Marc Zinnschlag
87cd5d4267
Merge remote-tracking branch 'potatoesmaster/DisableLevitation'
2013-10-12 13:31:06 +02:00
Marc Zinnschlag
9c4d88cd76
Merge remote-tracking branch 'potatoesmaster/acrobatics'
2013-10-12 13:20:12 +02:00
Marc Zinnschlag
c8dc6a70b7
Merge remote-tracking branch 'greye/master'
2013-10-12 13:14:47 +02:00
Marc Zinnschlag
c8695db66f
Merge remote-tracking branch 'wheybags/unshield_fixes'
2013-10-12 13:03:38 +02:00
Lukasz Gromanowski
5ce1f50fab
Cleanup in MWGui::WindowManager constructor initialzation list.
...
Corrected order of initialization list, and added missing
member field initializations - without this openmw crashes when
installer is interrupted and there are no valid data path
in openmw.cfg, as reported by BrotherBrick in:
https://forum.openmw.org/viewtopic.php?f=20&p=19501#p19499
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-10-10 23:06:37 +02:00
Jordan Ayers
6e4978643c
Magic Effect descriptions: support feet / level modes.
...
Show proper suffixes for all magnitudes.
Drop extra 'times' symbol in 'timesInt format (not consistent
with other magnitude displays).
2013-10-09 00:08:11 -05:00
Jordan Ayers
6ab7002908
MagicEffect: Put magnitude type into ESM::MagicEffect helper.
2013-10-07 22:28:55 -05:00
Jordan Ayers
065f435225
Format fix: remove extra spaces from ranged TimesINT formatting.
2013-10-07 20:02:20 -05:00
Marc Zinnschlag
74cee66273
consolidated magic numbers for button size
2013-10-07 11:24:53 +02:00
Marc Zinnschlag
4d6c3cdf09
removed more garbage
2013-10-07 08:55:04 +02:00
Jordan Ayers
6303e56ce4
Magic Effect Display cleanup: Don't put spaces in percentages.
2013-10-06 20:35:59 -05:00
Jordan Ayers
707f45aa8e
Magic Effect Display improvement.
...
Related to Bug #794 .
Always show one decimal point precision for Fortify Max. Magicka effect.
2013-10-06 20:26:39 -05:00
Jordan Ayers
6983a55a16
Magic effect display improvement.
...
Related to Bug #794 .
Show the "x INT" notation for Fortify Max. Magicka.
Show "%" notation for weakness / resistance effects.
2013-10-06 19:32:40 -05:00
Emanuel Guevel
2abe5c1c9a
Acrobatics: do not apply fall damages when slowfalling spell effect is active
...
If spell effect ends up in mid-air, calculate fall height from then.
2013-10-02 23:34:25 +02:00
Emanuel Guevel
4265dddc40
Add MWWorld::isSlowFalling(Ptr)
2013-10-02 23:34:25 +02:00
Emanuel Guevel
6e09a5fb4a
Acrobatics: reinit fall height at current height rather than zero
...
To prevent problems.
2013-10-02 23:34:25 +02:00
Emanuel Guevel
2b992ef3b5
Acrobatics: use calculated fatigueTerm
2013-10-02 23:34:24 +02:00
Emanuel Guevel
4c151e59a2
Acrobatics: do not touch modified stats
2013-10-02 23:34:24 +02:00
Emanuel Guevel
4860514865
Acrobatics: cosmetic changes
2013-10-02 23:34:24 +02:00
mckibbenta
857deb3723
Merge branch 'master' into tgm
2013-10-02 13:54:03 -04:00
mckibbenta
073f64c8bb
stop weapon condition degredation (for the player) with tgm on
2013-10-02 13:46:33 -04:00
Emanuel Guevel
496f786c2a
Implement Disable/EnableLevitation script functions
...
Totally copied on Disable/EnableTeleporting implementation.
Thanks KittyCat!
2013-10-02 15:33:20 +02:00
Alex "rainChu" Haddad
f1b4c2e400
Fixed first person offset to use world transform
...
It slipped my mind that some necks might not be perfectly vertical.
2013-10-02 07:03:39 -04:00
Alex "rainChu" Haddad
ed0c31b485
Refactored, moved logic out of NpcAnimation
...
The logic is now handled by RenderingManager, and Camera sets its
animation's first person offset height. Due to how NpcAnimation seems to
be updated, it has to be the one to actually set its own nodes, in the
case of the hands. Otherwise, the hands would not move without a messier
hack.
2013-10-02 05:16:52 -04:00
Emanuel Guevel
b8c60dabb3
Reintroduce Acrobatics changes made by Glorf
...
Advance Acrobatics skill on jump and on landing,
apply fall damage on landing.
2013-10-01 23:35:34 +02:00
Alex "rainChu" Haddad
0ddb5097fc
Revert "Bug #840 , First Person Sneaking Camera Height"
...
This reverts commit 296abfd48f
.
2013-10-01 11:44:45 -04:00
Alex "rainChu" Haddad
296abfd48f
Bug #840 , First Person Sneaking Camera Height
...
