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348 commits

Author SHA1 Message Date
madsbuvi
f4e36f4be5 Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 2021-04-24 21:14:51 +02:00
elsid
3e67f5ffa5
Detect and ignore updates for oscillating objects
To avoid triggering NavMesh update when RecastMesh change should not change
NavMesh.

Based on the following assumption:
Given a set of transformations and a bounding shape for all these
tranformations, a new object transformation that does not change this
bounding shape also should not change navmesh if for all of this object
transformations resulting navmesh tiles are equivalent

The idea is to report back to RecastMeshManager all changes of NavMesh if there
are any assiciated with RecastMesh version. So we know the last time when
RecastMesh change resulted into the NavMesh change. When later report shows
that there was no NavMesh change for a new RecastMesh version we can assume
that any object transformation within the same bounding box should not change
NavMesh.
2021-04-18 23:00:13 +02:00
elsid
62f32f4543
Do not replace equivalent navmesh tiles 2021-04-18 20:04:41 +02:00
elsid
ab8d1c02d4
Set idle priority for navmesh generation thread
Support Linux, Windows, FreeBSD.
2021-04-14 21:39:06 +02:00
madsbuvi
1bee59c2b1 Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 2021-03-26 17:59:23 +01:00
psi29a
cc6f08930b Merge branch 'alpha-meddling' into 'master'
Replace deprecated alpha test in shader visitor

Closes #4899

See merge request OpenMW/openmw!473
2021-03-13 08:13:19 +00:00
AnyOldName3
450b971bb0 Merge branch 'gl4es-patch' into 'master'
gl4es: Delay feature detection until a context exists

See merge request OpenMW/openmw!626
2021-03-10 19:01:39 +00:00
Gleb Mazovetskiy
455be9dbbb Fix linking with -DOPENMW_USE_SYSTEM_OSG=ON -DOSG_STATIC=ON
1. CMake's built-in OSG finder does not use pkgconfig, so we have to
   manually ensure the order is correct for inter-library dependencies.

   https://gitlab.kitware.com/cmake/cmake/-/issues/21701

2. OSG plugin pkgconfig files are missing dependencies on the underlying
   libraries (e.g. freetype, png, jpeg), so we have to link them manually.

   https://github.com/openscenegraph/OpenSceneGraph/issues/1052
2021-03-06 21:17:52 +00:00
madsbuvi
6baf9a5d3a Callback manager 2021-03-02 14:52:28 +01:00
madsbuvi
d598923421 Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 2021-03-02 14:32:34 +01:00
Gleb Mazovetskiy
044e784072 gl4es: Delay feature detection until a context exists
gl4es feature detection does not work reliably with EGL.

If a context already exists, gl4es can instead reliably detect
the underlying GLES features from the context itself.

This requires gl4es to be configured with:

    -DNOEGL=ON -DNO_LOADER=ON -DNO_INIT_CONSTRUCTOR=ON

This also requires gl4es to have this fix: https://github.com/ptitSeb/gl4es/pull/271
2021-02-28 07:59:48 +00:00
psi29a
937549c99e Merge branch 'fix_still_actors' into 'master'
Make actor flee from a combat when cannot reach a target (#5851)

