Nelsson Huotari
16138fc896
Transient land shape editing
2019-10-22 21:25:10 +03:00
capostrophic
5341ca4e22
[Regression] Avoid locale-related conversion issues in editor
2019-08-01 11:47:31 +03:00
Nat Meo
af1e5e01b4
Issue #5005 : Instance window via Scene window
2019-07-01 23:26:05 +00:00
Andrei Kortunov
0937f02598
Get rid of unnecessary string streams
2019-01-07 21:08:16 +04:00
Capostrophic
434b1fd0e3
Use Shift-C and Shift-V keybindings for View and Preview (feature #2845 )
2018-10-29 01:53:49 +03:00
Andrei Kortunov
275d10e1f7
Add missing icons for UniversalId tables and use them in the editor menu (feature #912 )
2018-09-12 22:37:19 +04:00
Andrei Kortunov
f4330cf057
Editor: limit FPS in 3D preview windows (feature #3641 )
2018-07-02 12:20:34 +04:00
Atahualpa
9d61d76e92
Adds the option to ignore "Base" records when running the verifier. ( fixes #4466 )
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Adds a boolean setting to the user preferences. This setting is locally saved to all OpenMW-CS check stages. When a verification is done, the setting is updated on setup for each check stage. If set to true, the boolean value is then used to skip the verification process for every base record - minus some special cases where, e.g., counters are to be set first.
Related issue:
- Fixes #4466 : Editor: Add option to ignore base records when running verifier (https://gitlab.com/OpenMW/openmw/issues/4466 )
Tests:
The changes were successfully tested in OpenMW-CS by creating faulty "Base" and "Modified" records for every record type (if possible) and, then, running the verifier with and without the option respectively.
2018-06-20 00:20:03 +02:00
Nelsson Huotari
c2cddc91e4
Brush maximum size to a custom setting
2018-05-18 11:32:42 +03:00
Nelsson Huotari
17e01ca336
Setting "Scene Drops" rename "3D Scene Editing"
2018-05-16 11:41:37 +03:00
Nelsson Huotari
baa707b5e3
User setting for selective cell editing or new land creation
2018-05-10 11:18:54 +03:00
Miloslav Číž
01f9d90315
CS: Reorder 3D input menu
2017-12-15 17:22:32 +01:00
Miloslav Číž
13dc1bd41e
CS: Add tooltip to camera-ortho-size preference
2017-12-15 14:56:03 +01:00
Miloslav Číž
1f5feeddb9
CS: Change camera parameter types to int
2017-12-15 14:46:23 +01:00
Miloslav Číž
f2777f7242
CS: Mover object-marker-alpha under Rendering
2017-12-15 14:36:12 +01:00
Miloslav Číž
199e41833f
Merge branch 'master' into cs-cam
2017-12-08 20:56:05 +01:00
Miloslav Číž
d85f8deaa3
CS: Add fixed roll setting, plus ortho fix
2017-12-08 20:51:40 +01:00
Miloslav Číž
1b77e3ed62
CS: Add ortho camera setting
2017-12-08 18:18:27 +01:00
Miloslav Číž
360d786ff2
CS: Add rendering prefs and camera FOV
2017-12-07 23:48:34 +01:00
Kyle Cooley
492b99b008
Transparent object markers
2017-11-07 00:41:27 -05:00
Kyle Cooley
99e90ef808
Cleanup. Also modify ltex index generation.
