Chris Robinson
|
f57c829cba
|
Play the appropriate swish sound and follow-up animation
|
2013-08-02 00:21:02 -07:00 |
|
Chris Robinson
|
b70975a74d
|
Move getEvasion to CreatureStats
|
2013-08-02 00:21:01 -07:00 |
|
Chris Robinson
|
9e7d670745
|
Inline Class::get(const Ptr& ptr)
|
2013-08-02 00:20:59 -07:00 |
|
Marc Zinnschlag
|
b8cd3f3915
|
Merge remote-tracking branch 'corristo/master'
|
2013-08-01 09:06:34 +02:00 |
|
Nikolay Kasyanov
|
3849c8488c
|
Use SDL_False instead of -1
|
2013-08-01 10:54:53 +04:00 |
|
Nikolay Kasyanov
|
4e9ef31375
|
Added missing(?) break
|
2013-08-01 10:53:28 +04:00 |
|
Nikolay Kasyanov
|
98216544de
|
screw tabs
|
2013-08-01 10:52:50 +04:00 |
|
Marc Zinnschlag
|
130141ecac
|
Merge remote-tracking branch 'corristo/master'
|
2013-07-31 22:17:14 +02:00 |
|
Marc Zinnschlag
|
ca94d1a2fb
|
Merge remote-tracking branch 'swick/inventorypos'
Conflicts:
apps/openmw/mwgui/inventorywindow.cpp
|
2013-07-31 22:16:56 +02:00 |
|
Marc Zinnschlag
|
24273f338b
|
Merge remote-tracking branch 'scrawl/master'
|
2013-07-31 22:12:07 +02:00 |
|
Sebastian Wick
|
7ed763262f
|
GUI mode dependent position
|
2013-07-31 21:40:29 +02:00 |
|
Nikolay Kasyanov
|
e552eccaa4
|
Fixed endless message loop after trying to resize window on OS X
|
2013-07-31 23:26:46 +04:00 |
|
scrawl
|
fe51a00112
|
Fix the initial player inventory being added twice when starting a new game
|
2013-07-31 21:00:58 +02:00 |
|
Nikolay Kasyanov
|
66608d5c92
|
Fixed compilation os OS X after moving SDL windowing code to extern/sdl4ogre
|
2013-07-31 22:30:52 +04:00 |
|
scrawl
|
f1f6336a4a
|
Fixed screenshot keybinding, and make it bindable
|
2013-07-31 20:24:44 +02:00 |
|
Marc Zinnschlag
|
aa835aa097
|
Merge remote-tracking branch 'lazaroth/fpsbarfix'
|
2013-07-31 20:10:32 +02:00 |
|
Marc Zinnschlag
|
5a863589b4
|
Merge remote-tracking branch 'bwrsandman/deb-arch'
|
2013-07-31 20:10:06 +02:00 |
|
Marc Zinnschlag
|
5cafe65cd7
|
Merge remote-tracking branch 'scrawl/cppcheck'
|
2013-07-31 20:00:35 +02:00 |
|
Lars Söderberg
|
f6f5867256
|
Fixes the FPS bar
|
2013-07-31 19:28:11 +02:00 |
|
scrawl
|
d106ed3b08
|
Fixed alchemy
|
2013-07-31 19:03:51 +02:00 |
|
Marc Zinnschlag
|
4dfd5282ab
|
Merge remote-tracking branch 'kolek/enchantingwindow'
|
2013-07-31 19:01:49 +02:00 |
|
Marc Zinnschlag
|
25917b00ec
|
Merge remote-tracking branch 'scrawl/master'
|
2013-07-31 19:00:24 +02:00 |
|
Marc Zinnschlag
|
b84d5c8918
|
Merge remote-tracking branch 'bwrsandman/licenses'
|
2013-07-31 19:00:05 +02:00 |
|
scrawl
|
7dc30a01cd
|
Some changes suggested by cppcheck
|
2013-07-31 18:46:32 +02:00 |
|
bwrsandman
|
36fb7f3a72
|
Cleanup
|
2013-07-31 11:51:33 -04:00 |
|
bwrsandman
|
71a75d2ab8
|
Small fixes
|
2013-07-31 11:49:23 -04:00 |
|
bwrsandman
|
9a900908cd
|
Merge deb and non-deb
|
2013-07-31 11:25:11 -04:00 |
|
bwrsandman
|
e22b7c8fc1
|
Add use of SYSCONFDIR path for conf files in deb
|
2013-07-31 11:11:03 -04:00 |
|
scrawl
|
43e0df479e
|
Make NPCs auto-equip after their inventory is loaded, this fixes NPCs that start as dead not auto-equipping
|
2013-07-31 16:30:22 +02:00 |
|
bwrsandman
|
799c84b846
|
Moved deb version checking down with cpack
|
2013-07-31 10:27:01 -04:00 |
|
bwrsandman
|
3baf44c4b5
|
Moved non-deb install section up for readability
|
2013-07-31 10:19:05 -04:00 |
|
bwrsandman
|
0e02d7817e
|
Moved non-deb up for readability
|
2013-07-31 10:13:04 -04:00 |
|
bwrsandman
|
b6e3b5e834
|
Add licenses to installed files for non-deb packages.
