scrawl
d986b1a48b
Add comment
9 years ago
scrawl
1abb77f8a1
Cleanup
9 years ago
scrawl
9f03982e0b
Use a dedicated VBO for RigGeometry's vertices and normals
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The VBO used by the source geometry's arrays may be unintentionally shared with other RigGeometries.
The vertices and normals are the only attributes that are modified at all, so using a dedicated VBO for these should improve performance further.
9 years ago
scrawl
50b8260a39
Disable VBOs in RigGeometry while investigating a crash possibly related to commit cda8a88f0d
9 years ago
scrawl
aae43dbff5
Set the MorphGeometry vertex buffer object usage to GL_DYNAMIC_DRAW
9 years ago
scrawl
4eb090a8d0
Set the RigGeometry vertex buffer object usage to GL_DYNAMIC_DRAW
9 years ago
scrawl
174dd82894
Manually apply the osg::Light state
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Reduce the amount of virtual function calls. Don't use the osg::Light's lightNum. Don't set spotlight state that we're not using (yet).
9 years ago
scrawl
58e0e8bd4e
Enable vertex buffer objects in RigGeometry
9 years ago
scrawl
0dbf44b414
Enable vertex buffer objects in MyGUI RenderManager now that OSG 3.4 is a dependency
9 years ago
scrawl
3f08cbff71
Share the state attributes for terrain techniques
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Reduces the total amount of GL calls / frame by about 14% - 50% depending on the scene.
9 years ago
scrawl
84b8da7a09
Share the osg::Material on drawables
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Reduces the number of GL calls / frame by ~4%.
9 years ago
scrawl
abcfe9bcee
Don't add empty text key objects
9 years ago
scrawl
02d23564dc
Include cleanup
9 years ago
scrawl
f898bf493f
Don't use Geodes
9 years ago
scrawl
137dde7cf8
Include cleanup
9 years ago
scrawl
121bdd3e39
Update comment
9 years ago
scrawl
3e6cf17665
Warn about cellrefs with an empty refId (Bug #3238 )
9 years ago
scrawl
0df975a4d7
Properly detach nodes in CopyRigVisitor ( Fixes #3234 )
9 years ago
scrawl
82b792f808
Eliminate dynamic_cast in BillboardCallback
9 years ago
scrawl
2eaf96e3bf
Make ResourceManager destructor virtual
9 years ago
scrawl
dd2fbfc0a2
Fix windows build
9 years ago
scrawl
3d6323f13a
Force-enable hasWater() for exterior cells ( Fixes #3222 )
9 years ago
scrawl
563807ee53
Share the StateSet used to invert front face
9 years ago
scrawl
6e7c6fdd7e
Implement NiTexturingProperty::DecalTexture
9 years ago
scrawl
30d06bfe0e
Add comment
9 years ago
scrawl
64636bd85a
Improve error reporting
9 years ago
scrawl
2821f46a18
Corpse clearing fix
9 years ago
scrawl
8791063110
Fix "RigGeometry rendering with no skeleton" warnings in rare cases
9 years ago
scrawl
1e5b4bea0a
Don't create an unnecessary osg::Group when copying over a rig
9 years ago
scrawl
27577ce765
Add ESM::Land::DEFAULT_HEIGHT
9 years ago
Marc Zinnschlag
ebaeabc962
Merge remote-tracking branch 'scrawl/respawn'
9 years ago
scrawl
3a2dccad4b
Implement 'Show' script instruction
9 years ago
scrawl
c3ef387208
Vanilla-compatible creature/NPC respawning ( Fixes #2369 , Fixes #2467 )
9 years ago
scrawl
f99cd15f00
Vanilla-compatible activate / onActivate ( Fixes #1629 )
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See https://forum.openmw.org/viewtopic.php?f=6&t=3074&p=34618#p34635
9 years ago
scrawl
195c3b9967
Merge pull request #904 from sandstranger/disable_opengles_anddroid
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disable opengl es for Android by default
9 years ago
scrawl
cdccf03228
Fix mismatched delete
9 years ago
sandstranger
a7b78b37f5
disable opengles for Android by default
9 years ago
scrawl
5f4ace1bc2
Implement support for sphere map NiTextureEffects ( Fixes #1827 )
9 years ago
scrawl
062410bd8c
Don't incorrectly remove TexEnv state
9 years ago
scrawl
90a99991d1
Use empty() instead of !size()
9 years ago
scrawl
8bd16e4d5a
Don't compute the world matrix multiple times
9 years ago
scrawl
055d35a2b0
Revert "Warn about particle emitters that have multiple parent node paths"
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Not working correctly because osg won't ignore camera nodes.
This reverts commit 1667c807be
.
9 years ago
scrawl
1667c807be
Warn about particle emitters that have multiple parent node paths
9 years ago
Marc Zinnschlag
f9f91d5386
Merge remote-tracking branch 'origin/master'
9 years ago
scrawl
cee608e31b
Make it work with appveyor's outdated OSG build
9 years ago
scrawl
8e826eefe6
Add missing initialization
9 years ago
scrawl
e25e0a0600
ShaderVisitor: assume the first texture unit is the diffuseMap
9 years ago
scrawl
e7682e04ae
Cleanup
9 years ago
scrawl
cdefee3e64
Add call to MultiObjectCache::releaseGLObjects
9 years ago
scrawl
4ca6e91292
Fix in-code default settings so that we don't attempt to use shaders in OpenCS
9 years ago