2017-09-05 19:29:07 -04:00
Kyle Cooley
5d14a2afcc
Initial LTEX/LAND tables
2017-08-31 22:09:49 -04:00
Kyle Cooley
d31ed83b54
Preliminary asset reloading
2017-08-19 03:43:31 -04:00
PlutonicOverkill
16be1e1a84
Fix occurrence highlighting preferences panel
2017-07-23 20:29:42 +12:00
PlutonicOverkill
3545cfa00a
Rewrite feature to reset options to default
2017-05-09 19:50:16 +12:00
PlutonicOverkill
f30d1a3075
Revert everything
2017-05-08 17:24:28 +12:00
PlutonicOverkill
418aeb65f1
Remove unneeded dependencies
2017-05-07 16:58:15 +12:00
PlutonicOverkill
dff3828710
Keep the settings page in sync with the real settings
2017-05-07 16:51:11 +12:00
PlutonicOverkill
64879c03e4
Add option to reset settings to default
2017-05-06 20:18:31 +12:00
PlutonicOverkill
95f60d2bb3
Merge branch 'master' into mark-variable
2017-04-28 20:15:48 +12:00
PlutonicOverkill
cbb2b8b119
Add setting so feature can be turned off
2017-04-28 19:57:49 +12:00
PlutonicOverkill
a8e7628e83
Enable highlighting when cursor is placed over a name (script editor)
2017-04-28 19:28:05 +12:00
PlutonicOverkill
3d1e640388
Add setting to change keyboard shortcut and fix another crash
2017-04-26 19:42:03 +12:00
Aesylwinn
7125775648
Change free axis rotation.
2016-08-15 15:07:43 -04:00
Aesylwinn
bf2ab4ed45
Change the way modifiers are handled so they can be shared.
2016-07-31 16:07:17 -04:00
Aesylwinn
faea33b888
Revert "Change scene controls to more closely match blender as requested"
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This reverts commit bc7ae70f0b
.
2016-07-31 05:54:13 -04:00
Aesylwinn
bc7ae70f0b
Change scene controls to more closely match blender as requested
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in the forums.
2016-07-30 09:53:45 -04:00
Aesylwinn
1cce085fa2
Remove unused headers.
2016-07-29 16:35:43 -04:00
Aesylwinn
d7a83d80a2
Change some key binding defaults.
2016-07-29 15:00:58 -04:00
Aesylwinn
3475b83e90
Clean up modifier/shortcut class and handle focus out event,
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Improve shortcut labels,
Adjust menu titles and remove menu navigation (can conflict with
shortcuts)
2016-07-29 15:00:35 -04:00
Aesylwinn
96a3c278fd
Added shortcuts for loading a cell relative to the camera,
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Removed Ctl+V binding for "Verify" because that is associated
with paste.
2016-07-27 21:40:53 -04:00
Aesylwinn
65201badf6
Add custom page for key bindings.
2016-07-27 19:15:24 -04:00
Aesylwinn
12db6d2114
Add modifier setting.
2016-07-27 13:53:33 -04:00
Aesylwinn
b204758be1
More shortcuts.
2016-07-27 01:53:21 -04:00
Aesylwinn
3edc77a32b
Remove QShortcut usage,
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Add a lot of shortcuts,
Remove debug messages
2016-07-27 00:24:16 -04:00
Aesylwinn
08af82e1bd
Switched to an interactive method for key input,
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Redid text representation for shortcuts
2016-07-26 21:22:31 -04:00
Aesylwinn
f251c3867d
Redesigned shortcut handler to be capable of dealing with child and
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parent widgets. This should be the final design change. Also, some
various bug fixes.
2016-07-23 21:23:02 -04:00
Aesylwinn
455d227f3c
Changed shortcut design to allow a configurable second output. Also
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re-added shift for temporarily changing camera speed.
2016-07-22 01:58:17 -04:00
Aesylwinn
1b5273f2b7
Finally re-added rendering stats, refactored some functions
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to better fit new input structure, removed unneeded shortcut
declarations in headers, and changed the cell marker
interaction to use primary/secondary select instead of
shift + primary/secondary edit.
2016-07-20 15:00:00 -04:00
Aesylwinn
faa84e0a35
- Further extended usage of new shortcut class
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- Refactored camera classes to take advantage of Qt's reference counting
- Removed some of the old implementation
2016-07-20 08:25:11 -04:00