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244 commits

Author SHA1 Message Date
Chris Robinson
2353ac1739 Properly implement SetWerewolfAcrobatics 2013-08-13 04:54:41 -07:00
Chris Robinson
5968165de0 Merge remote-tracking branch 'zini/master' into werewolf
Conflicts:
	apps/openmw/mwgui/windowmanagerimp.cpp
2013-08-09 07:00:00 -07:00
PLkolek
86020ad94d Added underwater and drowning sounds. 2013-08-08 20:57:15 +02:00
Chris Robinson
2bac4566c0 Merge remote-tracking branch 'PotatoesMaster/werewolf' into werewolf
Conflicts:
	apps/openmw/mwmechanics/actors.cpp
	apps/openmw/mwscript/statsextensions.cpp
2013-08-08 00:09:29 -07:00
PLkolek
8f4506f5b6 Implemented drowning.
Currently no visual effects on losing health, the breathing sound doesn't change (we don't have one),
the breath bar doesn't turn red when no breath left and it doesn't pulse from black to red.
2013-08-07 16:46:46 +02:00
Emanuel Guevel
20d40c4368 Implement MWWorld::World::setWerewolf() 2013-08-06 12:34:35 +02:00
Emanuel Guevel
d054366460 Permit to force hiding GUI windows 2013-08-06 12:34:35 +02:00
Emanuel Guevel
8f8362d2c4 Expose sneak indicator widget through WindowManager 2013-08-03 03:03:29 +02:00
PLkolek
f297c21e4d Old door sound fades out on door open/close. Door sound is synchronised to angle on action. 2013-07-31 15:46:23 +02:00
Marc Zinnschlag
3642562959 Merge remote-tracking branch 'scrawl/master' 2013-07-30 08:11:40 +02:00
scrawl
3961c276b8 Added enemy health meter 2013-07-30 06:00:20 +02:00
Sebastian Wick
7b40e57ba1 Allow the 'Activate' key to close the countdialog window; cleanups 2013-07-29 18:27:00 +02:00
scrawl
6164e5bae6 Restored window resizing 2013-07-29 02:32:08 +02:00
Chris Robinson
c94653dc49 Implement the ModRegion script function 2013-07-27 07:10:18 -07:00
Chris Robinson
1174b85ac8 Implement Disable/EnableTeleporting script functions 2013-07-27 00:14:55 -07:00
Chris Robinson
6195062d72 Try to figure out what gets hit
This isn't the greatest. The distance multiplier is a guess, and a sphere cast
may be better.
2013-07-25 12:58:43 -07:00
Chris Robinson
d8ec813939 Say something from the "hit" dialog topic when losing health 2013-07-24 10:02:50 -07:00
Marc Zinnschlag
a8168c58c2 Merge remote-tracking branch 'kolek/thirdpersonzoom' 2013-07-20 18:29:59 +02:00
Kolzi
1b7966ca27 Can zoom in and out in third person view. 2013-07-19 16:12:01 +02:00
Chris Robinson
14e0c182f3 Allow specifying the sound type to playSound and playSound3D 2013-07-18 21:50:11 -07:00
greye
f3d54a7ba4 move finding default cell positions to World 2013-07-07 15:03:06 +04:00
Vincent Heuken
b095c24854 resize actor collision boxes on death 2013-06-27 14:11:20 -07:00
scrawl
03682184c6 Enable SDL_TEXTINPUT events only when a text input widget currently has key focus 2013-06-16 18:06:55 +02:00
scrawl
495aeb5d3b Merge branch 'master' into HEAD
Conflicts:
	CMakeLists.txt
	apps/openmw/engine.cpp
	apps/openmw/mwgui/cursorreplace.cpp
	apps/openmw/mwgui/cursorreplace.hpp
	apps/openmw/mwgui/windowmanagerimp.cpp
	apps/openmw/mwgui/windowmanagerimp.hpp
	apps/openmw/mwinput/inputmanagerimp.cpp
	libs/openengine/ogre/renderer.cpp
2013-06-12 12:34:33 +02:00
Marc Zinnschlag
fa63ebce78 Merge remote-tracking branch 'scrawl/master' 2013-05-27 10:19:02 +02:00
scrawl
3a6e54c4f5 Sell owned items in the cell 2013-05-27 02:18:36 +02:00
Torben Carrington
c8c1ddd927 Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander. 2013-05-24 20:10:07 -07:00
Glorf
0539ca6a9c Bugfix #778 2013-05-16 13:35:28 +02:00
scrawl
c41f119ba6 Added new game button 2013-05-15 17:54:18 +02:00
Marc Zinnschlag
e14cb6853f Merge remote-tracking branch 'scrawl/containerui' 2013-05-11 19:23:02 +02:00
scrawl
0c4a963132 Container UI rewrite 2013-05-11 18:38:27 +02:00
kpp
24d619d6b4 Changes the logic of WindowManager::messageBox()
Fixes removeItem
Fixes addItem
2013-05-10 14:06:25 +04:00
Marc Zinnschlag
c80ffa0a16 Merge remote-tracking branch 'gus/AIFix' 2013-05-08 20:31:57 +02:00
gus
006f25d1c0 First try to improve AI. Does not work yet due to strange bug in physicsystem 2013-05-06 00:46:50 +01:00
scrawl
78e6dab9d2 Dialogue history rewrite WIP 2013-05-04 14:15:47 +02:00
Glorf
57f22c77c0 Bugfix #732 part 1 2013-05-03 12:44:27 +02:00
Marc Zinnschlag
95eeea2a27 Revert "Merge remote-tracking branch 'glorf/acrobatics'"
This reverts commit 089ef7a2a0, reversing
changes made to 67422c397c.
2013-05-01 16:56:16 +02:00
Marc Zinnschlag
089ef7a2a0 Merge remote-tracking branch 'glorf/acrobatics' 2013-05-01 13:44:23 +02:00
Glorf
236ec3409f Finished acrobatics 2013-05-01 12:21:59 +02:00
scrawl
67422c397c GetWindSpeed 2013-05-01 11:42:24 +02:00
scrawl
627c3fdb6b Added GetStandingPC, GetStandingActor; Fixed GetStartingPos 2013-05-01 11:15:43 +02:00
Chris Robinson
15a2eeebb8 Merge remote-tracking branch 'zini/master' into animations
Conflicts:
	apps/openmw/mwworld/worldimp.cpp
2013-04-29 10:16:29 -07:00
Marc Zinnschlag
93868c8bca Merge remote-tracking branch 'scrawl/master' 2013-04-29 18:08:25 +02:00
Glorf
74de8b83b6 Enabled collision when new game 2013-04-29 17:56:16 +02:00
scrawl
867c7db014 Fix wrong door sounds 2013-04-29 11:00:15 +02:00
Chris Robinson
24e503330b Merge remote-tracking branch 'zini/master' into animations 2013-04-28 09:41:31 -07:00
scrawl
9343b4459e Opening doors 2013-04-28 14:59:15 +02:00
Chris Robinson
137017b325 Don't allow forcing vanity mode 2013-04-27 01:24:36 -07:00
Marc Zinnschlag
1e9656ee9c Merge remote-tracking branch 'glorf/rotate-update1' 2013-04-25 20:22:40 +02:00
Glorf
7cd4dd0c91 Improved local rotations 2013-04-25 19:14:10 +02:00