See merge request OpenMW/openmw!601
2021-02-26 23:25:05 +00:00
AnyOldName3
4f510d85ba Merge remote-tracking branch 'upstream/master' into alpha-meddling 2021-02-14 22:42:55 +00:00
elsid
8dba61f7ae
Use navmesh raycast to find reachable position around target 2021-02-14 04:14:22 +01:00
madsbuvi
697caaff84 Merge remote-tracking branch 'remotes/origin/stereo_friendly_water' into openmw-vr 2021-02-01 15:55:38 +01:00
madsbuvi
6c9df35725 Merge remote-tracking branch 'remotes/origin/master' into openmw-vr 2021-02-01 15:09:00 +01:00
Gleb Mazovetskiy
99ba45a308 Optional static builds of OSG, MyGUI, Bullet 2021-01-26 19:00:55 +00:00
madsbuvi
5c4e6c3f57 Stereo friendly water
(cherry picked from commit 0e22c55e48a7f965367d3d430c1bef5357b22748)
2021-01-24 11:25:04 +01:00
wareya
18ef32ca82 values for this higher than sGroundOffset cause jittering on some surface; use safe-seeming value slightly less than sGroundOffset 2020-12-27 22:16:11 +00:00
AnyOldName3
5e004356a2 Merge remote-tracking branch 'upstream/master' into alpha-meddling 2020-12-27 02:48:42 +00:00
Mads Buvik Sandvei
3e82cae500 Merge remote-tracking branch 'remotes/origin/master' into openxr_vr_geometryshader_feature_branch 2020-12-18 20:50:58 +01:00
AnyOldName3
ce2bcba5d4 Replace deprecated alpha test in shader visitor 2020-12-17 14:57:43 +00:00
CedricMocquillon
73afc55462 Fork the current process to monitor exe, generate minidump on crash 2020-12-12 20:17:26 +01:00
Mads Buvik Sandvei
c974e1dde3 Merge remote tracking branch multiview_test_branch 2020-12-09 19:42:15 +01:00
Mads Buvik Sandvei
85033bb647 Merge remote-tracking branch 'remotes/origin/master' into openxr_vr 2020-12-06 15:14:53 +01:00
Mads Buvik Sandvei
49e76fa077 Merge remote-tracking branch 'remotes/origin/master' into openxr_vr 2020-11-27 00:36:10 +01:00
Nelsson Huotari
6e77ad1f6a OSG-Collada animation support 2020-11-19 01:11:56 +02:00
Mads Buvik Sandvei
3e581571f4 QWERTY implementation of a virtual keyboard. 2020-11-14 19:20:36 +01:00
AnyOldName3
f7dddb8857 Merge branch '3' of https://gitlab.com/bzzt/openmw into shadows-bin
This won't actually work.
2020-10-23 17:55:15 +01:00
Bret Curtis
82431b752d removed unnessary bits that cmake should be doing for us; replace Misc::gcd with std::gcd 2020-10-20 23:38:05 +02:00
Alexei Dobrohotov
1492ba4a53 Link against LZ4::LZ4 2020-10-19 22:36:02 +03:00
Alexei Dobrohotov
66d2b9c195 Add Skyrim SE BSA version support
Fix embedded file name loading
2020-10-19 22:31:42 +03:00
fredzio
4ea07639b8 Unbreak build with cmake < 3.12
This reverts commit 3cadc16f88.
2020-10-14 06:15:23 +02:00
fredzio
3cadc16f88 Convert components to an OBJECT library. It saves space in the object
directory (about 1G on an optimized build on Windows and BSD).
Build should run somewhat fast as well.
2020-10-13 14:10:52 +02:00
AnyOldName3
441c09578a Merge remote-tracking branch 'origin/khr_debug' into khr_debug 2020-09-19 23:09:11 +01:00
Capostrophic
a61267f57d Replace NodeUserData with a custom transform node 2020-07-26 09:57:43 +03:00
Bret Curtis
f47d2bb8af make sure we use case-sensative BULLET_ prefix 2020-07-10 15:01:44 +02:00
Bret Curtis
61a5c6125d #5480: Drop Qt4 support and require Qt 5.12 or later. 2020-06-22 12:17:06 +02:00
psi29a
1724099d34 Merge branch 'mingw' into 'master'
Fix mingw Windows build

See merge request OpenMW/openmw!213
2020-06-17 09:19:02 +00:00
elsid
d35ccc39c6
Fix build tests with double precision bullet 2020-06-03 21:34:05 +02:00
laikh
d6e4fbe085 Fix mingw Windows build 2020-05-24 08:53:43 +08:00
Alexei Dobrohotov
a68a4338a0
Merge pull request #2841 from Assumeru/consistent-refs
Script reference consistency
2020-05-22 12:48:50 +03:00
Andrei Kortunov
add42830d9 Add a flag to use double-precision functions from Bullet 2020-05-15 12:48:47 +04:00
Evil Eye
f0e2ee45fa reuse ImplicitRef and ExplicitRef for enable, disable, getdisabled, startscript; move scriptrunning and stopscript 2020-05-13 21:17:08 +02:00
Andrei Kortunov
b33c4c920c Move all OICS handling to the separate file 2020-05-09 11:27:02 +04:00
Bret Curtis
8a8107e837 as it says; revert vismask and uncomplicate openmw 2020-04-20 20:57:38 +02:00
fredzio
0630cc482c Compile helpviewer in components only when USE_QT is defined
It fixes build of OpenMW alone (wihtout launcher or OpenCS)
2020-04-19 19:37:40 +02:00
Frederic Chardon
513ac8986d Add link to opencs documentation on readthedocs, available through
context menu.
The documentation opens in default browser.

There are 3 contexts:
- global: opens the OpenMW CS User Manual main page
- when a record is selected: opens the "Tables" page
- when the filter field is selected: opens the "Record Filters" page

There is also a link to the OpenCS tutorial in the help menu.
2020-04-18 20:54:21 +00:00
elsid
7ae7cb181d
Support recast mesh rendering 2020-03-14 09:38:24 +01:00
Andrei Kortunov
84979fa8b7 Move VisMask to components 2020-02-16 16:03:35 +04:00