scrawl
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447158e9d6
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shutdown crash fix
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2012-06-09 19:15:11 +02:00 |
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Sylvain THESNIERES
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0c7476b88c
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Fix build in DEBUG mode for MSVC
- commented stall code
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2012-06-08 19:56:27 +02:00 |
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Sylvain THESNIERES
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fc3a3fc173
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MSVC build compliance:
- static const float member is not ISO
- callback do not match DLL signature
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2012-06-08 19:55:39 +02:00 |
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Sylvain THESNIERES
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7354d1eccb
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CMake fixes:
- Fix environment variable in Bullet
- Remove spurious message in MyGUI
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2012-06-08 19:54:12 +02:00 |
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scrawl
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246c6493df
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Merge branch 'master' into graphics
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2012-06-08 17:29:36 +02:00 |
|
Marc Zinnschlag
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ce43ff8d05
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Issue #181: added member variable access opcodes
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2012-06-07 13:56:49 +02:00 |
|
Marc Zinnschlag
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eb0be10e80
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Merge branch 'script' into xdoty
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2012-06-07 13:00:01 +02:00 |
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Marc Zinnschlag
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ff84fbbfa7
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Added DontSaveObject script instruction
We are ignoring it for now and unless users protest we will probably keep it that way.
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2012-06-07 12:36:51 +02:00 |
|
Marc Zinnschlag
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6ec2a2091c
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Issue #305: Allow the use of = as a synonym for ==
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2012-06-07 12:16:03 +02:00 |
|
Marc Zinnschlag
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72fca40090
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Issue #181: member variable access in interpreter context
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2012-06-07 11:59:45 +02:00 |
|
Jason Hooks
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4ff36a9018
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Bullet loader trafos changed to match NIFLoader
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2012-06-06 16:29:44 -04:00 |
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scrawl
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42e44ac1b5
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fixed some leaks
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2012-06-06 21:08:20 +02:00 |
|
scrawl
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c85c794c86
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fixed some cppcheck issues
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2012-06-06 20:29:30 +02:00 |
|
scrawl
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dfac5f26c3
|
fixed some issues:
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
|
2012-06-04 21:48:20 +02:00 |
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scrawl
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ea8e3ca1c8
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fix item duplication bug when picking up object with the mouse and immediately dropping again
|
2012-06-04 21:09:51 +02:00 |
|
scrawl
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1ecc6f97ed
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alchemy effect fix
|
2012-06-04 20:56:13 +02:00 |
|
scrawl
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d56defd4f4
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set input focus to console after selecting objects in console mode
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2012-06-03 21:19:48 +02:00 |
|
scrawl
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8e96871acd
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remove something unused
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2012-06-03 18:40:10 +02:00 |
|
gugus
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0012d7eb58
|
Merge branch 'master' of https://github.com/zinnschlag/openmw.git into objectRotationScaling
Conflicts:
apps/openmw/mwscript/docs/vmformat.txt
|
2012-06-03 12:53:23 +02:00 |
|
Marc Zinnschlag
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ad54955e95
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Merge remote branch 'scrawl/objectselection'
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2012-06-02 15:00:32 +02:00 |
|
scrawl
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b8464d4ce5
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allow picking up objects from the gameworld with the mouse in inventory mode
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2012-06-02 14:19:02 +02:00 |
|
scrawl
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b886aea298
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change console skin to MW_Window and set the selected object refID as window title
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2012-06-02 12:31:23 +02:00 |
|
scrawl
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0ba0b2122e
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set the implicit object for script excution by clicking on it
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2012-06-02 12:25:24 +02:00 |
|
Jason Hooks
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d081f7ea83
|
Don't run up walls
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2012-05-31 20:13:40 -04:00 |
|
Edmondo Tommasina
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a9a582f858
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renderer.cpp: fix std::runtime_error compile error
|
2012-05-30 23:18:59 +02:00 |
|
scrawl
|
fbaedd2c3a
|
new underwater colors
|
2012-05-30 16:20:35 +02:00 |
|
scrawl
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36d26e0681
|
set the camera orientation after using teleport doors
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2012-05-30 15:52:39 +02:00 |
|
Marc Zinnschlag
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2bbbff2b75
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Merge remote branch 'scrawl/spellwindow'
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2012-05-30 10:22:56 +02:00 |
|
scrawl
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2c90654401
|
fix a typo that caused a crash when trying to disable an already disabled object
|
2012-05-30 09:21:41 +02:00 |
|
scrawl
|
72bb7a2d2c
|
fix a typo
|
2012-05-30 08:04:07 +02:00 |
|
Jason Hooks
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fb4e7f02b9
|
code correction
|
2012-05-29 22:03:00 -04:00 |
|
scrawl
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c5a685d11f
|
addition to last commit: show the selected weapon/spell names as inventory/spell window caption
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2012-05-29 18:59:11 +02:00 |
|
scrawl
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298ae4f7f8
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HUD icons for selected weapon / selected spell / selected enchanted item
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2012-05-29 18:33:01 +02:00 |
|
gugus
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a711a3ebe1
|
Various fixes
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2012-05-29 16:45:43 +02:00 |
|
gugus
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f83ffecae5
|
SetAngle and SetScale script instruction
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2012-05-29 15:57:13 +02:00 |
|
scrawl
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8b7baa808e
|
fixed the hud icon positioning issues
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2012-05-29 15:36:48 +02:00 |
|
scrawl
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48ba293e88
|
added the success formula, and spell deleting (shift+click)
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2012-05-29 15:13:44 +02:00 |
|
scrawl
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30461438f6
|
still left: spell success formula
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2012-05-29 12:35:03 +02:00 |
|
scrawl
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5412d6ed9e
|
fixed a typo that prevented spells from getting added
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2012-05-29 10:47:48 +02:00 |
|
gugus
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d8051095d6
|
rotation are updated in the physis system
|
2012-05-29 10:36:12 +02:00 |
|
gugus
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26d6c9453c
|
more work on rotation
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2012-05-29 10:15:29 +02:00 |
|
scrawl
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c7268233df
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spell window layout & opening/closing/pinning logic
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2012-05-29 09:02:22 +02:00 |
|
scrawl
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1b561ce91f
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Merge branch 'master' into next
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2012-05-29 06:56:23 +02:00 |
|
scrawl
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69e6bc6588
|
add water settings to settings window
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2012-05-29 06:45:44 +02:00 |
|
scrawl
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5d03e86613
|
added field of view and texture filtering to settings window
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2012-05-29 04:54:54 +02:00 |
|
scrawl
|
6945afe95b
|
alchemy window layout
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2012-05-29 02:57:19 +02:00 |
|
scrawl
|
8c7cb6909d
|
addition to c7010623fb : apparently talking _is_ allowed during the starting sequence, it is only disabled via scripts for certain actors
|
2012-05-29 01:59:16 +02:00 |
|
scrawl
|
f75266e4ba
|
fixed race dialog bug
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2012-05-29 01:47:49 +02:00 |
|
gugus
|
77084b27c0
|
some work for rotation/scaling
|
2012-05-28 16:01:35 +02:00 |
|
scrawl
|
0a17d6d710
|
more resolution switching fixes
|
2012-05-28 12:34:29 +02:00 |
|