|
2013-07-31 09:47:12 -04:00 |
|
PLkolek
|
f297c21e4d
|
Old door sound fades out on door open/close. Door sound is synchronised to angle on action.
|
2013-07-31 15:46:23 +02:00 |
|
Marc Zinnschlag
|
0923306404
|
fixed data-local path
|
2013-07-31 13:55:56 +02:00 |
|
PLkolek
|
8bc8c38f2d
|
Spell cost is updatedon every change in enchanting and spellmaking.
|
2013-07-31 13:33:30 +02:00 |
|
PLkolek
|
7fd7621458
|
Fixed area slider in self enchantments.
|
2013-07-31 12:26:34 +02:00 |
|
bwrsandman
|
98289f051f
|
Set location for all non apple unixes, not just debian.
|
2013-07-31 04:04:27 -04:00 |
|
Marc Zinnschlag
|
0019d3a0d2
|
Merge branch 'openmw-25'
|
2013-07-31 09:28:59 +02:00 |
|
Marc Zinnschlag
|
6ce2b962e1
|
Merge remote-tracking branch 'scrawl/inventory'
|
2013-07-31 09:15:22 +02:00 |
|
Marc Zinnschlag
|
eedced729f
|
Merge remote-tracking branch 'scrawl/master'
|
2013-07-31 09:14:12 +02:00 |
|
Marc Zinnschlag
|
4deb0aa5d1
|
Merge remote-tracking branch 'scrawl/doors'
|
2013-07-31 09:12:47 +02:00 |
|
Marc Zinnschlag
|
7639506e49
|
Merge remote-tracking branch 'scrawl/ai'
|
2013-07-31 09:07:46 +02:00 |
|
scrawl
|
aa555b3086
|
Doors no longer get hindered by actors that have collision disabled
|
2013-07-31 02:39:42 +02:00 |
|
scrawl
|
16cacb338a
|
Initialize MWMechanics::AiSequence from ESM::AiPackageList
|
2013-07-31 00:55:08 +02:00 |
|
scrawl
|
45006ea193
|
Fix inventory/container content loading so that it's done for dynamically spawned objects as well
|
2013-07-31 00:02:24 +02:00 |
|
scrawl
|
90a5d8b6f5
|
Fix uninitialized AL listener position/orientation when the game is paused during the first frame
|
2013-07-30 23:24:18 +02:00 |
|
Marc Zinnschlag
|
958b0c4915
|
Merge remote-tracking branch 'scrawl/untilhealed'
|
2013-07-30 22:41:05 +02:00 |
|
scrawl
|
da01ec4f52
|
Only show the "Rest until healed" button when stats are not full
|
2013-07-30 22:07:27 +02:00 |
|
scrawl
|
04b90b7d14
|
Other actors no longer collide with an actor that has collision disabled
|
2013-07-30 22:00:48 +02:00 |
|