scrawl
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34350ddeb1
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Fix bug #3028
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2015-11-22 15:46:04 +01:00 |
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scrawl
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516f2765a1
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Use the ScalingLayer for journal, books and scrolls
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2015-11-08 18:30:22 +01:00 |
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scrawl
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d85d74e615
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Use AdditiveLayer for the hit fader
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2015-11-07 18:05:16 +01:00 |
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scrawl
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a90ef8afd0
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layer renaming
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2015-11-07 17:49:11 +01:00 |
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scrawl
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a2e211675d
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Update openmw_layers.xml to newer version
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2015-06-04 02:35:52 +02:00 |
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scrawl
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f9227beedd
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Add warning when loading a savegame that depends on non-existing content files (Fixes #2261)
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2015-01-11 00:06:52 +01:00 |
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scrawl
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ff0b4e0583
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Add debug window (F10), displays Bullet's profiler output
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2014-09-28 18:02:49 +02:00 |
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scrawl
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a18cec7c8e
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Use a MyGUI widget to render the screen fader (Fixes #1741, Fixes #1719)
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2014-08-01 16:25:41 +02:00 |
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scrawl
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f2cd37edd0
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Play company logo movie
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2014-03-27 19:51:48 +01:00 |
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scrawl
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5906d795c0
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Refactored video player (now a MyGUI widget)
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2014-03-27 19:10:15 +01:00 |
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scrawl
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2e4ef93b28
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Add proper main menu (background image, logo animation, title music)
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2014-03-27 15:25:01 +01:00 |
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scrawl
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0c4a963132
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Container UI rewrite
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2013-05-11 18:38:27 +02:00 |
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scrawl
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2b339f6c0f
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loading screen
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2012-09-11 16:37:54 +02:00 |
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scrawl
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f72956b918
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- added a simple main menu (with Return, Options and Exit buttons)
- removed OEngine::ExitListener (what a terrible abuse of framelisteners)
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2012-08-10 15:15:48 +02:00 |
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scrawl
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750259973e
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potion creating works, most of the values are bogus
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2012-05-25 18:00:13 +02:00 |
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scrawl
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b18ee198b4
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use a raycast to determine where to place object, if distance is too far
drop it on the ground
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2012-05-15 16:47:23 +02:00 |
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gugus
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5603cb312c
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Objects can now be selected and follow mouse movements.
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2012-04-27 20:54:39 +02:00 |
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scrawl
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250fcab7c2
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moved the mygui resources to a more suitable location
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2012-03-22 17:11:24 +01:00 |
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