Bret Curtis
|
5fba1c599b
|
Update README.md with an important distinction.
|
7 years ago |
Andrei Kortunov
|
0d3f535590
|
Warn about mod conflicts
|
7 years ago |
Andrei Kortunov
|
427be928d0
|
Do not update animation state for dead actors
|
7 years ago |
Andrei Kortunov
|
977a27ecb7
|
Do not clear corpses until end of death animation (bug #4307)
|
7 years ago |
Bret Curtis
|
7310e3c8c2
|
Merge pull request #1748 from akortunov/bookfix
Do not show any book text after last <BR> tag
|
7 years ago |
Andrei Kortunov
|
a42c663fd7
|
Do not interrupt scripted animations by death animation (bug #4286)
|
7 years ago |
Andrei Kortunov
|
d0619cfb35
|
Play death animation for non-persisting actors with 0 health (bug #4291)
|
7 years ago |
Andrei Kortunov
|
6099735c60
|
Early out only when scripted animation is playing
|
7 years ago |
Bret Curtis
|
e53fb953bc
|
Merge pull request #1746 from Capostrophic/interrupt
Make WakeUpPC interrupt waiting if it was supposed to be (bug #3629)
|
7 years ago |
Andrei Kortunov
|
e234dd2a36
|
Do not interrupt scripted animations
|
7 years ago |
Bret Curtis
|
23d16dc870
|
Merge pull request #1745 from Thunderforge/patch-1
Adding Feature #4345 to Changelog.md
|
7 years ago |
Andrei Kortunov
|
66a46ff03c
|
Do not show any book text after last <BR> tag.
|
7 years ago |
Capostrophic
|
d43766d3c9
|
Make WakeUpPC interrupt waiting if it was supposed to be (fixes #3629)
|
7 years ago |
Thunderforge
|
ab03d238bb
|
Adding Feature #4345
Implemented as part of #1623, but not added.
|
7 years ago |
Andrei Kortunov
|
acd3cba5fa
|
Store previous items in the savegame
|
7 years ago |
Andrei Kortunov
|
9fd2d57b86
|
Move previous items to player
|
7 years ago |
Andrei Kortunov
|
f977c6876f
|
Bound items: store item ID instead of pointer
|
7 years ago |
Andrei Kortunov
|
4de9d9fa77
|
Split adjustBoundItem()
|
7 years ago |
Andrei Kortunov
|
d1b1cb748d
|
Reequip previous item only if the expired bound item was equipped
|
7 years ago |
Andrei Kortunov
|
9b72a6ac69
|
Use the MWWorld::Ptr() instead of string ID
|
7 years ago |
Andrei Kortunov
|
0375bedab2
|
Equip previous item after a bound item expires (bug #2326)
|
7 years ago |
Bret Curtis
|
926ddcd47e
|
Merge pull request #1741 from akortunov/master
Do not reset mUpperBodyState for weapon->weapon switch
|
7 years ago |
Marc Zinnschlag
|
dbc87e7c7d
|
updated changelog
|
7 years ago |
Marc Zinnschlag
|
25e4c52adf
|
Merged pull request #1744
|
7 years ago |
Thunderforge
|
a9ca528fb8
|
Adding version number of macOS build of OpenMW
|
7 years ago |
wareya
|
7344323b9e
|
remove indentation from blank lines
|
7 years ago |
wareya
|
8f45b0d53a
|
remove unnecessary conditions
|
7 years ago |
Andrei Kortunov
|
fba0c155df
|
Fix assertion fail related to NiLookAtController
|
7 years ago |
Andrei Kortunov
|
ae87e0d3fc
|
Do not reset mUpperBodyState for weapon->weapon switch (regression #4446)
|
7 years ago |
Andrei Kortunov
|
5ead6353ac
|
Add missing changelog entry
|
7 years ago |
Andrei Kortunov
|
4ba361fea6
|
Unhardcode sunset and sunrise settings (bug #1990)
|
7 years ago |
Marc Zinnschlag
|
7d9de93fd3
|
Merged pull request #1477
|
7 years ago |
Marc Zinnschlag
|
551a69f1b1
|
Merged pull request #1559
|
7 years ago |
Marc Zinnschlag
|
efb4abbb7f
|
Merged pull request #1623
|
7 years ago |
Marc Zinnschlag
|
619110ca4c
|
Merged pull request #1737
|
7 years ago |
Marc Zinnschlag
|
76972bb2f6
|
Merged pull request #1709
|
7 years ago |
Marc Zinnschlag
|
6a4cd975b6
|
Merge remote-tracking branch 'capostrophic/goodbye'
|
7 years ago |
Thunderforge
|
dfa9968565
|
Renaming Launcher::DataFilesPage::signalSelectedFilesChanged to signalLoadedCellsChanged
|
7 years ago |
Thunderforge
|
62c4eb8d6a
|
Explicitly flagging loaded cells changed as queued
|
7 years ago |
wareya
|
6277f5511c
|
fix #3876 and #3993
|
7 years ago |
Andrei Kortunov
|
2e6cf2a414
|
Add changelog entries
|
7 years ago |
Andrei Kortunov
|
6ed2773299
|
Do not stack return packages
|
7 years ago |
Andrei Kortunov
|
74a2cbe696
|
AI: return back after pursuit
|
7 years ago |
Andrei Kortunov
|
3d0631cfcc
|
Store last AI package in savegame
|
7 years ago |
Andrei Kortunov
|
3a0ee78d2b
|
AiTravel: store mHidden flag in savegame
|
7 years ago |
Andrei Kortunov
|
2f5beb8853
|
Remove unnecessary hack
|
7 years ago |
Andrei Kortunov
|
57d686131e
|
Remove redundant condition
|
7 years ago |
Andrei Kortunov
|
5105c67642
|
Add mHidden field to AiTravel
|
7 years ago |
Andrei Kortunov
|
81f29d8dcd
|
AiWander: resume moving to destination after combat
|
7 years ago |
Andrei Kortunov
|
18ff097e4a
|
Add the parameter to AiSequence::stack() to control ability to cancel other AI packages
|
7 years ago |