David Cernat
d94850fbdf
Merge pull request #184 from OpenMW/master
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Code style
2017-03-14 13:24:24 +02:00
David Cernat
e0234dc362
Merge pull request #183 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# CMakeLists.txt
2017-03-13 18:20:07 +02:00
MiroslavR
a8517c34eb
Code style
2017-03-13 13:57:05 +01:00
scrawl
a556475fae
Explicitely set the user data type to avoid const/non-const mismatch
2017-03-13 02:48:23 +01:00
scrawl
5de5be77f3
Fix Ptr/ConstPtr userdata mismatch (Bug #3784 )
2017-03-13 02:48:23 +01:00
Mitchell Schwitzer
421b92ae05
fix styling & add missing lines regarding max proficency
2017-03-12 17:24:43 -07:00
Mitchell Schwitzer
f31e5ba85e
fix display maximum proficency reached
2017-03-12 17:02:07 -07:00
Mitchell Schwitzer
7960d5a9a7
fix skill progress bar v2
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both widgets display their own progess indicator. it was being set for
value (when you hovered over the level of your skill, eg the "5" in
"Acrobatics 5"), but not for the name.
this fixes that, but the progress information is being stored/displayed
by two different widgets for one skill
2017-03-12 16:52:29 -07:00
Koncord
690211ad99
[General] Extract BaseEvent & BasePlayer from packets to functions
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Move Send and Read functions to BasePacket
2017-03-06 18:40:07 +08:00
David Cernat
df051a777a
Merge pull request #181 from OpenMW/master
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Add OpenMW commits up to 4 Mar 2017
2017-03-04 22:56:16 +02:00
scrawl
29556a1802
More consistent wording of errors/warnings
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A Warning indicates a potential problem in the content file(s) that the user told OpenMW to load. E.g. this might cause an object to not display at all or as intended, however the rest of the game will run fine.
An Error, however, is more likely to be a bug with the engine itself - it means that basic assumptions have been violated and the engine might not run correctly anymore.
The above mostly applies to errors/warnings during game-play; startup issues are handled differently: when a file is completely invalid/corrupted to the point that the engine can not start, that might cause messages that are worded as Error due to the severity of the issue but are not necessarily the engine's fault.
Hopefully, being a little more consistent here will alleviate confusion among users as to when a log message should be reported and to whom.
2017-03-04 21:48:31 +01:00
Koncord
cea1425db1
[Client] Remove redundant newlines & keep ~120 columns
2017-03-04 14:55:35 +08:00
David Cernat
a2ef39c655
Merge pull request #178 from OpenMW/master
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Add OpenMW commits up to 2 Mar 2017
2017-03-02 22:14:15 +02:00
scrawl
1692b7f38e
Merge pull request #1209 from dhustkoder/master
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Added ConstContainerStoreIterator (Task #3092 )
2017-03-02 18:36:21 +01:00
Rafael Moura
18a4b64f1a
Porting more ContainerStoreIterator usage to const version #2
2017-02-27 21:50:10 +00:00
David Cernat
a58601fb2b
[Client] Delineate tes3mp-only code more clearly, part 1
2017-02-26 16:59:53 +02:00
David Cernat
ed2176c984
[Client] Reuse 1 BaseEvent over and over instead of creating new ones
2017-02-23 09:19:09 +02:00
David Cernat
a4526605a6
[General] Remove goldValue from ContainerItem because it is never useful
2017-02-20 12:31:11 +02:00
Rafael Moura
9963601484
Porting code to ConstContainerStoreIterator #1
2017-02-19 15:18:35 +00:00
David Cernat
4f2b88df8a
[General] Remove owner var from ContainerItem because it is always empty
2017-02-18 23:59:02 +02:00
David Cernat
c32c004516
Merge pull request #151 from OpenMW/master
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Add OpenMW commits up to 16 Feb 2017
2017-02-16 11:53:02 +02:00
scrawl
57b585570a
Preload magic effect visuals of the player's selected weapon/spell
2017-02-15 21:01:25 +01:00
David Cernat
3b604a432e
[General] Restructure ID_CONTAINER to allow multiple containers at once
2017-02-15 20:14:25 +02:00
David Cernat
2ed9ae5739
Merge pull request #149 from OpenMW/master
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Add OpenMW commits up to 14 Feb 2017
2017-02-14 10:27:53 +02:00
