Miloslav Číž
db6107f12f
Merge branch 'master' into screenshot360
7 years ago
scrawl
36f4f0ef85
Don't increase simulationTime while the game is minimized ( Fixes #4211 )
7 years ago
Miloslav Číž
8f32114025
segfault fix
7 years ago
spycrab
632d39ca76
Allow starting at an (unnamed) exterior cell using --start (Feature #3941 )
8 years ago
Ewan Higgs
38a2de3c51
convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
8 years ago
scrawl
3f27c8cc97
Always print context for script warnings to remove the need for verbose option
...
(Fixes #2813 )
8 years ago
scrawl
026a05718f
Construct the WorkQueue in Engine
8 years ago
scrawl
05498ad592
Refactor: InputManager no longer depends on Engine
9 years ago
scrawl
195e1a8410
Fix the Viewer's FrameStamp not being set correctly during Engine::frame
10 years ago
scrawl
e642f20a65
Restore screenshot key functionality
10 years ago
scrawl
e3b1707bbd
Pause simulationTime when the GUI is up
10 years ago
scrawl
0498e6e5f0
Readded window icon
10 years ago
scrawl
375b736e74
Use SDL to create the window
...
No input nor event loop handling yet, so the window will "stop responding" after a few seconds.
Thanks to KittyCat for the GraphicsWindowSDL2 code.
10 years ago
scrawl
77f733362c
Add stats graphs for Script, Mechanics and Physics timings
10 years ago
scrawl
0ff7b2ff11
MechanicsManager, frame update
10 years ago
scrawl
372a54bbc7
Dead code removal
10 years ago
scrawl
15164e20f7
Cleanup fix
10 years ago
scrawl
42d6c6140c
Add mygui backend by chris
10 years ago
scrawl
c92592493e
OpenMW: create a window and render the starting cell(s)
10 years ago
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
10 years ago
scrawl
955505c167
Remove unused function
10 years ago
scrawl
4e92f6ab48
Add commandline option to load a save game on startup
10 years ago
scrawl
ba65c6cc7f
Add --script-all-dialogue switch to compile all dialogue scripts ( Fixes #1659 )
10 years ago
Marc Zinnschlag
d1d861e1be
Merge branch 'run'
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Conflicts:
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/CMakeLists.txt
10 years ago
Marc Zinnschlag
a9df3b53fd
restored --new-game switch
10 years ago
scrawl
2b407a9995
Refactor NIF cache
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- Remove broken cache locking mechanism
This was supposed to unload NIFFiles after a cell transition completes, but it was never working due to a mistake on the line if (--sLockLevel), should have been if (--sLockLevel == 0). Repairing this would increase load times (NIF files would have to be reloaded more frequently), so just removed it for now.
- Decouple cache from NIFFile (now a new nifcache component)
- Add API for future background loading
- Provide a reliable way (SharedPtr) to hold on to loaded NIFFiles. This will be useful to avoid deep copies of keyframe and text key data, which is currently a performance bottleneck.
11 years ago
scrawl
63cb91db2e
Add --export-fonts command line option
11 years ago
Marc Zinnschlag
d87630b41a
blacklisting for scripts in OpenMW
11 years ago
Marc Zinnschlag
2de862126a
moved resources group creation from Engine to bsa component
11 years ago
Marc Zinnschlag
4ee43612f6
added new switch: --script-warn
11 years ago
scrawl
62774fcc4a
Merge branch 'master' into HEAD
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Conflicts:
apps/openmw/mwbase/world.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/loadtes3.cpp
11 years ago
scrawl
85ed21dbd2
Remove unused command line option
11 years ago
Marc Zinnschlag
030c733e2d
Merge branch 'master' into savedgame
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Conflicts:
apps/openmw/mwmechanics/actors.cpp
apps/openmw/mwworld/worldimp.cpp
files/settings-default.cfg
11 years ago
scrawl
bcf61331ab
Bring back the option to not grab mouse. Useful if running in a mouse-controlled GUI debugger.
11 years ago
Marc Zinnschlag
b3a7c8c098
removed --new-game switch
11 years ago
Marc Zinnschlag
7a4b604376
added --skip-menu switch
11 years ago
Lukasz Gromanowski
9c2145eda1
Issue #913 : Merge --master and --plugin switches
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Merged master/plugin switches into content in openmw
and mwiniimporter.
Extension in content files is now required.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl
b16bc69479
Removed the no longer needed --debug switch
12 years ago
scrawl
289587b1a9
Cleanup
12 years ago
scrawl
495aeb5d3b
Merge branch 'master' into HEAD
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Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
12 years ago
Emanuel Guevel
289bbc64f7
Load fallback archives listed in openmw.cfg at startup
12 years ago
scrawl
fe7b2732d8
Avoid manually updating render targets from within frameRenderingQueued
12 years ago
Mark Siewert
dca8dc4fdb
Merge remote-tracking branch 'upstream/master' into multiple_esm_esp
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Conflicts:
apps/openmw/engine.cpp
apps/openmw/mwworld/cellstore.cpp
apps/openmw/mwworld/store.hpp
apps/openmw/mwworld/worldimp.cpp
apps/openmw/mwworld/worldimp.hpp
components/esm/esmreader.hpp
- Quick hack: OMW::Engine::prepareEngine only loads translation data for the first master file.
12 years ago
Jordan Milne
043e29c620
Have SDL manage the window instead of OGRE to work around SDL Windows bugs (grumble)
12 years ago
scrawl
ed3c23ad9a
Fixed crash on changing cell due to Utf8Encoder going out of scope
12 years ago
Nathan Jeffords
d469415e59
factored out two function from OMW::Engine::go
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The initialization code inside Engine::go is now in two function it
calls prior to running the main loop.
12 years ago
Nathan Jeffords
719663d86e
added option to override the activation distance
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The command line option '--activate-dist <int>' can be used to override
the in game activation distance.
12 years ago
Marc Zinnschlag
afc2e840ae
renamed namespace TranslationData to Translation
12 years ago
Marc Zinnschlag
206c613b52
moved translation storage from GUI manager to engine
12 years ago
lazydev
74ae479780
Cell names localization fix
12 years ago