Also, added comments to existing code in the area.
2013-10-01 10:48:34 -04:00
Alex "rainChu" Haddad
4496244b14
Tabs to spaces
...
My own code uses only tabs - I forgot to change the setting on my IDE,
sorry!
2013-10-01 05:36:13 -04:00
Alex "rainChu" Haddad
eae02ea00d
Cleaned up my hackish code for WinMain
2013-09-30 03:33:31 -04:00
Alex "rainChu" Haddad
00a776a1a8
Fixed compilation failure on my machine
...
Fixed shared records not being populated before the player record is
moved.
2013-09-30 02:54:20 -04:00
greye
4cdb57e388
workaround segfault on --new-game switch
2013-09-30 10:30:40 +04:00
Alex "rainChu" Haddad
bffbfff41c
My own fix to make it hackily compile
2013-09-30 00:32:06 -04:00
Tom Mason
dd0a416249
cleaned up bloodmoon_fix_ini
2013-09-29 16:59:52 +01:00
Tom Mason
fd169c2399
fixed issue with cds where subfolders of Data Files were contained outside the Data Files folder
2013-09-29 15:49:47 +01:00
Lukasz Gromanowski
ef617d408b
Issue #913 : Merge --master and --plugin switches
...
Merged master/plugin switches in launcher.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-09-29 09:14:40 +02:00
Lukasz Gromanowski
9c2145eda1
Issue #913 : Merge --master and --plugin switches
...
Merged master/plugin switches into content in openmw
and mwiniimporter.
Extension in content files is now required.
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-09-29 09:11:57 +02:00
Marc Zinnschlag
7be1f1afc2
implemented SceneToolMode as a horizontal panel with radiobutton-type buttons
2013-09-28 13:10:42 +02:00
Marc Zinnschlag
0c5f07a65a
added SceneToolMode class
2013-09-28 11:27:24 +02:00
Marc Zinnschlag
84cadc10f4
added scene toolbar buttons (still not doing anything)
2013-09-28 11:06:56 +02:00
Marc Zinnschlag
9ea092927f
added basic scene subview (no functionality yet)
2013-09-28 09:25:54 +02:00
Marc Zinnschlag
6143ec33e0
giving Documents direct access to ConfigurationManager
2013-09-27 15:24:58 +02:00
Marc Zinnschlag
e7c48cbe58
load project files
2013-09-27 15:04:30 +02:00
Marc Zinnschlag
62148b3247
moved implementation of searchColumnIndex and findColumnIndex functions from IdTable to CollectionBase
2013-09-27 15:04:09 +02:00
Marc Zinnschlag
baae548106
added project scope filter saving
2013-09-27 13:56:40 +02:00
Marc Zinnschlag
6ac4dedfbe
added missing column enum
2013-09-27 13:56:23 +02:00
Marc Zinnschlag
31346dde58
fixed uninitialise scope value for filters
2013-09-27 13:55:28 +02:00
Marc Zinnschlag
6f2c418a5c
(slightly) improved error reporting during save operations
2013-09-27 13:54:51 +02:00
Marc Zinnschlag
23095ec3ec
added missing scope column to filter table
2013-09-27 13:54:21 +02:00
Marc Zinnschlag
5779f799ab
create project file when saving content file
2013-09-27 11:36:06 +02:00
Marc Zinnschlag
1363e86828
made verifier ignore deleted records
2013-09-27 10:08:09 +02:00
Marc Zinnschlag
96fd1c35bf
preserve author/descriptin meta data
2013-09-24 17:17:01 +02:00
Marc Zinnschlag
830530bd06
set record count in TES3 header
2013-09-24 17:08:24 +02:00
Marc Zinnschlag
e4fdebc85b
added saving for referenceable records
2013-09-24 13:53:19 +02:00
Marc Zinnschlag
c42e74dadf
make 4 byte record type accessable from record struct
2013-09-24 13:17:28 +02:00
Marek Kochanowicz
ae5e8b95ff
Solving Issue912
2013-09-23 20:12:04 +02:00
Marc Zinnschlag
0f1c4cb00e
cleanup
2013-09-23 15:34:52 +02:00
Berulacks
91d7291c0c
Switched to using proper enums as opposed to ints.
2013-09-23 08:31:36 -04:00
Berulacks
0c518fb047
Replaced tabs with spaces.
2013-09-23 07:36:50 -04:00
Berulacks
c423479f20
Fixed bug #887
2013-09-23 07:31:14 -04:00
Marc Zinnschlag
6d9ff39390
set dependencies when saving (requires further refinements)
2013-09-23 12:16:56 +02:00
Marc Zinnschlag
74d683b530
fixed save path for newly created addons
2013-09-23 11:58:11 +02:00
Marc Zinnschlag
63e0cf5154
fixed missing initialisation of adjuster widget in file dialogue
2013-09-23 11:26:29 +02:00
Marc Zinnschlag
d4b2a6b9f1
Merge remote-tracking branch 'graffy76/esxSelector' into saving
2013-09-23 10:09:43 +02:00
graffy76
513f0c4b3e
Implemented file/adjuster widgets into new addon creation dialog
2013-09-22 23:52:53 -05:00
Marc Zinnschlag
a6ea670255
use IdTypeDelegate in report table
2013-09-22 13:54:01 +02:00
Marc Zinnschlag
1c4a4b4f26
generalised RefIdTypeDelegate into IdTypeDelegate
2013-09-22 13:39:44 +02:00
Marc Zinnschlag
f2875e234c
added missing position columns to reference table
2013-09-22 10:43:09 +02:00
graffy76
70ac14b8ba
Merge branch 'master' into esxSelector
2013-09-21 23:07:53 -05:00
graffy76
cfdc19c427
Renamed esxSelector to contentSelector
...
