Commit Graph

19510 Commits (f17aa2a323c774933e6b2af13be4f47230f898a6)
 

Author SHA1 Message Date
scrawl 70e02f4c28 Merge pull request #1306 from Nialsy/master
Fixed quickload with menus open
8 years ago
scrawl 305f5af4a6 Merge pull request #1309 from akortunov/enchantchance
Move a setting to show enchanting success chance to Game section
8 years ago
Andrei Kortunov f4a187a9c2 Move a setting to show enchanting success chance from GUI to Game section 8 years ago
David Cernat 315ec46ff6 Merge pull request #224 from OpenMW/master
Add OpenMW commits up to 3 Jun 2017
8 years ago
scrawl 516e99c6e7 Merge pull request #1305 from akortunov/enchantchance
Show success chance when self-enchanting
8 years ago
Andrei Kortunov 9a1ba1e559 Show success chance when self-enchanting (Feature #3492) 8 years ago
scrawl 9032443272 Merge pull request #1307 from nikolaykasyanov/fix-macos-ci
Fix macOS CI
8 years ago
Andrei Kortunov 42f3c73c75 Spell priority: dispel usage improvements 8 years ago
Nikolay Kasyanov 224fcc9a4a [macOS, CI] Fix dependency installation 8 years ago
Koncord 2ed1bfe427 [General] Simplify ActorPackets 8 years ago
Koncord fd8e833d6a [General] Simplify WorldPackets 8 years ago
Nicholas f6f07f5497 clear mGoToJail flag on load 8 years ago
Koncord 556bf18535 [General] Minor improvements for player packets
Add compression, remove useless loop iterations
8 years ago
Koncord ad873e16b8 [Client] Limiting updates to ~64 per second 8 years ago
Koncord c2600bac8e [General] Allow single bit booleans in packets 8 years ago
Koncord 9742b0a801 [Client] Reset statTimer every timeout 8 years ago
Koncord 80631ae8bd [Client] Reset positionTimer on time expired 8 years ago
Koncord 7e5e877fda [General] Pack player->direction.pos to 1 byte 8 years ago
Koncord dded330cc4 [General] Get rid Z axis in direction.pos 8 years ago
Koncord a847d46984 [Client] Get rid Z axis in direction.pos 8 years ago
Koncord d67db1a9bd [Client] Play rotation animation on dedicated players 8 years ago
Koncord ae9e5750ac [General] Aggressive compression of rotations 8 years ago
Koncord 2ef1e26233 [Client] Fix ID_PLAYER_POSITION spam 8 years ago
Koncord 3905e0dae9 [General] Get rid direction.rot again 8 years ago
Koncord 5f30dfd5db [Client] Get rid direction.rot 8 years ago
David Cernat 8c785fb22c [Client] Send ObjectDelete packets when summoned creatures despawn 8 years ago
David Cernat 0bed33e39e [Client] Reset player fatigue when being resurrected
This way, players killed by strong hand-to-hand attacks will no longer be forced to lie on the ground when resurrected.
8 years ago
David Cernat 75a60a4700 [Client] Update debug in CellStore 8 years ago
David Cernat d0a0b6ffa4 [General] Add basic integrity checks to all Actor and World packets 8 years ago
David Cernat e042673779 [Client] Fix error when trying to delete player markers that don't exist 8 years ago
David Cernat cf41956cad [Client] Prevent framerate drops caused by invalid rotation values 8 years ago
David Cernat 41de1876a3 Merge pull request #223 from OpenMW/master
Add OpenMW commits up to 31 May 2017
8 years ago
scrawl 9fd0d54a35 Merge pull request #1289 from akortunov/newrepair
Improved repair and recharge widgets
8 years ago
scrawl 4a9a741905 Merge pull request #1304 from akortunov/spellpriority
Combat AI: spell priority fixes
8 years ago
Andrei Kortunov f6c3d4935e Spell priority: feather and burden 8 years ago
Andrei Kortunov 10d4cb15ad Improved repair widget 8 years ago
Andrei Kortunov 1164c3f16e Improved recharge widget 8 years ago
Andrei Kortunov 6c21e4ed31 Spell priority: ignore some effects useless in battle 8 years ago
scrawl 2638327593 Merge pull request #1303 from akortunov/guifixes
Character generation layout fixes
8 years ago
David Cernat d8cd57a8be [Client] Make topic sync work with localized versions of the game 8 years ago
David Cernat 34a452d775 [Client] Fix logic for initialization and updating of player markers
Additionally, disable the Ptrs of players who move to cells that don't exist for us instead of placing them in ToddTest.
8 years ago
David Cernat a353a21280 [General] Fix code style inconsistencies 8 years ago
David Cernat 97bf0252a4 [Client] Disable collision for actors loaded as dead from server 8 years ago
David Cernat 906b263a2d [Client] Update topics in current dialogue screen when receiving PlayerTopic packets 8 years ago
David Cernat 461ab790e2 [Client] Correctly disable auto-equipping for DedicatedPlayers & DedicatedActors 8 years ago
Andrei Kortunov 2b28d1a6d2 Select specialization menu layout fix 8 years ago
David Cernat 068a45be87 [General] Synchronize player & NPC rotation animations 8 years ago
David Cernat f4cdedd8cb [General] Synchronize summoned creatures 8 years ago
David Cernat 1c6e359fe9 [Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
8 years ago
David Cernat 4e5c8873e0 [General] Use ObjectSpawn instead of ObjectPlace for actors 8 years ago