scrawl
|
3d47f2ceb0
|
Fix bad indentation
|
2014-08-26 03:06:29 +02:00 |
|
cc9cii
|
fd758bacd3
|
Remove #ifdef guards.
|
2014-06-06 19:58:05 +10:00 |
|
cc9cii
|
76bf774485
|
Small changes for compiling with MSVC 2013.
|
2014-06-06 03:52:41 +10:00 |
|
scrawl
|
c004fb778f
|
Get rid of underscore defines. They are reserved by the standard.
|
2014-01-05 18:22:29 +01:00 |
|
scrawl
|
bcf61331ab
|
Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger.
|
2013-11-29 20:06:54 +01:00 |
|
scrawl
|
7f735c2c4c
|
Release and show the cursor when focus lost
|
2013-11-20 16:07:14 +01:00 |
|
scrawl
|
d3d6dfbde8
|
Refactored loading screen
- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
|
2013-08-27 15:48:13 +02:00 |
|
scrawl
|
6164e5bae6
|
Restored window resizing
|
2013-07-29 02:32:08 +02:00 |
|
scrawl
|
b16c92c2f5
|
Better handle SDL_TEXTINPUT events
|
2013-06-16 19:43:59 +02:00 |
|
scrawl
|
5252ffa104
|
More cleanup
|
2013-06-15 17:06:27 +02:00 |
|
scrawl
|
f1ff9b69b3
|
Mouse grab and relative input need to be disabled when the mouse leaves the window; Disabled resolution switching / window resizing for now due to several glitches
|
2013-06-15 15:33:47 +02:00 |
|
scrawl
|
4fb32f7f05
|
Moved window resize messages to sdlinputwrapper
|
2013-06-15 13:22:29 +02:00 |
|
scrawl
|
495aeb5d3b
|
Merge branch 'master' into HEAD
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
|
2013-06-12 12:34:33 +02:00 |
|
Jordan Milne
|
10a3caa504
|
more resizing fixes from scrawl, share an SDLWindow between the input wrapper and the engine
|
2013-01-13 23:38:46 -04:00 |
|
Jordan Milne
|
b6ec64485c
|
fix includes for Windows
|
2013-01-12 17:52:26 -04:00 |
|
Jordan Milne
|
eb08f407d3
|
Oops, remove resource leak in the input wrapper.
|
2013-01-12 15:38:22 -04:00 |
|
Jordan Milne
|
5a6589af01
|
extract cursor management to a separate class, have windowmanager communicate with it. Initialize SDL during engine start
|
2013-01-12 11:57:29 -04:00 |
|
Jordan Milne
|
eeacb04fe2
|
Fully working hardware cursors (if you compile SDL2 with XCursor support)
|
2013-01-11 09:32:29 -04:00 |
|
Jordan Milne
|
f9b064d1bc
|
add preliminary hardware cursor support into sdl4ogre and windowmanagerimp, handle alt-tabbing away from fullscreen gracefully
|
2013-01-11 08:27:59 -04:00 |
|
Jordan Milne
|
1117105039
|
fix compile error with boost includes
|
2013-01-11 00:37:04 -04:00 |
|
Jordan Milne
|
403b6756f5
|
remove dependency on boost::locale, use system mouse position in in-game menus
|
2013-01-10 23:29:51 -04:00 |
|
Jordan Milne
|
ed644259ce
|
Move SDL helpers to their own package in extern/, allow conversion from sdl to ois keycodes, (maybe) fix unicode handling
|
2013-01-10 17:21:47 -04:00 |
|