Fixed datafilespage model implementation in launcher
Filtered addons in table view by selected game file
2013-09-21 23:06:29 -05:00
Marc Zinnschlag
94bb97e766
replacing tabs with spaces
2013-09-21 08:40:00 +02:00
Marc Zinnschlag
96b181bb54
Merge remote-tracking branch 'xethik/master'
2013-09-21 08:07:00 +02:00
Xethik
094e4d93b7
Generally speaking, you should never compare iterators from two different compilers
...
http://stackoverflow.com/questions/4657513/comparing-iterators-from-different-containers
It seems like this was just an overlook that happened to work on most systems. I was not able to thoroughly test this change, but it fixed an issue I was having in VC10.
It's possible the prev.end() was a copy paste error that was meant to be new.end() anyways.
2013-09-20 21:38:10 -04:00
Xethik
58bb0b8773
Bug #907
...
Added a check to make sure playerview is allowed when attempting to scroll, locking out zooming before character creation.
2013-09-20 21:26:12 -04:00
graffy76
7b7dfa122d
Merge branch 'master' into esxSelector
2013-09-19 16:24:28 -05:00
Marc Zinnschlag
99fe6e68c7
Merge remote-tracking branch 'mckibbenta/tgm'
2013-09-19 15:14:35 +02:00
Marc Zinnschlag
8d4f4e395f
update syntax highlighting when ID list changes
2013-09-19 14:26:09 +02:00
Marc Zinnschlag
ba5e2a0330
changed ID listing to include deleted records by default
2013-09-19 13:42:19 +02:00
Marc Zinnschlag
9c751ae370
separate highlight colour for IDs
2013-09-19 12:30:42 +02:00
Marc Zinnschlag
3d2281fe80
added signals and functions to Data for handling ID list changes
2013-09-19 12:11:27 +02:00
Marc Zinnschlag
78f7f80fc3
configured script highlighting with extensions
2013-09-19 08:58:27 +02:00
graffy76
0eb06ada39
Implemneting drag and drop
2013-09-18 02:36:23 -05:00
scrawl
d5ef843f56
Fix a missing model update
2013-09-16 19:22:08 +02:00
Marc Zinnschlag
acfd78c62a
implemented saving for all supported record types except cells, referencables and references
2013-09-16 14:17:04 +02:00
Marc Zinnschlag
03054c8160
forgot to write record ID
2013-09-16 14:10:05 +02:00
Marc Zinnschlag
bf0fba68af
added save stage for globals
2013-09-16 12:51:57 +02:00
mckibbenta
6bb6ba6372
added god mode comment
2013-09-15 16:12:59 -04:00
mckibbenta
3035675a26
Merge branch 'master' of https://github.com/zinnschlag/openmw
2013-09-15 15:49:18 -04:00
mckibbenta
644f081c60
minor changes
2013-09-15 15:48:32 -04:00
Marc Zinnschlag
db70095148
write TES3 header
2013-09-15 15:31:44 +02:00
Marc Zinnschlag
231419028d
minor fix
2013-09-15 15:03:17 +02:00
Marc Zinnschlag
fa25a068a8
basic saving (no data is written to file yet)
2013-09-15 15:00:41 +02:00
Marc Zinnschlag
8326ac9b6f
replaced dummy save implementation with a threaded dummy save implementation
2013-09-15 12:53:59 +02:00
Marc Zinnschlag
d71d282952
more Operation enhancements in preparation for save operation
2013-09-15 12:03:36 +02:00
Marc Zinnschlag
414e6abb95
more signal cleanup
2013-09-15 11:35:12 +02:00
Marc Zinnschlag
a5aebfb760
minor cleanup
2013-09-15 09:32:20 +02:00
mckibbenta
c9f1bd8735
Merge branch 'master' of https://github.com/zinnschlag/openmw
2013-09-14 16:38:46 -04:00
Marc Zinnschlag
b7bffc8a79
removed Verifier class (using Operation class without subclassing now)
2013-09-14 15:16:31 +02:00
Marc Zinnschlag
f4c03c6a29
added ordered-flag to Operation (currently ignored)
2013-09-14 15:12:24 +02:00
Marc Zinnschlag
077a157841
moved Operation and Stage from model/tools to model/doc
2013-09-14 14:56:23 +02:00
Marc Zinnschlag
c961abce96
added warning message to startup window
2013-09-14 14:00:07 +02:00