:00
David Cernat
08df8f8d83
[General] Update version to 0.6.1
2017-08-31 18:45:41 +03:00
David Cernat
2e8718a0e0
Merge pull request #282 from OpenMW/master
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Add OpenMW commits up to 31 Aug 2017, part 2
2017-08-31 18:42:54 +03:00
David Cernat
3fc1bdecb3
[Client] Shorten player names to 31 characters after they are inputted
2017-08-31 18:41:37 +03:00
David Cernat
ac3254d85f
[General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
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This will prevent the server from overwriting a player's human form stats with their werewolf form stats.
Additionally, share PlayerShapeshift packets last when exchanging data with another player.
2017-08-31 18:21:38 +03:00
scrawl
d749b7f2a7
Merge pull request #1426 from akortunov/multiplesoundfix
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Allow to play only one copy of given sound at time (bug #3647 )
2017-08-31 14:59:08 +00:00
David Cernat
93d1aa2e4a
[Client] Comment out the broken sending of custom spells until 0.7.0
2017-08-31 17:07:45 +03:00
David Cernat
e81dafb28a
Merge pull request #281 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 31 Aug 2017
2017-08-31 15:46:06 +03:00
David Cernat
98a7769b91
Merge branch 'master' into 0.6.0
2017-08-31 15:44:27 +03:00
Andrei Kortunov
1aaa8a76c5
Allow to play only one copy of given sound at time (bug #3647 )
2017-08-31 16:14:48 +04:00
David Cernat
4468e6ec4a
Merge pull request #280 from OpenMW/master while resolving conflicts
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# Conflicts:
# .gitignore
# apps/openmw/mwmechanics/actors.hpp
# apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Koncord
54f5104345
[General] Escape format for strings
2017-08-31 20:09:05 +08:00
David Cernat
499c7db121
[Server] Initialize interiors correctly if exterior 0, 0 has been loaded
2017-08-31 14:48:23 +03:00
David Cernat
cca4991e74
[Utils] Use consistent names for utility functions added by tes3mp
2017-08-31 10:12:22 +03:00
David Cernat
cf4021a7b5
[Client] Only add valid quests to journal
2017-08-31 09:08:29 +03:00
David Cernat
134dd06d48
[Client] Only add valid inventory & equipment items to LocalPlayer
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Also add related debug information.
2017-08-31 08:35:46 +03:00
David Cernat
c3d1eada89
[Client] Only add spells to players that are ensured to exist
2017-08-31 06:42:11 +03:00
David Cernat
f6d36d5d80
[Client] Ensure that objects searched for have a valid reference number
2017-08-31 03:40:36 +03:00
scrawl
8c6a8ca48d
Respect the framelimit in all cases ( Fixes #3531 )
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Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
2017-08-30 21:26:30 +00:00
scrawl
dc53573de4
Merge pull request #1405 from akortunov/stancechangefixes
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Do not allow player to change weapon/spell during attack or spellcast
2017-08-29 23:11:23 +00:00
scrawl
a1e3fb7604
Revert "Check for a Geometry node when attaching bodyparts"
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This reverts commit 3fc8634206
.
2017-08-29 22:40:19 +00:00
David Walley
47d6c5091f
OpenMW CS Manual - typo fixes etc ( #1422 )
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* Update files-and-directories.rst
* OpenMW CS Manual - minor typo fixes
2017-08-29 22:39:24 +00:00
scrawl
43fda6cf07
Merge pull request #1423 from akortunov/spellpriority
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Combat AI: use effective cast cost when rate enchanted weapon
2017-08-29 22:38:36 +00:00
scrawl
8a1e014bb8
Merge pull request #1424 from akortunov/guifixes
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Display negative values on fatigue progress bars
2017-08-29 22:38:21 +00:00
David Cernat
833d2a5dbe
Merge pull request #277 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 29 Aug 2017, part 1
2017-08-29 19:32:21 +03:00
David Cernat
92553b8e29
[Server] Log startup errors by not deleting logger too early
2017-08-29 19:30:37 +03:00
Andrei Kortunov
73d5efabee
Display negative values on fatigue progress bar
2017-08-29 18:53:21 +04:00
scrawl
3fc8634206
Check for a Geometry node when attaching bodyparts ( Fixes #3957 )
2017-08-29 12:55:42 +00:00
Andrei Kortunov
8003dbee12
Combat AI: use effective cast cost when rate enchanted weapon
2017-08-29 16:40:55 +04:00
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
2017-08-29 15:53:23 +04:00
scrawl
bc82c6a35d
Use white color if told to use nonexisting vertexcolors ( Fixes #3833 )
2017-08-27 21:22:44 +00:00
scrawl
5d2fe5e887
Implement lightmode/vertmode of NiVertexColorProperty
2017-08-27 21:22:17 +00:00
scrawl
4fba157d3b
Implement releaseGLObjects for cached resources
2017-08-26 19:29:12 +00:00
Harry
86ae2ae395
Improved shuffle ( #1412 )
2017-08-25 20:08:49 +00:00
AnyOldName3
1578fcbec7
Escape content file names before sending them to the GUI
2017-08-25 10:05:56 +00:00
scrawl
20310cf5c6
Merge pull request #1421 from hristoast/normals-doc-update
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Use "Remove Branch" instead of "Remove" in normals tutorial
2017-08-25 09:45:27 +00:00
Marc Zinnschlag
91f674bb6f
Merge remote-tracking branch 'aesylwinn/master'
2017-08-25 10:24:17 +02:00
Hristos N. Triantafillou
663f3088d1
Use "Remove Branch" instead of "Remove" in normals tutorial
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* Pherim over at nexusmods advised me that using "Remove" leaves stranded references at the end of the file, and that the proper way to fully remove the unwanted `NiTextureEffect` block is to use "Remove Branch". This commit clarifies that in the normal map conversion tutorial.
2017-08-24 19:50:53 -05:00
Kyle Cooley
a8576d78ad
Change default topic info values
2017-08-24 13:51:53 -04:00
Kyle Cooley
42b948dffe
Fix pathgrid segfault
2017-08-23 11:35:26 -04:00
Marc Zinnschlag
f4110a72cc
Merge remote-tracking branch 'aesylwinn/fixvideotable'
2017-08-23 11:24:51 +02:00
David Cernat
2597f018d2
Merge pull request #272 from TES3MP/0.6.0
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Add hotfix commits for 0.6.0 up to 23 Aug 2017
2017-08-23 07:22:29 +03:00
David Cernat
a883c8f8aa
[Client] Prevent scripts from creating PlayerTopic packet spam
2017-08-23 07:14:45 +03:00
Kyle Cooley
157ecb166c
Fix wrong folder name
2017-08-23 00:02:02 -04:00
David Cernat
8f543fb34e
[Client] Use less exploitable way of disabling console
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Previously, large framerate drops allowed players to open and use the console for short periods of time.
2017-08-23 04:58:07 +03:00
David Cernat
056d54e9f7
[Client] Only send ObjectScale packets for objects located in cells
2017-08-23 02:45:38 +03:00