Commit Graph

21934 Commits (ef985ab422d51bb364c180d38a560aca0a86f6eb)
 

Author SHA1 Message Date
Alexei Dobrohotov ef985ab422 Merge branch 'cherry-pick-98f52fa8' into 'master'
Issue 4805 MR attempt #2

See merge request OpenMW/openmw!95
6 years ago
Alexei Dobrohotov 89a0b2d2d4 Merge branch 'issue-4805' into 'master'
Bug #4805: NPC movement speed calculations do not take race Weight into account

See merge request OpenMW/openmw!89

(cherry picked from commit 98f52fa8ad8d8746786c529373db81f8602135df)

61682570 Bug #4805: NPC movement speed calculations do not take race Weight into account
0c8308bc Revert "Bug #4805: NPC movement speed calculations do not take race Weight into account"
4b43e91f Change to only affect movement speed and not animation speed
a66ae118 Use adjustScale() to adjust movement calculation instead of using race weight
6295eadc Make sure height is also factored into movement speed
fde0ca8b Remove height from movement calculation and factor in cell reference scale
6 years ago
Alexei Dobrohotov 571094a3ca
Merge pull request #2328 from akortunov/aifix
Use friendly hits only for player's followers
6 years ago
Andrei Kortunov e534153d00 Use friendly hits only for player's followers (bug #4984) 6 years ago
Alexei Dobrohotov 4d633fd3e6
Merge pull request #2293 from Capostrophic/fieldofview
Make the default vertical FOV in line with vanilla (bug #4933)
6 years ago
Capostrophic fcf679de49 Make the default vertical FOV in line with vanilla (bug #4933) 6 years ago
Alexei Dobrohotov e8b327a3e2
Merge pull request #2327 from akortunov/aifix
Improve handling for actors outside of actors processing range
6 years ago
Andrei Kortunov 6b49ce965b Do not update drowning state for actors outside of AI distance (bug #4980) 6 years ago
Andrei Kortunov 4da21942af Do not use the actors processing range to determine a maximum range of AiTravel (bug #4979) 6 years ago
Andrei Kortunov d1152880c2
Merge pull request #2326 from Capostrophic/regression
Fix zero division in enchantment magnitude calculation
6 years ago
Capostrophic 2c473d84ee Fix zero division in enchantment magnitude calculation 6 years ago
Andrei Kortunov 88f44c613b
Merge pull request #2323 from elsid/rm_unused_field
Remove unused field
6 years ago
elsid 4500f01efd
Remove unused field 6 years ago
Alexei Dobrohotov 5b8fc5a151
Merge pull request #2314 from OpenMW/stdc++14
bump from C++11 to C++14
6 years ago
Andrei Kortunov ab7ff4eaf9
Merge pull request #2322 from Capostrophic/rain
Fix frozen rain when water refractions are disabled
6 years ago
Capostrophic 0333cd2dd4 Fix frozen rain when water refractions are disabled 6 years ago
Alexei Dobrohotov 01d725d2d1 Merge branch 'patch-1' into 'master'
Make sure the player cannot use quickkeys while disableplayerfighting or disableplayermagic is active

See merge request OpenMW/openmw!92
6 years ago
terabyte25 27292ef4a3 Disable quick keys when fighting and spellcasting are disabled (bug #4962) 6 years ago
Bret Curtis f4e113e7c1
Merge pull request #2277 from akortunov/terrain
Camera-related fixes
6 years ago
Bret Curtis 4fa529e093
Merge pull request #2320 from akortunov/cursorfix
[Regression] Fix disappearing cursor in the self-enchanting menu
6 years ago
Bret Curtis 785a667517
Merge pull request #2302 from akortunov/guifixes
Scalable UI textures
6 years ago
Andrei Kortunov f165d22cde Fix a regression with disappearing cursor in the self-enchanting menu 6 years ago
Andrei Kortunov 9b716a2f8d
Merge pull request #2311 from Capostrophic/random
Use dice rolls instead of chance for spell magnitude (bug #4945)
6 years ago
Bret Curtis f0cc973b29
Merge pull request #2315 from Capostrophic/lighting
Revise light source configuration (bug #4965)
6 years ago
Bret Curtis 10643a10f2
Merge branch 'master' into lighting 6 years ago
Andrei Kortunov 04bee2b2fb
Merge pull request #2317 from Capostrophic/sound
Only play miss sound for player attacks (bug #4969)
6 years ago
Alexei Dobrohotov d3e6921946
Merge pull request #2318 from elsid/navmesh_lock_tile
Avoid work duplication for multiple thread async navmesh updater
6 years ago
elsid c683dc8565
Lock navmesh tile by thread while processing
To avoid duplicated work on a same tile by different threads.
If tile is locked by another thread, then post job into this thread queue.
6 years ago
Capostrophic 85e99182ce Revise light source configuration (bug #4965)
Set up attenuation less awkwardly
Use global attenuation settings for magic light source
Use constant attenuation settings
6 years ago
Capostrophic 424716977b Only play miss sound for player attacks (bug #4969) 6 years ago
Bret Curtis 2ab7f903d7 make use of std::make_unique to test that MSVC2015 can handle that 6 years ago
Andrei Kortunov 31ddb0a482 Allow to calculate UI skin size based on texture resolution (feature #4968) 6 years ago
Bret Curtis 573e6e5d51
Merge pull request #2313 from Capostrophic/nifver
NIF version-related minor fixes
6 years ago
Bret Curtis df9a8cf957 bump from 11 to 14 6 years ago
Capostrophic b08fed6d83 Fix NIF printVersion and allow 4.0.0.0 file loading 6 years ago
Alexei Dobrohotov 7158f09b87
Merge pull request #2312 from terabyte25/patch-1
Add magic animation option to advanced page
6 years ago
terrabyte25 61c3847a12 Add magic animation option to advanced page 6 years ago
Bret Curtis bf64b3ec87
Merge pull request #2307 from akortunov/loadfix
Reset old record, if its ID does not match with ID of new record
6 years ago
Andrei Kortunov 413207f9af Reset old record, if its ID does not match with ID of new record (bug #4932) 6 years ago
Capostrophic d4c1bd81b6 Use dice rolls instead of chance for spell magnitude (bug #4945) 6 years ago
Alexei Dobrohotov 89776e2002
Merge pull request #2006 from akortunov/recastlogging
Unify logging system for RecastNavigation
6 years ago
Andrei Kortunov 14b756a692 Use a generic logging system for RecastNavigation 6 years ago
Alexei Dobrohotov e9f6c11cc9
Merge pull request #2309 from akortunov/enchant_animations
Add an option to use casting animations for magic items
6 years ago
Alexei Dobrohotov c57958bf4e
Merge pull request #2310 from akortunov/enchant
Correct the Enchant skill progress
6 years ago
Andrei Kortunov 0079a6bf05 Correct the Enchant skill progress (bug #4963) 6 years ago
Bret Curtis ca6f1bdd13
Merge pull request #2288 from Capostrophic/magiceffect
Validate spell effect argument (bug #4927)
6 years ago
Andrei Kortunov 35facc5cde Add an option to use casting animations for magic items (feature #4962) 6 years ago
Bret Curtis 7808cbbfe8
Merge pull request #2292 from akortunov/fallback
Make fallback map static to simplify constructors
6 years ago
bzzt 391f6faffb Remove unused defaultViewer / defaultViewPoint 6 years ago
bzzt e908790584 Inherit the view point from main camera for water RTT cameras 6 years ago