cc9cii
f59226265a
Remove redundant parameter from aStarSearch. Also update some comments.
2014-04-04 18:10:06 +11:00
Jeffrey Haines
70919ba60a
Removed witnesses and minor changes
2014-04-03 16:13:14 -04:00
cc9cii
5cf8e7e933
Remove logging.
2014-04-04 06:16:26 +11:00
cc9cii
040d4f8fc4
Move PathgridGraph into separate files.
2014-04-04 06:13:47 +11:00
Jeffrey Haines
0c957a3cde
Added witnesses to the mix
2014-04-03 14:53:31 -04:00
Marc Zinnschlag
baf30ba292
added grid tool (does not work yet)
2014-04-03 14:44:48 +02:00
cc9cii
a8b2eb1fe9
Make Travis happy.
2014-04-03 22:49:22 +11:00
Marc Zinnschlag
3a58da9ad7
size adjustment
2014-04-03 13:30:22 +02:00
cc9cii
325d0616bb
Cleanup debug statements.
2014-04-03 22:17:45 +11:00
Marc Zinnschlag
5d422fec8a
fixed scene toolbar layout problems
2014-04-03 13:00:19 +02:00
cc9cii
98f77714ce
Per-cell pathgrid data and calculation moved off PathFinder. Now the edge cost calculations and strongly connected component searches are done only once per cell. Per-actor data and methods still remain with PathFinder.
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This version still has debugging statements and needs cleaning up.
2014-04-03 21:43:44 +11:00
Jeffrey Haines
b1abef7a38
Cleaned up code
2014-04-03 01:07:56 -04:00
Jeffrey Haines
58b135a2be
Crime is now checked every frame call
2014-04-03 00:50:09 -04:00
cc9cii
f597d3e88b
Use duration rather than frame counts. Stops false detection of being "stuck" with high frame rates (e.g. indoors).
2014-04-03 07:46:26 +11:00
Jeffrey Haines
510f2d10ac
Replaces broken code with todo
2014-04-02 14:20:33 -04:00
Jeffrey Haines
6f1211dd8d
Moved mWitnesses into Player. resetCrime for paying fine.
2014-04-02 12:23:38 -04:00
Jeffrey Haines
7c0b51fb7e
Ai pursue now controls guards pursuit of crimes
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Should extend AiActivate in the future
2014-04-02 00:18:22 -04:00
Jeffrey Haines
50dac98a2b
Feature 1154 & 73: Crime and NPC reactions
2014-04-01 20:24:25 -04:00
Jeffrey Haines
4037f3705e
Feature 1154 & 73: NPCs react to crime
2014-04-01 14:15:55 -04:00
Marc Zinnschlag
c9f9566623
Merge remote-tracking branch 'origin/master'
2014-04-01 18:45:25 +02:00
Marc Zinnschlag
6ee998ac38
updated credits file
2014-04-01 18:44:55 +02:00
scrawl
78d322e6a5
Revert "Temporary added broken CMakeLists.txt - Travis IRC notification test."
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This reverts commit 529d2436b5
.
2014-04-01 11:44:27 +02:00
Marc Zinnschlag
5b5069535e
keep track of active cells in PagedWorldspaceWidget and update SubView title accordingly
2014-04-01 10:04:14 +02:00
Lukasz Gromanowski
529d2436b5
Temporary added broken CMakeLists.txt - Travis IRC notification test.
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-03-31 22:14:12 +02:00
Lukasz Gromanowski
db4975dab8
Changed IRC notifications for Travis CI from normal messages to IRC notices.
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
2014-03-31 21:52:20 +02:00
Marc Zinnschlag
12e46c5dc7
Merge remote-tracking branch 'megaton/master'
2014-03-31 10:24:12 +02:00
Marc Zinnschlag
4ee1069baa
Merge remote-tracking branch 'scrawl/master'
2014-03-31 10:11:54 +02:00
scrawl
f5810b8e1c
Consider aspect ratio for loading screen background
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More consistent with the main menu.
2014-03-30 23:07:49 +02:00
scrawl
1265131203
Set the selected index after all items are added (workaround for MyGUI bug)
2014-03-30 20:07:43 +02:00
megaton
50af9bc0d3
General perfomance optimizations.
2014-03-30 19:45:27 +04:00
cc9cii
d04bb3befb
MSVC uses C version of locale.
2014-03-30 17:23:22 +11:00
Jeffrey Haines
8ce938c6f1
Revert 6b28c06..98fd381
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This rolls back to commit 6b28c06b2c
.
2014-03-29 22:26:53 -04:00
Jeffrey Haines
98fd381564
Feature #1154 Not all NPCs get aggressive when one is attacked
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Compiling fix
2014-03-29 21:25:20 -04:00
Jeffrey Haines
6c866deb1b
Feature #1154 Not all NPCs get aggressive when one is attacked
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Partially implemented
2014-03-29 21:23:34 -04:00
scrawl
5eeed03f5b
Only exchange bribe gold if the bribe was accepted
2014-03-30 00:12:31 +01:00
scrawl
72df9e77c6
Don't show version text in the pause menu
2014-03-30 00:07:32 +01:00
gus
d9ea7107b7
compile fix.
2014-03-29 18:36:32 +01:00
gus
bee057346b
Merge branch 'master' of https://github.com/OpenMW/openmw.git into AIFix2
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Conflicts:
apps/openmw/mwmechanics/aifollow.cpp
2014-03-29 18:05:56 +01:00
Sebastian Wick
512ee1204e
fixes a bug when resizing the window before a window listener is set
2014-03-29 15:49:48 +01:00
Marc Zinnschlag
adab85eeb7
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-29 13:29:06 +01:00
Jeffrey Haines
6b28c06b2c
Feature #1233 Bribe gold in inventory - Corrected 1000 drake bribe
2014-03-29 07:47:41 -04:00
Jeffrey Haines
ad9286a30f
Revert "Revert "made mReceiver private""
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This reverts commit 33aecc5218
.
2014-03-29 07:45:56 -04:00
Jeffrey Haines
33aecc5218
Revert "made mReceiver private"
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This reverts commit 3e8f7b3bae
.
2014-03-29 07:45:36 -04:00
Marc Zinnschlag
c7b969821f
silenced a warning
2014-03-29 11:11:43 +01:00
Marc Zinnschlag
27095f3edb
Merge remote-tracking branch 'cc9cii/AiWander-improvements'
2014-03-29 11:08:51 +01:00
cc9cii
ebb1813b9b
Minor comment clarification.
2014-03-29 20:17:04 +11:00
cc9cii
07fd801d94
My previous analysis of the pathfinding issue was incorrect. It was in fact caused due to some of the pathgrid points being unreachable. Instead of returning an empty path in such a scenario, incorrect path + requested destination were being returned. There was also a defect where past cost was being used for selecting open points.
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There is still an unresolved issue where mGraph and mSCComp are being rebuilt unnecessarily. The check mCell != cell in buildPath() is being triggered frequently. Not sure why.
2014-03-29 19:35:52 +11:00
cc9cii
267855c44e
Prevent NPC suicides off silt the strider platform in Seyda Neen. Added some comments as well. There may be opportunities for some optimization but left that out for now.
2014-03-29 19:35:52 +11:00
cc9cii
90a813ad2c
Allow interrupting a walking NPC to trigger a greeting.
2014-03-29 19:35:52 +11:00
Marc Zinnschlag
04baa4a573
Merge remote-tracking branch 'jeffreyhaines/master'
2014-03-29 08:14:04 +01:00