scrawl
72c6b11cf8
Move global map render to the worker thread
2017-02-14 07:58:16 +01:00
David Cernat
f02840d638
[Client] Fix log messages when sending ID_CONTAINER
2017-02-09 21:48:22 +02:00
David Cernat
e52823394c
[Client] Use correct count for ID_CONTAINER when dropping items
2017-02-06 22:53:18 +02:00
David Cernat
d8a9a5f6c9
[General] Send item owner in ID_CONTAINER
2017-02-06 22:45:23 +02:00
David Cernat
3614b21e10
[General] Send charge and goldValue in ID_CONTAINER
2017-02-06 21:28:03 +02:00
David Cernat
e703dd42aa
[Client] Rename LocalEvent into WorldEvent
2017-02-06 17:40:32 +02:00
David Cernat
27242cdab9
Merge pull request #142 from OpenMW/master
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Add OpenMW commits up to 6 Feb 2017
2017-02-06 09:13:19 +02:00
scrawl
fe0cf5be05
StatsWindow: don't rebuild all skill widgets when one skill changes
2017-02-06 02:40:35 +01:00
David Cernat
1f03c12d96
[Client] See when other players use the Take All button with a container
2017-02-05 20:04:50 +02:00
David Cernat
d2c5a3387a
[Client] See when other players add items to containers
2017-02-05 19:33:11 +02:00
David Cernat
25d79dbcfe
[Client] Revert c0d67f67fb
after discovering its negative consequences
2017-02-05 17:40:10 +02:00
David Cernat
cdd796aba1
[Client] Send ID_PLAYER_INVENTORY from two more locations
2017-02-05 16:14:26 +02:00
David Cernat
c0d67f67fb
[Client] Move code for sending a packet for picking up world items
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Previously, an ID_OBJECT_DELETE was sent from inventorywindow.cpp, but this is now sent from hud.cpp because 2 other packets are also sent from there.
2017-02-05 15:50:21 +02:00
David Cernat
b2cdec8efa
[Client] Send ID_PLAYER_INVENTORY upon dropping an item, 2nd attempt
2017-02-05 15:35:40 +02:00
David Cernat
f03724be7b
[Client] Send ID_PLAYER_INVENTORY upon dropping an item
2017-02-05 14:38:04 +02:00
David Cernat
ecc456fea9
[General] Include charge int in WorldObject & send it w/ ID_OBJECT_PLACE
2017-02-05 13:45:12 +02:00
David Cernat
3a29b2d41d
Merge pull request #141 from OpenMW/master
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Add OpenMW commits up to 5 Feb 2017
2017-02-05 07:11:45 +02:00
scrawl
7201cf5fe2
ItemWidget: skip setImageTexture if the icon has not changed
2017-02-05 02:26:27 +01:00
David Cernat
9c76b805b2
[Client] Send ID_CONTAINER when starting to drag a container item
2017-02-04 21:33:50 +02:00
David Cernat
44e27148d5
Merge pull request #140 from OpenMW/master
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Add OpenMW commits up to 4 Feb 2017
2017-02-04 07:37:17 +02:00
scrawl
83a9435167
Fix unnecessary use of CopyFramebufferToTextureCallback when loading is too fast for a loading screen to be displayed
2017-02-03 23:39:39 +01:00
scrawl
c58fc6d276
Improve performance of loading screen by not recomputing the bounding sphere of the entire scene after each loading step
2017-02-03 22:29:38 +01:00
David Cernat
703f253712
[Client] Delete new LocalEvents after sending them
2017-01-31 09:48:37 +02:00
David Cernat
d503a65849
[Client] Replace tab characters with spaces
2017-01-30 06:47:22 +02:00
David Cernat
9f1e491a75
[General] Make WorldEvents store information about multiple objects
2017-01-28 12:34:45 +02:00
David Cernat
624b85347a
[Client] Create LocalEvent class and use it instead of WorldEvent
2017-01-27 20:57:47 +02:00
Koncord
7595b33461
Implement spellbook
2016-12-29 21:19:57 +08:00
David Cernat
fba4878fee
Merge pull request #118 from OpenMW/master
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Add OpenMW changes up to 27 Dec
2016-12-27 03:49:52 +02:00
MiroslavR
c9dd63af8d
Merge pull request #1171 from NeveHanter/travel-followers-cost
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Implemented "paying" for travelling followers
2016-12-26 22:34:39 +01:00
David Cernat
5bdfb72752
Merge pull request #116 from OpenMW/master
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Add OpenMW changes up to 26 Dec
2016-12-26 01:09:20 +02:00
NeveHanter
ff4aba2a6e
Moved duplicated code to common ActionTeleport static method and reordered travel price calculations
2016-12-23 21:27:29 +01:00
scrawl
cf496287f7
Silence static analysis warnings
2016-12-22 14:43:54 +01:00
NeveHanter
15cd3c178b
Clamp price multiplication to 1, as it resulted in player alone traveling at no fee.
