Andrei Kortunov
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3032b177a1
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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MiroslavR
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14468262a7
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Fix "Not Local" dialog test to also test variable value instead of just its existence (Fixes #3577)
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2016-10-11 02:53:43 +02:00 |
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scrawl
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2737aabe93
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Pc functions apply to creature dialogue (Fixes #3078)
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2015-12-14 01:52:13 +01:00 |
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scrawl
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67bd6cd708
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Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
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2015-08-18 23:06:12 +02:00 |
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scrawl
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cc9af9562b
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Function_CreatureTargetted should return '2' for werewolfs
This makes NPCs say the correct attack voice files when fighting a werewolf.
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2014-12-24 15:45:12 +01:00 |
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Chris Robinson
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e3d5a1b38d
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Dialog function 72 is not player-specific
It's used to force any NPC in werewolf form to play the appropriate
growls for combat.
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2013-08-08 06:02:16 -07:00 |
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Emanuel Guevel
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8de93db488
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Coding style consistence
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2013-03-20 20:10:55 +01:00 |
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Emanuel Guevel
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f25b56ac88
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Add dialogue function: NotLocal
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2013-03-20 20:10:54 +01:00 |
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Emanuel Guevel
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ad3478c8f2
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Fix inverted dialogue functions (NotClass etc.)
The comparison present is useless for these functions.
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2013-03-20 20:10:54 +01:00 |
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scrawl
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e8b08326dc
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Corrected Id, Race, Class, Faction and Cell select functions to do the exact opposite as before. That is how they are displayed in the CS, anyway.
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2013-03-16 20:52:05 +01:00 |
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Marc Zinnschlag
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1489570b09
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change variant in info record to new type
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2013-03-05 10:34:03 +01:00 |
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eduard
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2dc0064cc2
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more string lowercase
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2013-01-09 20:51:52 +01:00 |
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Marc Zinnschlag
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d7af9fbec6
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various fixes
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2012-11-22 17:24:28 +01:00 |
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Marc Zinnschlag
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9669eed083
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Issue #219: added last missing function filters
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2012-11-15 20:00:27 +01:00 |
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Marc Zinnschlag
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e2ccec99f0
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Issue #219: added another missing PC stats filter
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2012-11-12 14:02:49 +01:00 |
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Marc Zinnschlag
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586ac3f5c6
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Issue #219: added some more stats filters; fixed two filters
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2012-11-12 13:56:51 +01:00 |
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Marc Zinnschlag
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77ba8c5117
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Issue #219: implemented rank requirement filter
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2012-11-12 13:23:25 +01:00 |
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Marc Zinnschlag
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d24e3eec9f
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Issue #219: added filters for various player stats
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2012-11-10 14:02:52 +01:00 |
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Marc Zinnschlag
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7e8d4bb3c9
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Issue #219: added various creature and NPC stats; implemented respective filters
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2012-11-10 13:21:38 +01:00 |
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Marc Zinnschlag
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e97f3003ab
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Issue #219: added expelled status tracking; implemented expelled filter
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2012-11-10 12:28:40 +01:00 |
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Marc Zinnschlag
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bd2c772dae
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Issue #219: implemented player skill and attribute filter
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2012-11-10 12:08:04 +01:00 |
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Marc Zinnschlag
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d6961c0246
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Issue #219: made all unimplemented filters return false
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2012-11-10 11:42:03 +01:00 |
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Marc Zinnschlag
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ceaf1677ce
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Issue #219: rewrote AI settings and implemented AI settings filters
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2012-11-10 11:38:37 +01:00 |
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Marc Zinnschlag
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eb4e72aaa7
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Issue #219: implemented disease filters
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2012-11-10 11:08:36 +01:00 |
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Marc Zinnschlag
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c425b3f4a3
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Issue #219: fixed function decoding and moved choice function from DialogueManager to Filter
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2012-11-10 09:48:20 +01:00 |
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Marc Zinnschlag
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a752536cea
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Issue #219: added function decoding and moved same faction function from DialogueManager to Filter
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2012-11-10 09:35:50 +01:00 |
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Marc Zinnschlag
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e6021a3fe3
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Issue #219: moved checks for local and global variables from DialogueManager to Filter
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2012-11-08 22:11:50 +01:00 |
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Marc Zinnschlag
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e68bb3481e
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Issue #219: moved over the second batch of functions (boolean and one integer I forgot last time)
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2012-11-08 21:48:17 +01:00 |
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Marc Zinnschlag
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91afef140b
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Issue #219: moved first batch of integer type functions from DialogueManager to Filter
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2012-11-08 21:16:49 +01:00 |
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Marc Zinnschlag
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235397dde8
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Issue #219: added missing implemented for isInverted function
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2012-11-08 17:29:10 +01:00 |
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Marc Zinnschlag
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f5972a3080
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Issue #219: Support for boolean select structs
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2012-11-08 17:04:44 +01:00 |
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Marc Zinnschlag
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b412ebd0af
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Issue #219: Supoort for inverted select structs
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2012-11-08 17:01:26 +01:00 |
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Marc Zinnschlag
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4614d2bc8e
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Issue #219: added basic select struct analysis and type checking
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2012-11-08 16:49:38 +01:00 |
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