Andrei Kortunov
73552f1d3c
Move control switch reading/writing to relevant class
2020-05-09 11:27:02 +04:00
Andrei Kortunov
b4e52a6bc8
Add missing include
2020-05-09 11:27:02 +04:00
Andrei Kortunov
0455f48d02
More formatting changes
2020-05-09 11:27:02 +04:00
Andrei Kortunov
b575712cb1
Formatting changes
2020-05-09 11:27:02 +04:00
Andrei Kortunov
85f91a7de8
Remove some redundant code
2020-05-09 11:27:02 +04:00
Andrei Kortunov
3328775eff
Unify cursor enabling
2020-05-09 11:27:02 +04:00
Andrei Kortunov
b33c4c920c
Move all OICS handling to the separate file
2020-05-09 11:27:02 +04:00
Andrei Kortunov
0eb24da2e7
Fix controls disabling
2020-05-09 11:27:02 +04:00
Andrei Kortunov
2f2b3173e3
Fix copy-paste error
2020-05-09 11:27:02 +04:00
Andrei Kortunov
8512133bb1
Move control switches to the separate file
2020-05-09 11:27:02 +04:00
Andrei Kortunov
f990150c49
Move video wrapper to the WindowsManager
2020-05-09 11:27:02 +04:00
Andrei Kortunov
13b7c5b519
Rework actions update
2020-05-09 11:27:02 +04:00
Andrei Kortunov
d3a9f893c8
Move keyboard-specific code to the separate file
2020-05-09 11:27:02 +04:00
Andrei Kortunov
c368250e6a
Rename misleading mInputManager variable
2020-05-09 11:27:02 +04:00
Andrei Kortunov
e353647d15
Move gamepads handling to the separate file
2020-05-09 11:27:02 +04:00
Andrei Kortunov
f9d6137a29
Do not store player reference in the InputManager
2020-05-09 11:27:02 +04:00
Andrei Kortunov
ce40294124
Move input actions handling to the separate file
2020-05-09 11:27:02 +04:00
Andrei Kortunov
fcac7d3ab7
Split mouse handling to the separate file
2020-05-09 11:27:02 +04:00
Andrei Kortunov
1560e71f4e
Move SDL mappigs to the separate file
2020-05-09 11:27:02 +04:00
Andrei Kortunov
3c09d05615
Split actions enum to the separate file
2020-05-09 11:27:02 +04:00
Andrei Kortunov
15dc4d241d
Split sensors handling so the separate file
2020-05-09 11:27:02 +04:00
Capostrophic
45e6a03937
Only reset dialogue history of dialogue GUI mode is gone
2020-05-09 02:01:55 +03:00
psi29a
b72720f357
Merge branch 'shadow-transparency-rework' into 'master'
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Only alpha-test shadows when necessary
See merge request OpenMW/openmw!170
2020-05-08 21:32:16 +00:00
Capostrophic
039c9a37eb
Verifier: Don't check race of non-skin body parts (bug #5400 )
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Remove unnecessary flag field check
Remove magic numbers
2020-05-09 00:31:10 +03:00
Bret Curtis
aaa8990006
Merge pull request #2799 from Capostrophic/simplewaterfog
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Fix simple water with radial fog enabled
2020-05-08 20:48:04 +02:00
Alexei Dobrohotov
ab69b65640
Merge pull request #2825 from Sisah2/android_fix
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Fix parallax and specular for android
2020-05-08 17:31:35 +03:00
Sisah
b19f53aab6
Fix parallax and specular for android
2020-05-08 15:55:22 +02:00
Capostrophic
1bf2ddac4d
Cleanup
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Move static variable declaration out of the loop
Remove redundant boolean argument from applyDrawableProperties()
Improve HeightCullCallback class formatting
2020-05-07 18:54:09 +03:00
Alexei Dobrohotov
12833d66af
Merge pull request #2822 from Assumeru/magic-ai-numbers
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Remove magic numbers and casts
2020-05-07 13:05:33 +03:00
Bret Curtis
1fbf5c5869
Merge pull request #2821 from Assumeru/template
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Remove redundant templating
2020-05-06 17:17:24 +02:00
Evil Eye
19f12cb3fe
remove magic numbers and casts
2020-05-05 19:37:15 +02:00
Evil Eye
f9881b699c
remove redundant templating
2020-05-05 19:18:23 +02:00
Bret Curtis
b4aeb2711c
Merge pull request #2809 from Capostrophic/spellcasting
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Refactor spellcasting header and implementation (task #5339 )
2020-05-05 17:17:13 +02:00
Bret Curtis
b8c467e2e0
Merge pull request #2787 from p4r4digm/screenshot-path
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Added setting to change the directory screenshots are stored in
2020-05-04 17:11:49 +02:00
Bret Curtis
34181b9ae6
Merge pull request #2803 from elsid/disable_crash_catcher_env
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Add env variable to disable crash catcher
2020-05-04 17:09:24 +02:00
Bret Curtis
0776de8f61
Merge pull request #2820 from elsid/shader_parser_tests
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Shader parser tests
2020-05-03 02:51:46 +02:00
elsid
1f3dfaedcc
Add tests for ShaderManager
2020-05-02 17:59:49 +02:00
elsid
ca649003ed
Use googletest 1.10.0
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To get support for INSTANTIATE_TEST_SUITE_P macro
2020-05-02 17:56:32 +02:00
elsid
edf002aa97
Rename argument shaderTemplate to templateName
2020-05-02 17:56:24 +02:00
psi29a
b9cd8d23a4
Merge branch 'cs-crash-on-exit-fix' into 'master'
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Stop the CS crashing on exit - Close graphics context while it still exists
See merge request OpenMW/openmw!182
2020-05-02 10:25:59 +00:00
Bret Curtis
f51476a3c5
Merge pull request #2816 from Capostrophic/switchlod
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CollisionSwitch and Switch/LOD node fixes
2020-05-01 23:49:08 +02:00
Bret Curtis
a23ab48251
Merge pull request #2708 from elsid/detournavigator_limit_update_frequency
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Limit frequency for navmesh updates
2020-05-01 23:45:39 +02:00
Alexei Dobrohotov
7ba8176862
Merge pull request #2819 from elsid/fix_ub
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Fix UB in NpcAnimation::mNpcType initialization
2020-05-01 21:49:04 +03:00
elsid
b150d681a9
Update same navmesh tile with limited frequency
2020-05-01 18:05:58 +02:00
Roman Siromakha
8c0674490d
Merge pull request #2818 from Capostrophic/shield
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Fix usage of uninitialized weapon type in equipmentChanged()
2020-05-01 17:52:10 +02:00
elsid
6d8debe009
Initialize variable without reading itself
2020-05-01 17:23:10 +02:00
Capostrophic
87ba0bb0e0
Fix usage of uninitialized weapon type in equipmentChanged()
2020-05-01 16:37:40 +03:00
Bret Curtis
eeb13ad8a3
Merge pull request #2817 from elsid/fix_build
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Fix build with boost 1.73
2020-05-01 00:40:28 +02:00
elsid
10daadefbe
Add missing include
2020-04-30 21:58:00 +02:00
Bret Curtis
bf6daa7269
Merge pull request #2811 from Capostrophic/emitter
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Allow particle emitters to be attached to an arbitrary node
2020-04-30 14:56:49 +02:00