Miroslav Puda
|
eb8afa5d35
|
Ignoring Eclipse project files.
|
2013-05-18 21:38:09 +02:00 |
|
scrawl
|
60563afc10
|
Fix a new game crash, reset camera
|
2013-05-17 22:53:43 +02:00 |
|
Chris Robinson
|
53d1c3939c
|
Merge remote-tracking branch 'zini/master' into animations
|
2013-05-17 06:26:34 -07:00 |
|
Chris Robinson
|
e8bbb755c3
|
Play the left-arm torch animation when it's equipped
|
2013-05-17 06:21:59 -07:00 |
|
Marc Zinnschlag
|
e2b8f9ea6d
|
Merge remote-tracking branch 'scrawl/master'
|
2013-05-17 14:37:41 +02:00 |
|
scrawl
|
d096b19307
|
Fix not being able to equip arrows/bolts
|
2013-05-17 14:11:19 +02:00 |
|
scrawl
|
3cadb5918f
|
Fix containers showing random items from my commit earlier
|
2013-05-17 14:11:02 +02:00 |
|
Chris Robinson
|
ee585046ac
|
Don't show weapons in first-person
|
2013-05-17 01:56:16 -07:00 |
|
Chris Robinson
|
4b9a888d74
|
Use the PickProbe animation group as appropriate
|
2013-05-17 01:46:51 -07:00 |
|
Marc Zinnschlag
|
f8c675a638
|
Merge remote-tracking branch 'graffy76/usersettings'
|
2013-05-17 10:24:52 +02:00 |
|
graffy76
|
3ce35e691c
|
Commented out sample editor settings page
|
2013-05-16 20:43:05 -05:00 |
|
scrawl
|
ca81335319
|
Fix bug loading attribute values
|
2013-05-16 21:45:49 +02:00 |
|
Marc Zinnschlag
|
cc42b1ef48
|
Merge remote-tracking branch 'riothamus/riothamus-b752'
|
2013-05-16 20:07:48 +02:00 |
|
riothamus
|
d89dbde940
|
Bug 752, spacing fix
|
2013-05-16 14:05:22 -04:00 |
|
Marc Zinnschlag
|
ef9abda754
|
Merge remote-tracking branch 'glorf/weather'
|
2013-05-16 19:53:28 +02:00 |
|
Marc Zinnschlag
|
9fe5ff46cd
|
Merge remote-tracking branch 'riothamus/riothamus-b752'
|
2013-05-16 19:52:14 +02:00 |
|
riothamus
|
36f1197b51
|
Bug 752, cleanup
|
2013-05-16 13:51:54 -04:00 |
|
Glorf
|
19ce233667
|
Workaround for MOC compiler problem
|
2013-05-16 19:46:04 +02:00 |
|
riothamus
|
db981a72fe
|
Bug 752
|
2013-05-16 13:40:00 -04:00 |
|
Marc Zinnschlag
|
2c8a511179
|
Merge remote-tracking branch 'scrawl/persistence'
|
2013-05-16 19:37:41 +02:00 |
|
scrawl
|
8a3d3f954b
|
NPC/creature persistence flag
|
2013-05-16 18:50:26 +02:00 |
|
Marc Zinnschlag
|
54f56b0515
|
Merge remote-tracking branch 'graffy76/usersettings'
Conflicts:
apps/opencs/view/doc/view.cpp
apps/opencs/view/doc/view.hpp
|
2013-05-16 18:04:55 +02:00 |
|
graffy76
|
13242c2bd5
|
Eliminated code centering the initial view in the middle of the screen
|
2013-05-16 10:14:13 -05:00 |
|
Chris Robinson
|
6201cb0093
|
Add a method to clear the animation queue
|
2013-05-16 06:59:41 -07:00 |
|
Glorf
|
af28be915f
|
Use fallback video name
|
2013-05-16 13:47:27 +02:00 |
|
Glorf
|
0539ca6a9c
|
Bugfix #778
|
2013-05-16 13:35:28 +02:00 |
|
Chris Robinson
|
6c6200efef
|
