Andrei Kortunov
174b3d2249
Reset an inventory filter after reload or a new game start (bug #4392 )
7 years ago
Capostrophic
089666dd68
Round up displayed encumbrance
7 years ago
scrawl
e6303c578c
Merge pull request #1530 from rexelion/curseitemfix
...
Trigger OnActivate when item is picked up through the inventory (Issue #3726 )
7 years ago
rexelion
8c2cc0f42f
break invisibility first
7 years ago
rexelion
bcbfa5fe1e
prevent activation, leave the rest to the script
7 years ago
rexelion
a9e5e19482
OnActivate is triggered when the item is picked up
7 years ago
rexelion
e8743f3f79
check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
7 years ago
Miloslav Číž
3c65bdaf14
weapon cycle fix
7 years ago
rexelion
4e6f53d6f1
item added to the player and OnActivate is triggered when the inventory is closed
7 years ago
lukago
b6cb3b445c
use getIndex to handle other windows, nullsafe fixes
7 years ago
lukago
a3225364ff
refactor, use dragItem method
7 years ago
lukago
43f94a8890
simplify drag and drop on avatar for potions and ingredients
7 years ago
scrawl
2b03bc0c56
Call WindowBase::onFrame() for every active window
7 years ago
scrawl
01391b7eed
Rename WindowBase's open/close to onOpen/onClose
7 years ago
Andrei Kortunov
10a0136b4a
Cycle only through weapons which can be equipped by player (bug #4104 )
7 years ago
Andrei Kortunov
91dcd5bc6e
Do not allow to unequip weapon from inventory during attack
7 years ago
Andrei Kortunov
fb45995a41
Do not allow player to change weapon/spell during attack or spellcasting (bug #2445 )
7 years ago
Andrei Kortunov
487e72fd23
Play Up sounds instead of Down ones in trade window (bug #3982 )
8 years ago
Andrei Kortunov
54b4d93f79
Added a special function for GUI sounds playing
8 years ago
Bret Curtis
d785344fad
purge all instances of <boost/shared_ptr.hpp>, clean up unused headers
8 years ago
Andrei Kortunov
f0f1df3a96
Properly clear inventory
8 years ago
scrawl
30081393a6
Add InventoryWindow::clear() as part of world cleanup
8 years ago
Andrei Kortunov
95ce7637f3
Adds persisted pin (feature #2834 , bug #2489 )
8 years ago
MiroslavR
52e00f5fef
Do not show uncarriable lights in item views
8 years ago
scrawl
dda5bfbc9f
CharacterPreview no longer depends on osgViewer
8 years ago
scrawl
e8662bea31
Change the way that image origin is converted to OpenGL's lower-left convention
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Flip the texture coordinates instead of flipping textures.
This simplifies the TextureManager (no need to worry if the caller wants flipping or not), should make it easier to generalize & multithread it.
9 years ago
Jordan Ayers
5699cf7f09
Barter: Leave unsold projectiles equipped.
9 years ago
scrawl
8fb328ef4f
Fix updating of character preview size in InventoryWindow::setGuiMode
9 years ago
scrawl
edfcb45ad7
Fix crash when onPcEquip script removes the equipped item ( Fixes #3016 )
9 years ago
scrawl
944e6d0844
Fix adjustment of inventory preview size when guimode changes ( Fixes #2973 )
9 years ago
dteviot
77a1d947cc
extracted MWMechanics::getPlayer()
10 years ago
scrawl
9fad33cd14
Don't reset the item model's sort/filter options in updatePlayer ( Fixes #2863 )
10 years ago
scrawl
77f1387da8
Include cleanup
10 years ago
scrawl
992b770315
Don't set OnPcEquip for items that failed to equip ( Fixes #2776 )
10 years ago
Alexander "Ace" Olofsson
b1cc74dd9a
Explicity instantiate MWMechanics::Stat
10 years ago
Alexander "Ace" Olofsson
3655ef16af
Explicitly instantiate ESM::StatState
10 years ago
scrawl
30ab15e605
Fix -Wunused-private-field clang warnings
10 years ago
scrawl
e23775e338
Fix -Woverloaded-virtual clang warnings
10 years ago
scrawl
da24e298ee
Fix -Wreorder warnings
10 years ago
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
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Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
10 years ago
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
10 years ago
scrawl
c4452afd89
Inventory item picking
10 years ago
scrawl
72c1f37527
Port CharacterPreview
10 years ago
scrawl
3b8b217888
Fix no punishment for stealing when taking an item with the inventory opened
10 years ago
scrawl
f0789352c6
Silence error message
10 years ago
scrawl
4e69e7cc0f
OpenMW compiles and runs w/o render window
10 years ago
scrawl
48ea6286fd
Book/scroll window refactoring
10 years ago
scrawl
37a6d7da76
WindowManager refactoring
10 years ago
dteviot
e6cd8484a2
fixing MSVC 2013 warning C4244: & C4305
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fixes for mistakes in last commit.
10 years ago
dteviot
e197f5318b
fixing MSVC 2013 warning C4244: & C4305
...
conversion from 'const float' to 'int', possible loss of data
conversion from 'double' to 'int', possible loss of data
conversion from 'float' to 'int', possible loss of data
10 years ago