psi29a
0ec953380f
Merge branch 'opaque-character-preview-preprocessor' into 'master'
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Always write opaque fragments instead of relying on blending being off for translucent RTT II: Daggerfall
Closes #5391
See merge request OpenMW/openmw!552
4 years ago
psi29a
d2c5de5211
Merge branch 'projectile_physics' into 'master'
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Precise projectile physics (closes #4201 )
Closes #4201
See merge request OpenMW/openmw!550
4 years ago
fredzio
1f4c85520f
Use convexSweepTest for projectile movement to solve any
...
imprecision issue with projectile collision detection.
Simplify the mechanics: manage hits in one spot.
Give magic projectiles a collision shape similar in size to their visible
model.
Rename the 2 convex result callback to clearly state their purpose.
4 years ago
AnyOldName3
35fab97478
Add changelog entry
4 years ago
Nelsson Huotari
0acae08e52
Add changelog entry
4 years ago
psi29a
654238fd18
Merge branch 'no_bonus_points' into 'master'
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Show mesh origin
Closes #5771
See merge request OpenMW/openmw!507
4 years ago
psi29a
29fdcb3fa1
Merge branch 'hardlanding' into 'master'
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Init mJumpState based on saved fallheight (#5739 )
See merge request OpenMW/openmw!532
4 years ago
fredzio
3087ce9c70
Use saved fallheight to determine a character's jump state.
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The jump state initial state is "none", and it is set after physics simulation.
If a save is done just above the ground, the character may land before
the first run of the simulation, effectively cancelling the effect of
falling.
4 years ago
psi29a
acfd2cfd90
Merge branch 'dialogclonefix' into 'master'
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[OpenMW-CS] Fix cloning in info records
See merge request OpenMW/openmw!524
4 years ago
Alexei Dobrohotov
c3a952c133
Merge branch 'dorsbien' into 'master'
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Don't update magic effects when unequipping items to equip something else
Closes #5687
See merge request OpenMW/openmw!509
4 years ago
Evil Eye
a257567b80
Don't update magic effects when unequipping items to equip something else
4 years ago
Nelsson Huotari
29416269b2
Update changelog
4 years ago
psi29a
f7d7186c39
Merge branch 'instanceselectiontools' into 'master'
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[OpenMW-CS] Cube and sphere instance selection
See merge request OpenMW/openmw!485
4 years ago
Nelsson Huotari
313e895912
[OpenMW-CS] Cube and sphere instance selection
4 years ago
Alexei Dobrohotov
701a5662b0
Remove #5683 changelog entry
4 years ago
unknown
3bf641d3ce
Show mesh origin
4 years ago
Evil Eye
e46472442a
Switch torches to shields for hostile NPCs
4 years ago
Evil Eye
694b9c1505
Fixed by 7cac7fa870
4 years ago
wareya
18ef32ca82
values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset
4 years ago
Evil Eye
7d8727b98e
Merge branch 'books' into 'master'
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Only ignore plain text after the last EOL tag (#5627 )
Closes #5627
See merge request OpenMW/openmw!492
4 years ago
Evil Eye
f981dd9916
update changelog
4 years ago
Alexei Dobrohotov
fd77ef6b01
Only ignore plain text after the last EOL tag ( #5627 )
4 years ago
psi29a
4f1361b5ea
Merge branch 'paralyze' into 'master'
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Fix paralyze for swimming and levitating actors
Closes #5758
See merge request OpenMW/openmw!488
4 years ago
Alexei Dobrohotov
eaa65ec60a
Update changelog
4 years ago
Alexei Dobrohotov
f5af09aed9
Fix AI sequence looping code (bug #5706 )
4 years ago
Nelsson Huotari
28c79227df
Editor changelog additions
4 years ago
psi29a
11eff02a1d
Merge branch 'Show-more-information-about-level-on-menu' into 'master'
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Show more information about level on menu
See merge request OpenMW/openmw!437
4 years ago
Alexei Dobrohotov
32601e0ae4
Properly reserve body parts for skirts (bug #5731 )
4 years ago
Bret Curtis
d35715e5dc
add olcoal to authors and feature 5199 to changelog
4 years ago
Evil Eye
525292b184
Add graphic herbalism to the launcher
4 years ago
Petr Mikheev
49c6e50c31
Print '--version' and '--help' messages without timestamps
4 years ago
Andrei Kortunov
dc7b48e92e
Generate physics collisions for projectiles (bug #3372 )
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Remove redundant now mHit field
4 years ago
CedricMocquillon
86c31ded53
Update changelog
4 years ago
Alexei Dobrohotov
84e1a29700
Make AI cast self-targeted spells at the ground (bug #5695 )
4 years ago
Nelsson Huotari
b416c52978
Changelog additions
4 years ago
Alexei Dobrohotov
5b6377b061
Handle multiple root nodes (bug #5604 )
4 years ago
jefetienne
bc6f46465f
Add to changelog, authors. Move variable declaration inside block
4 years ago
AnyOldName3
06ae2a0536
Add changelog entry
4 years ago
Atahualpa
64ff09883f
Add #4083 to the changelog. The entry for the release changelog is going to be included in my upcoming MR which will update the whole release changelog.
4 years ago
Bret Curtis
6efa7eea5a
Merge pull request #3025 from akortunov/iterator
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Do not remove active effects in the active effects loop
4 years ago
Andrei Kortunov
c1d56d94c4
Do not remove active effects in loop (bug #3789 )
4 years ago
Alexei Dobrohotov
f49bf028b9
Put a stretch menu background checkbox into the launcher ( #5672 )
4 years ago
Alexei Dobrohotov
73f866fc65
Add missing changelog entries
4 years ago
unknown
eebb320916
Wait for the previous sound to stop
4 years ago
AnyOldName3
f625da9328
Update CHANGELOG.md
4 years ago
psi29a
4ae504970f
Merge branch 'blocking' into 'master'
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Fix lower body blocking animation priority (bug #5656 )
Closes #5656
See merge request OpenMW/openmw!359
4 years ago
Alexei Dobrohotov
2972033a72
Merge branch 'thelevelling' into 'master'
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Allow adding levelled lists using AddItem
Closes #2404
See merge request OpenMW/openmw!358
4 years ago
Alexei Dobrohotov
7da8479d25
Fix lower body blocking animation priority (bug #5656 )
4 years ago
Evil Eye
bdcd2bc802
Allow adding levelled lists with AddItem
4 years ago
Bret Curtis
7d16b6f26c
Merge pull request #2992 from akortunov/service_refusal
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Add support for service-specific refusals
4 years ago