Merge remote-tracking branch 'zini/master' into animations
|
2013-05-15 16:34:51 -07:00 |
|
Marc Zinnschlag
|
9fee99d56c
|
Merge remote-tracking branch 'scrawl/master'
|
2013-05-15 22:43:00 +02:00 |
|
scrawl
|
aaa9aba999
|
Some fixes
|
2013-05-15 22:38:53 +02:00 |
|
scrawl
|
c41f119ba6
|
Added new game button
|
2013-05-15 17:54:18 +02:00 |
|
Chris Robinson
|
71d39c2fa0
|
Merge remote-tracking branch 'zini/master' into animations
|
2013-05-15 06:36:06 -07:00 |
|
Chris Robinson
|
e069215583
|
Don't clear the last queued animation when it stops
|
2013-05-15 06:32:20 -07:00 |
|
Chris Robinson
|
66f55b3178
|
Play the item up/down sound when readying/unreadying weapons
|
2013-05-15 01:45:47 -07:00 |
|
Chris Robinson
|
b459a010b0
|
Fix vec.z being applied while not in the air
|
2013-05-14 23:03:28 -07:00 |
|
Chris Robinson
|
3c5c10144a
|
Remove a duplicate showWeapons call
|
2013-05-14 19:38:57 -07:00 |
|
Marc Zinnschlag
|
56b2b05f9a
|
Merge remote-tracking branch 'glorf/weather'
|
2013-05-14 22:56:26 +02:00 |
|
Glorf
|
39c7bc8363
|
Corrected celestical object sizes
|
2013-05-14 20:34:40 +02:00 |
|
Glorf
|
9fa2dd5277
|
Playing with moons part 2
|
2013-05-14 19:58:08 +02:00 |
|
Chris Robinson
|
e8661794fe
|
Avoid trying to find a state for non-actors.
They're only ever play idles, unless PlayGroup is called.
|
2013-05-14 07:29:07 -07:00 |
|
Chris Robinson
|
355f653614
|
Use AnimationAlloc instead of AnimationAllocatedObject
|
2013-05-14 01:30:01 -07:00 |
|
Chris Robinson
|
47a9a4cdff
|
Clean up a for loop
|
2013-05-14 01:29:15 -07:00 |
|
kcat
|
81cf2008d7
|
Merge pull request #7 from scrawl/animations
Fix a compile error, OGRE_NEW only works for classes derived from Alloca...
|
2013-05-14 01:18:05 -07:00 |
|
scrawl
|
96e3b3b7c2
|
Fix a compile error, OGRE_NEW only works for classes derived from AllocatedObject
|
2013-05-13 21:03:53 +02:00 |
|
Marc Zinnschlag
|
d684120f7a
|
Merge remote-tracking branch 'scrawl/master'
|
2013-05-13 20:47:50 +02:00 |
|
scrawl
|
ac4fa1941d
|
Fix the frame update not getting called on the first frame
|
2013-05-13 20:08:12 +02:00 |
|
Marc Zinnschlag
|
667b7d94e3
|
Merge remote-tracking branch 'axujen/master'
|
2013-05-13 14:56:09 +02:00 |
|
Axujen
|
56d8ca8434
|
Add link to Development Environment Setup in the readme.
Point people who need to build this from source in the right direction.
|
2013-05-13 11:40:50 +00:00 |
|
Chris Robinson
|
822f130f79
|
Merge remote-tracking branch 'zini/master' into animations
|
2013-05-13 04:09:56 -07:00 |
|
Chris Robinson
|
8ec722ac92
|
Use std::find_if instead of ugly for loops
|
2013-05-13 04:08:36 -07:00 |
|
Chris Robinson
|
f83ee5d316
|
Play ready/unready animations on the upper body
|
2013-05-13 03:32:00 -07:00 |
|