2016-12-20 21:23:55 +01:00
NeveHanter
8902bb5b13
Player now pays for the following actors when travelling, with the exception of the first follower who travels for free, refactored getFollowers to getActorsFollowing/getActorsSidingWith
2016-12-20 12:38:51 +01:00
David Cernat
973db7c78a
Merge pull request #113 from OpenMW/master
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Add OpenMW commits up to 17 Dec
2016-12-17 23:27:09 +02:00
scrawl
f8690dcd20
Set the drag-and-drop state after initiating the drag, not before ( Fixes #3134 )
2016-12-16 20:16:59 +01:00
Koncord
804259b2c9
Change some printf to LOG_MESSAGE_SIMPLE
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printf is not streamed to files
2016-12-16 18:50:34 +08:00
Koncord
9ca206dda9
Add hooks for containers
2016-12-16 17:27:19 +08:00
Koncord
536715cf46
Cleanup tes3mp headers
2016-12-16 16:59:15 +08:00
MiroslavR
8c97ac269d
Remove item shadows properly ( Fixes #3652 )
2016-12-10 22:22:41 +01:00
David Cernat
1feec58ed2
Merge pull request #108 from OpenMW/master
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Add OpenMW changes up to 20 Nov, part 3
2016-11-20 22:57:47 +02:00
scrawl
c326564e20
Merge pull request #1136 from Allofich/deletespell
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Allow deleting spells that have the "always succeeds" flag
2016-11-20 19:23:25 +01:00
David Cernat
f9ca98498d
Merge pull request #107 from OpenMW/master
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Add OpenMW commits up to 20 Nov, part 2
2016-11-20 19:30:24 +02:00
Allofich
c82df2553c
Allow deleting spells that have the "always succeeds" flag ( Fixes #3627 )
2016-11-21 02:26:02 +09:00
MiroslavR
c1e52bbcf7
Fix -Wmismatched-tags clang warning
2016-11-20 15:10:37 +01:00
David Cernat
c6eac31d94
Merge pull request #106 from OpenMW/master
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Add OpenMW changes up to 20 Nov
2016-11-20 01:20:25 +02:00
MiroslavR
8f91732b09
Show starting abilities, powers and spells in stat-review window ( Fixes #2410 )
2016-11-19 21:51:19 +01:00
David Cernat
3a733eb122
Make tes3mp includes consistent
2016-11-17 17:16:25 +02:00
David Cernat
fa9d6e810e
Use lowerCamelCase in tes3mp client function names like OpenMW does
2016-11-15 21:54:06 +02:00
David Cernat
8d2793401e
Merge pull request #103 from OpenMW/master
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Add OpenMW commits up to 13 Nov
2016-11-14 14:08:16 +02:00
MiroslavR
175cfd4dff
Fix overloaded virtual function warning
2016-11-13 17:22:50 +01:00
David Cernat
48ca4d29bc
Merge pull request #99 from OpenMW/master
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Add OpenMW commits up to 7 Nov
2016-11-08 00:24:39 +02:00
David Cernat
ec211e58d0
Merge pull request #98 from OpenMW/master while resolving conflicts
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# Conflicts:
# apps/openmw/CMakeLists.txt
2016-11-06 19:03:35 +02:00
MiroslavR
e80636f0ca
Improve performance of repairing/recharging ( Fixes #2493 )
2016-11-06 11:01:46 +01:00
Koncord
adb49b7c7d
Add New GUI dialog: ListBox
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Example:
local GUI_LISTBOX = 42
function OnPlayerSendMessage(pid, message)
if message == "/lb" then
local items = "consectetur adipiscing elit\nsed do eiusmod tempor incididunt ut labore\net dolore magna aliqua." -- items can be separated through newline
local label = "Lorem ipsum dolor sit amet"
tes3mp.ListBox(pid, GUI_LISTBOX, label, items)
end
end
function OnGUIAction(pid, idGui, data)
if idGui == GUI_LISTBOX then
print("ID: " .. idGui .. " data: " .. tostring(data)) -- if value higher than last item id
end
end
2016-11-04 00:24:16 +08:00
MiroslavR
5cd04af3fa
Fix horrible performance when resizing/moving the settings window
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Resize widgets instead of reconstructing them.
