Kyle Cooley
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25d4a0370f
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Changes to land data access in tables, also update Land once per frame in scene view.
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7 years ago |
Kyle Cooley
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d030b595f8
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Fix potential segfault, cleanup, get rid of warnings.
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7 years ago |
Kyle Cooley
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2eacc2f093
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Changes to land creation, add ability to specifically clear terrain cache
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7 years ago |
Kyle Cooley
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ab607f3028
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Tweaks to land loading, land cloning, terrain signals, placeholder land update handling
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7 years ago |
Kyle Cooley
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5950b26912
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Update scene assets
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7 years ago |
Ewan Higgs
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38a2de3c51
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convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis
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8 years ago |
scrawl
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5fb854036d
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Use a forward declaration to avoid having to workaround Qt MOC
Don't think that guard was still needed, but a forward declaration is better anyways.
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8 years ago |
scrawl
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35d53acc65
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Factor out terrain chunk loading/caching into a new resource manager
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8 years ago |
Aesylwinn
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5674e0da24
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Render water in editor.
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9 years ago |
Aesylwinn
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9d02286592
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Remove unused forward declaration.
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9 years ago |
Aesylwinn
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a3363bc098
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Fix and simplify pathgrid update handling, only recreate geometry
once per frame, and a few naming changes.
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9 years ago |
Aesylwinn
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6fbc10dbba
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Add ability to get cell, pathgrid, and ability to add nodes.
Also missing include.
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9 years ago |
Aesylwinn
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32ba5bf8b8
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Initial pathgrid editting, support for selection and movement.
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9 years ago |
Aesylwinn
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1f902ff069
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Remove code duplication.
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9 years ago |
Aesylwinn
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8d95b63180
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Add pathgrid rendering to opencs
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9 years ago |
Aesylwinn
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7fbcc47b15
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Add pathgrid modified signals.
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9 years ago |
Aesylwinn
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933504dbd0
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Revert "Pathgrid rendering v2"
This reverts commit 4dee9604bb .
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9 years ago |
Aesylwinn
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4dee9604bb
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Pathgrid rendering v2
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9 years ago |
Marc Zinnschlag
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6a2fe564ef
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Merge branch 'master' into move
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9 years ago |
Marc Zinnschlag
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1240e0c716
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cancel instance move on drag abort
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9 years ago |
Aesylwinn
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7fb6807e65
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cell border markers
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9 years ago |
Marc Zinnschlag
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a19ac72215
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render marker
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9 years ago |
Marc Zinnschlag
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dececf6c38
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instance moving via drag in 3D scenes
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9 years ago |
Rob Cutmore
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a34a08c212
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Render cell markers
Adds rendering of cell markers. Markers are displayed at center of
cell and contain cell's coordinates.
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9 years ago |
Marc Zinnschlag
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1d0ef97bf6
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added select all of same ID item to selection mode button menu
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9 years ago |
Marc Zinnschlag
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790367b980
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fixed object removal via setting state to delete
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9 years ago |
Marc Zinnschlag
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c1f0aa7260
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added delete selection item to selection mode button menu
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9 years ago |
Marc Zinnschlag
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361634489e
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properly handle cells that don't exist
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9 years ago |
Marc Zinnschlag
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b81ee606c8
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use CellCoordinates instead of a pair of ints for cell coordinates
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9 years ago |
Marc Zinnschlag
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0d35938794
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basic cell arrow rendering (shape is a placeholder)
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9 years ago |
Marc Zinnschlag
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319e3f24a3
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on edit mode change clear selection of elements that are not affected by current edit mode (only support for instance for now since we do not have selection for other elements yet)
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9 years ago |
scrawl
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cdd0623009
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Terrain rendering
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10 years ago |
scrawl
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72400747f2
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OpenCS: preliminary port of cell rendering to OSG
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10 years ago |
scrawl
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aedafe651a
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OpenCS: delete physicssystem, will be replaced with OSG picking
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10 years ago |
Alexander "Ace" Olofsson
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62acb03735
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More Ogre + recent Boost build fixes
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10 years ago |
cc9cii
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2720e5ea9d
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Remove PhysicsManager singleton and use shared_ptr instead. Resolves the issue where sometimes destructors were called in an unexpected sequence resulting in a crash while exiting the application.
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10 years ago |
scrawl
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61d4a6b344
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Merge branch 'openmw-033'
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10 years ago |
scrawl
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ba3d2be8e3
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Add missing include (Fixes #2108)
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10 years ago |
cc9cii
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b328aa1fb9
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Multiple document support.
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10 years ago |
cc9cii
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ade7f09203
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Keep track of terrain in physics engine. Should resolve crash exiting after opening multiple subviews of the same cell.
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10 years ago |
cc9cii
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cb53e714f7
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Convert PhysicsSystem to a singleton.
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10 years ago |
cc9cii
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03a30c3f1d
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Experimental, compiles but does not work.
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10 years ago |
cc9cii
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3e5027abbb
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Incorporate terrain height to labels and camera.
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10 years ago |
scrawl
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8786fb639f
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Implement terrain rendering in OpenCS (Fixes #1597)
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10 years ago |
Marc Zinnschlag
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74ed9cbb2d
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added cell rendering class
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11 years ago |