scrawl
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cc9b72b9b1
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Removing some leftovers of mwRoot node
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12 years ago |
scrawl
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8aff033a0c
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Atmosphere no longer does "real" alpha blending to blend with the horizon, this is in preparation for proper underwater viewport BG / fog
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12 years ago |
scrawl
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0f37c24d5f
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Merge branch 'master' of git://github.com/zinnschlag/openmw into graphics
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12 years ago |
scrawl
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bf037b7d29
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Removed problematic ModVertexAlpha method, now done in shader
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12 years ago |
scrawl
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15e51b76de
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Experimental: Directional shading on local map, separated out refraction render, no longer uses screen depth
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12 years ago |
scrawl
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2f0b47fc38
|
test
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12 years ago |
scrawl
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f8d6a36196
|
Merge branch 'master' into nif-cleanup
Conflicts:
apps/openmw/mwrender/sky.cpp
apps/openmw/mwrender/sky.hpp
components/nifogre/ogre_nif_loader.cpp
components/nifogre/ogre_nif_loader.hpp
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13 years ago |
scrawl
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acc5c3bbbf
|
some fixes
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13 years ago |
scrawl
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e077814a8c
|
water
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13 years ago |
Chris Robinson
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939d0d2fc5
|
Return a list of meshes and the skeleton from NIFLoader::load
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13 years ago |
scrawl
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7731e9a6fa
|
finished cleaning up sky
|
13 years ago |
scrawl
|
ad7383be43
|
sky
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13 years ago |
scrawl
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07fd9986ef
|
accidently removed the map.
|
13 years ago |
scrawl
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f6a6684685
|
when the resolution changes, adjust camera aspect ratio and recreate compositors
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13 years ago |
Marc Zinnschlag
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35f478071e
|
Issue #255: deleted the old environment class and using the new one instead
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13 years ago |
scrawl
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ec3fe1ef00
|
no sun glare in the reflection
|
13 years ago |
scrawl
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393530e671
|
more or less fixed the sky for normal viewing angles, still disappears at a certain height though
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13 years ago |
scrawl
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1b89a9e203
|
various fixes
|
13 years ago |
scrawl
|
ee754eda6c
|
don't create sky until entering an exterior cell
|
13 years ago |
scrawl
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743ea0c9be
|
use hardware occlusion query for sun glare effect
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13 years ago |
scrawl
|
a67cc8e73b
|
more fixes
|
13 years ago |
scrawl
|
877cb2aca7
|
much better looking moons
|
13 years ago |
scrawl
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e354203c21
|
stars rotation
|
13 years ago |
Alexander "Ace" Olofsson
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e8eea03b4c
|
Fixed a few more non-virtual destructor warnings
|
13 years ago |
scrawl
|
8b0ef8f98c
|
improvements to sun glare
|
13 years ago |
scrawl
|
8d5783d75d
|
- set moon phase using (day%32)/4 (not really correct, but good for now)
- added all weather patterns from morrowind.ini
|
13 years ago |
scrawl
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e31ad90802
|
moon positions and fading
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13 years ago |
scrawl
|
4650672bb1
|
thunderstorm
|
13 years ago |
scrawl
|
0ebdce543a
|
- added night sky rendering with stars, nebulas, and fading in/out to sunset / sunrise
- changed WeatherGlobals members to static
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13 years ago |
scrawl
|
67c7b965f0
|
calculate a sun position depending on time of day
|
13 years ago |
scrawl
|
aad8f6605e
|
send a raycast through the physics engine to check if sun is visible
|
13 years ago |
scrawl
|
af83742e6f
|
- disable the sky renderer completely in interior cells
- SkyManager update (initial sun glare effect, no raycast)
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13 years ago |
scrawl
|
90af78e3b8
|
attempt to fix openmw's lighting (restored the sun, set proper ambient value outside)
- the fix should remain in this branch since the main branch still has the lighting by caelum
|
13 years ago |
scrawl
|
a5720e9a4f
|
set sky colors according to time of day
|
13 years ago |
scrawl
|
41a8b22ebd
|
implemented weather transitions (currently only blends the clouds)
|
13 years ago |
scrawl
|
b2de9e8f45
|
allow setting the clouds opacity
|
13 years ago |
scrawl
|
91ffacbb6d
|
added moon phases
|
13 years ago |
scrawl
|
10ca67c0a5
|
fixed the sky elements positioning delay (nodes are now children of the camera node)
|
13 years ago |
scrawl
|
2d8b0a4ac0
|
merged the sky manager implementation with its interface
|
13 years ago |
scrawl
|
1d9f0f4813
|
added MWSkyManager; already has atmosphere and moving clouds (although their colour is static)
|
13 years ago |
Jan-Peter Nilsson
|
429775d485
|
Store configuration in /etc/openmw/ and ~/.openmw/ on linux
Requires new openengine version.
|
14 years ago |
Marc Zinnschlag
|
2d8fbc6e55
|
implemented month variable and fixed some day/gamehour bugs
|
15 years ago |
Marc Zinnschlag
|
f3b70e05a9
|
added sky-related script functions and instructions
|
15 years ago |
Nicolay Korslund
|
a26641cca1
|
Moved caelum resources into the right place in the repo, instead of having cmake make redundant copies. Also fixed file modes/line endings.
|
15 years ago |
athile
|
7db274f1c5
|
Sky rendering clean-up and correct resource configuration
|
15 years ago |