scrawl
9f1527b7da
Merge pull request #1272 from akortunov/guifixes
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Service menus layout fixes
8 years ago
Andrei Kortunov
bc9080d9d7
Removed 31 symbols cap from service menus
8 years ago
Andrei Kortunov
6c1e3a0618
Merged from upstream master
8 years ago
Andrei Kortunov
c65c643abe
Fixed race menu skills layout
8 years ago
Andrei Kortunov
0a90b48e60
Fixed progressbars layout in review menu
8 years ago
Andrei Kortunov
f0f1df3a96
Properly clear inventory
8 years ago
Andrei Kortunov
aac78d29a4
Service menus layout fixes
8 years ago
scrawl
f63b1e81cd
Merge pull request #1228 from akortunov/master
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Options to show hidden weapon parameters
8 years ago
scrawl
8d8f293a65
Merge pull request #1246 from akortunov/develop
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Menu improvements
8 years ago
Andrei Kortunov
1fe3a3efe4
Count dialog layout changes
8 years ago
Andrei Kortunov
72a16dc78b
Merge branch 'master' into pinned since added PR #1250
8 years ago
Andrei Kortunov
506cc47c9d
Add option to show reach and attack speed for melee weapons
8 years ago
Andrei Kortunov
95ce7637f3
Adds persisted pin (feature #2834 , bug #2489 )
8 years ago
MiroslavR
395e97cf40
Remove evil "implicit GetJournalIndex" hack from expression parser
8 years ago
Andrei Kortunov
df5a43363a
Confirmation dialogs size fix
8 years ago
Andrei Kortunov
e5a0f89934
List scroll fix
8 years ago
Andrei Kortunov
edadcb338c
Savegame dialog improvements
8 years ago
Andrei Kortunov
a35d4334c3
Encumberance text fix
8 years ago
Andrei Kortunov
c9cf0ec977
Buttons and widgets captions vertical alignment
8 years ago
Andrei Kortunov
7d09a5d644
Progress bars vertical alignment
8 years ago
Andrei Kortunov
4daa88351b
Vanilla style progress bars
8 years ago
Andrei Kortunov
b89fdcfd27
Vanilla style drowning widget (partially fixes bug #3801 ).
8 years ago
Andrei Kortunov
1286754fb3
Add a new option to show arrow damage (feature #2923 )
8 years ago
scrawl
19d516cbda
Use the QuadTreeWorld based on distant terrain setting now that it sort of works.
8 years ago
scrawl
e295a72d43
Add align=Center to GUI dialogs ( Fixes #2289 )
8 years ago
scrawl
2ea0db1d1a
Merge pull request #1198 from Allofich/combat
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Make combat engagement logic more like vanilla
8 years ago
scrawl
93c582064e
Remove item shadows for equipped weapon/spell indicators
8 years ago
scrawl
45ae8d5ffa
Add support for GL_AMBIENT colorMode to shaders as required by particle systems
8 years ago
Allofich
25c64dbb0f
Make combat engagement logic more like vanilla
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(Fixes #2678 , Fixes #3705 )
8 years ago
scrawl
5f2539adb6
Optimize scrollbar/progress skins by using one widget for the track instead of one widget per pixel
8 years ago
scrawl
2db7292bcb
Add new setting for the number of preloading worker threads
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If you have CPU cores to spare, consider setting 2 or 3. Up to about 3 threads, preloading performance seems to increase in a linear fashion, but with 4 or more threads I/O bottlenecks and synchronization overhead starts to show.
8 years ago
scrawl
1808b8567e
Add 'small feature culling pixel size' setting specifically for water RTTs, by default set higher than the one in [Camera]
8 years ago
scrawl
fcb4129aee
Add 'small feature culling pixel size' setting
8 years ago
Nikolay Kasyanov
9e8e9aef86
Update gamecontrollerdb.txt from upstream
8 years ago
Leon Krieg
739cd5ba45
Fixed more spelling mistakes
8 years ago
scrawl
5297d7b5be
Merge pull request #1137 from nikolaykasyanov/osx-structure
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[macOS] Move all resources files inside application bundles (fixes #3566 )
8 years ago
Nikolay Kasyanov
db69342b5d
[macOS] Move all configs & resources into app bundles
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Fixes #3566 (https://bugs.openmw.org/issues/3566 ).
8 years ago
MiroslavR
7e5ba4d435
Fix default values of some GMSTs
8 years ago
MiroslavR
e80636f0ca
Improve performance of repairing/recharging ( Fixes #2493 )
8 years ago
MiroslavR
76ddd9bebb
Add a setting for merchant auto-equipping prevention
8 years ago
scrawl
77bc807305
Attenuate the light ambient in lighting.glsl ( Fixes #3597 )
8 years ago
scrawl
e7154c3f7c
Add the ItemShadow to various other skins
8 years ago
scrawl
612c3e995f
Add drop shadow to ItemWidget ( Fixes #3545 )
8 years ago
scrawl
f291aabc4b
Fix shader compile error for objects without diffuse map
9 years ago
David Carlier
83bab29e4b
Mainly making compilable under OpenBSD.
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Renaming one resource file as the space led to issue for qt/moc.
9 years ago
Alexander Kurtz
ff3b7de0e7
Update gamecontrollerdb.txt from upstream.
9 years ago
scrawl
bc04989448
Remove unused uniforms
9 years ago
scrawl
8e23c37668
Flip the parallax offset Y component based on tangent parity (Bug #3440 )
9 years ago
scrawl
6f5b68859f
Comment out UV test that is not working
9 years ago
scrawl
6a1fd05074
Fix the coordinate frame for eyeDir, minor cleanup (Bug #3440 )
9 years ago