scrawl
|
cdccf03228
|
Fix mismatched delete
|
9 years ago |
scrawl
|
52f4c07648
|
Enable -Wundef
|
9 years ago |
scrawl
|
5e105da3ba
|
Generate texture coordinates per-pixel when normal map + environment map are used
|
9 years ago |
scrawl
|
5f4ace1bc2
|
Implement support for sphere map NiTextureEffects (Fixes #1827)
|
9 years ago |
Marc Zinnschlag
|
01497ac8db
|
Merge remote-tracking branch 'origin/master'
|
9 years ago |
Marc Zinnschlag
|
9f14247562
|
Merge remote-tracking branch 'aesylwinn/topic-info-editor-improvements'
|
9 years ago |
scrawl
|
062410bd8c
|
Don't incorrectly remove TexEnv state
|
9 years ago |
Aesylwinn
|
1ae402476d
|
Journal verifier
|
9 years ago |
Aesylwinn
|
f4ed389496
|
InfoCondition autocompletion
|
9 years ago |
scrawl
|
d05603c7fe
|
Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212)
|
9 years ago |
scrawl
|
5cdee454ef
|
Fix degree/radians mixup (Fixes #3213)
|
9 years ago |
scrawl
|
90a99991d1
|
Use empty() instead of !size()
|
9 years ago |
scrawl
|
8bd16e4d5a
|
Don't compute the world matrix multiple times
|
9 years ago |
scrawl
|
055d35a2b0
|
Revert "Warn about particle emitters that have multiple parent node paths"
Not working correctly because osg won't ignore camera nodes.
This reverts commit 1667c807be .
|
9 years ago |
scrawl
|
a6621626aa
|
Don't use multiple parent node paths in CSVRender::Object
|
9 years ago |
scrawl
|
1667c807be
|
Warn about particle emitters that have multiple parent node paths
|
9 years ago |
scrawl
|
c5d3e6c993
|
Disable preloading of levelled lists
|
9 years ago |
Marc Zinnschlag
|
f9f91d5386
|
Merge remote-tracking branch 'origin/master'
|
9 years ago |
scrawl
|
cee608e31b
|
Make it work with appveyor's outdated OSG build
|
9 years ago |
scrawl
|
900b522d13
|
Rename viewPos to viewDirection
|
9 years ago |
scrawl
|
8e826eefe6
|
Add missing initialization
|
9 years ago |
scrawl
|
09684adeff
|
Update settings documentation
|
9 years ago |
scrawl
|
e25e0a0600
|
ShaderVisitor: assume the first texture unit is the diffuseMap
|
9 years ago |
scrawl
|
e7682e04ae
|
Cleanup
|
9 years ago |
scrawl
|
cdefee3e64
|
Add call to MultiObjectCache::releaseGLObjects
|
9 years ago |
scrawl
|
4ca6e91292
|
Fix in-code default settings so that we don't attempt to use shaders in OpenCS
|
9 years ago |
scrawl
|
8f81df2bd3
|
Cleanup
|
9 years ago |
scrawl
|
0db7163363
|
Add specular mapping for terrain
|
9 years ago |
scrawl
|
171e293641
|
ShaderManager: insert #line directives when including files
|
9 years ago |
scrawl
|
f01e8a6950
|
Add specular mapping for objects
|
9 years ago |
scrawl
|
5cf2441b10
|
ShaderVisitor: support automatic recognition of normal maps based on file pattern
Introduce new settings 'auto use object normal maps', 'auto use terrain normal maps', 'normal map pattern'
|
9 years ago |
Aesylwinn
|
20942e6658
|
Fixes to testing if condition is always or never true
|
9 years ago |
scrawl
|
6a0ac824bd
|
Fix terrain error in OpenCS
|
9 years ago |
scrawl
|
7071d286e8
|
Fix inverted check for 16-bit indices
|
9 years ago |
scrawl
|
4e5462bc19
|
Don't attempt to create a collision shape for an empty TriShape
|
9 years ago |
Aesylwinn
|
5315866f61
|
Corrections to condition ranges and several other minor fixes
|
9 years ago |
Aesylwinn
|
9d392487a9
|
Fix names to be unique and condition values to be set to 0
|
9 years ago |
scrawl
|
e2dc46c92e
|
Update settings
|
9 years ago |
scrawl
|
ca0e1fe0e0
|
Set the osg::Material on the terrain root node
|
9 years ago |
scrawl
|
6000e48bba
|
Add terrain shaders and normal map support
Textures with _n filename suffix are automatically recognized as terrain normal maps.
|
9 years ago |
scrawl
|
17c4dfdb62
|
Use the lowest unused texture unit for the enchanted item glow texture
|
9 years ago |
scrawl
|
5e12a1b4ef
|
Add enchanted item glow to the shader
|
9 years ago |
scrawl
|
268594dcf1
|
Recreate shader in NpcAnimation::setAlpha
|
9 years ago |
scrawl
|
1232607385
|
Remove pointless widget names in settings layout file
|
9 years ago |
scrawl
|
a73512afb7
|
Add shader settings to settings.cfg
|
9 years ago |
scrawl
|
3969675afa
|
Remove unused settings
|
9 years ago |
scrawl
|
e5a37a7023
|
Add normal map code
|
9 years ago |
scrawl
|
18e80d5627
|
Add per-pixel lighting code
|
9 years ago |
scrawl
|
1223bca3d4
|
Move doLighting to separate file
|
9 years ago |
scrawl
|
21c4dffed2
|
Add #include support in shaders
|
9 years ago |