2016-11-01 16:37:00 +01:00
David Cernat
cd798d5f23
Merge pull request #89 from OpenMW/master
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Add OpenMW commits up to 30 Oct
2016-10-30 21:49:07 +02:00
Allofich
125e94ef0e
Fix shadowing warnings
2016-10-31 00:39:31 +09:00
David Cernat
cee7843576
Send ID_OBJECT_DELETE when taking world items through inventory screen
2016-10-30 02:26:32 +03:00
David Cernat
41504bd02a
Use more accurate position for ID_OBJECT_PLACE
2016-10-30 00:51:23 +03:00
David Cernat
a4647de048
Break away from OpenMW by giving RefNum indexes to new created objects
2016-10-30 00:21:55 +03:00
David Cernat
937bf97883
Send gold values correctly with ID_OBJECT_PLACE
2016-10-29 00:34:46 +03:00
David Cernat
180aa3f2f3
Send item count ID_WORLD_OBJECT_PLACE
2016-10-28 22:35:01 +03:00
David Cernat
c25ebc34b3
Shorten WorldPacket IDs by removing WORLD from them
2016-10-25 12:15:27 +03:00
David Cernat
47ebd24b4a
Merge pull request #79 from OpenMW/master while resolving conflicts
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# Conflicts:
# .travis.yml
# apps/openmw/mwinput/inputmanagerimp.cpp
2016-10-24 09:18:21 +03:00
David Cernat
c639337842
Merge with tes3mp-packetexpansion by fixing conflicts
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# Conflicts:
# apps/openmw-mp/Networking.cpp
# apps/openmw/mwmp/Networking.cpp
# components/CMakeLists.txt
# components/openmw-mp/NetworkMessages.hpp
# components/openmw-mp/PacketsController.cpp
2016-10-23 17:57:38 +03:00
David Cernat
cbc132612a
Use mRefNum.mIndex instead of just mRefNum and add extra debug
2016-10-23 16:33:53 +03:00
David Cernat
17f66e4e90
Implement ID_WORLD_OBJECT_PLACE
2016-10-23 13:30:32 +03:00
Stanislav Zhukov
81dfd21d9a
Merge pull request #76 from TES3MP/tes3mp-minimap
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Show dedicated players on minimap
2016-10-22 17:21:02 +08:00
Koncord
b704519078
Show dedicated players on minimap
2016-10-22 17:06:26 +08:00
scrawl
5ccbabc27d
Fix build against bullet with profiler disabled ( Fixes #3592 )
2016-10-14 21:00:35 +02:00
David Cernat
3136a12051
Resolve conflicts in pull request #75
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# Conflicts:
# CMakeLists.txt
# apps/openmw/CMakeLists.txt
2016-10-14 18:34:17 +03:00
scrawl
612c3e995f
Add drop shadow to ItemWidget ( Fixes #3545 )
2016-10-13 01:42:50 +02:00
David Cernat
14bac1e533
Make player markers appear on inventory map
2016-10-09 13:41:00 +03:00
scrawl
3019d70986
Use 'default icon' for items with no icon specified
2016-10-08 16:05:20 +02:00
Koncord
2e81034e53
Started work on the map markers
2016-10-07 13:17:44 +08:00