Chris Robinson
ee0a20f9ce
Read some missing particle data from NIFs
2013-04-04 05:10:50 -07:00
Chris Robinson
97d617d43f
Use more appropriate VBO settings
...
Unskinned meshes don't need dynamic VBOs; they aren't rewritten since their
transformations are handled by the modelview matrix. They also don't need the
local RAM copy (the "shadow buffer") since it's really only useful for skinning
purposes (though this means the VBO has to be readable for static geometry to
work).
2013-04-04 05:10:49 -07:00
Marc Zinnschlag
62d70f17c8
removed another redundant include
2013-04-04 12:42:38 +02:00
Marc Zinnschlag
111ebf84bb
replaced an include with a forward declaration
2013-04-04 12:27:57 +02:00
Marc Zinnschlag
5244362fba
some cleanup
2013-04-04 12:23:06 +02:00
Marc Zinnschlag
8c7d578ddc
moved the CellRef struct to its own header
2013-04-04 12:13:15 +02:00
Marc Zinnschlag
e8c32d0c3d
MWWorld::Player cleanup
2013-04-04 12:05:03 +02:00
Marc Zinnschlag
7136ac0079
added missing attribute columns to faction table
2013-04-04 10:58:53 +02:00
Marc Zinnschlag
b5eaa464ad
added faction record verifier
2013-04-04 10:39:43 +02:00
Marc Zinnschlag
06533b8d71
additional check for using the same attribute twice in a class
2013-04-04 10:31:10 +02:00
Marc Zinnschlag
fea44c05d4
added class record verifier
2013-04-04 10:10:58 +02:00
Marc Zinnschlag
8dd7f0c53a
Merge remote-tracking branch 'scrawl/normalmap'
2013-04-03 19:46:06 +02:00
Marc Zinnschlag
32d3fe0e35
Merge remote-tracking branch 'glorf/enchanting'
2013-04-03 19:39:18 +02:00
scrawl
a9b56eedc3
Support NIF "glow maps", which are basically an emissive channel.
2013-04-03 18:51:40 +02:00
Glorf
08e9bb0236
Another small enchanting fix
2013-04-03 18:25:40 +02:00
Glorf
2179619721
Small enchanting fix
2013-04-03 18:06:11 +02:00
Glorf
ae3e4ecf8b
Finished enchanting
2013-04-03 18:02:30 +02:00
scrawl
5625d73d84
Bump texture support
2013-04-03 17:16:34 +02:00
Marc Zinnschlag
1dd9cde662
Merge remote-tracking branch 'kcat/nifogre'
2013-04-03 14:20:53 +02:00
Marc Zinnschlag
46396034a9
Merge remote-tracking branch 'scrawl/master'
2013-04-03 13:03:14 +02:00
scrawl
f0d49fdbd0
Create separate groups for each data dir / BSA file.
2013-04-03 12:28:57 +02:00
Chris Robinson
095daca058
Create entities when iterating through the NIF
2013-04-03 03:27:41 -07:00
scrawl
aac2ba1d5f
Fix loading screen looking for wallpapers in a fixed group.
2013-04-03 12:24:13 +02:00
Chris Robinson
512534be11
Read the correct texture resource for other layers
2013-04-02 22:58:07 -07:00
Chris Robinson
f6f165852d
Better handle material texture layers
2013-04-02 21:09:44 -07:00
scrawl
05a5cb3ae4
Improved responsiveness of the inventory window when resizing.
2013-04-03 00:27:29 +02:00
scrawl
df0ee82a3c
Loose files should have priority over BSA resources. This makes texture replacers work.
2013-04-02 23:45:32 +02:00
Glorf
7b7d3353a6
Exception for enchanting with Azura Star
2013-04-02 22:23:38 +02:00
Marc Zinnschlag
ffb133c862
Merge remote-tracking branch 'lgro/qt_and_boost_join_workaround'
2013-04-02 22:18:32 +02:00
Lukasz Gromanowski
98727d2fb6
Workaround for launcher compilation problems due to bug in Qt MOC compiler.
...
For details please see:
https://forum.openmw.org/viewtopic.php?f=7&t=1451
https://bugreports.qt-project.org/browse/QTBUG-22829
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2013-04-02 21:32:23 +02:00
Glorf
369cf0b4ca
Enchanting price mechanics
2013-04-02 20:46:48 +02:00
Marc Zinnschlag
676a92e2e0
moved Verify function from World menu to File menu
2013-04-02 15:47:25 +02:00
Marc Zinnschlag
9d009af2a1
simplified code for sub view factory creation
2013-04-02 15:33:28 +02:00
Marc Zinnschlag
0856e3ebc2
Merge remote-tracking branch 'glorf/bugfix'
2013-04-02 14:35:14 +02:00
Marc Zinnschlag
df658d29f0
Merge branch 'faction'
2013-04-02 14:21:51 +02:00
Marc Zinnschlag
82498f6cff
added hidden flag column to faction table
2013-04-02 14:20:51 +02:00
Marc Zinnschlag
384c88182d
dealing with unset attribute fields
2013-04-02 14:15:22 +02:00
Glorf
900c2cfa81
Minor bugfix #646 change
2013-04-02 14:08:59 +02:00
Marc Zinnschlag
ec6bdbeb40
added skill columns to faction table
2013-04-02 14:04:13 +02:00
Marc Zinnschlag
f9f520df34
adjusted faction record to increase consistency with other records
2013-04-02 13:59:45 +02:00
Marc Zinnschlag
c71edb613d
added faction table
2013-04-02 12:00:45 +02:00
Glorf
d25c838e1d
Bugfix #646
2013-04-02 11:42:29 +02:00
Marc Zinnschlag
751c679255
Merge remote-tracking branch 'glorf/enchanting'
2013-04-01 17:35:04 +02:00
Marc Zinnschlag
9dbd024076
another minor fix
2013-04-01 17:30:54 +02:00
Glorf
1bff6ed872
Enchaning values import, fixed constness
2013-04-01 17:12:47 +02:00
Marc Zinnschlag
26db983599
minor fix
2013-04-01 10:46:08 +02:00
Chris Robinson
f976eb5bd8
Improve mouselook scaling
2013-03-31 17:32:39 -07:00
Chris Robinson
d0703efd69
Another place to check the class' isActor method
2013-03-31 17:32:39 -07:00
Chris Robinson
04aeb3dd07
Rename Mechanics' Activators to Objects
2013-03-31 17:32:38 -07:00
Chris Robinson
10d04c928c
Use the object's class to check if it's an actor
2013-03-31 17:32:38 -07:00