Chris Robinson
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f7ac94d686
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Pass the new position to the sound update method
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2012-03-17 23:41:45 -07:00 |
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Chris Robinson
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44fc204864
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Avoid passing a sound decoder to the play methods
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2012-03-17 23:30:43 -07:00 |
|
Chris Robinson
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ddfa906922
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Add a missing include
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2012-03-17 22:45:28 -07:00 |
|
Chris Robinson
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a69ec91242
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Remove some unnecessary wrappers and do some small cleanups
|
2012-03-17 22:13:57 -07:00 |
|
Chris Robinson
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a91085a1b9
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Add a couple comments
|
2012-03-17 10:45:11 -07:00 |
|
Chris Robinson
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7160d20db3
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Be more consistent with the vector orientations given the sound handler
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2012-03-17 10:36:34 -07:00 |
|
Chris Robinson
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cbeff4657f
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Pass the loop and untracked flags when playing a 3d sound
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2012-03-17 10:16:22 -07:00 |
|
Chris Robinson
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87adf6002a
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Fix a copy-paste typo in the openal output
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2012-03-17 09:57:39 -07:00 |
|
Chris Robinson
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5563f583ff
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Add and implement methods to update tracked sounds on an object
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2012-03-17 09:51:03 -07:00 |
|
Chris Robinson
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979ae89aab
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Pass volume and pitch parameters to streamed sounds
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2012-03-17 09:37:41 -07:00 |
|
Chris Robinson
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cac07d0fbf
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Remove some unnecessary methods
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2012-03-17 09:27:31 -07:00 |
|
Chris Robinson
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e49a090af7
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Remove unnecessary hack
|
2012-03-17 09:16:09 -07:00 |
|
Chris Robinson
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d57051375d
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Implement non-streaming sounds with OpenAL
|
2012-03-17 09:15:47 -07:00 |
|
Chris Robinson
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9adf1e8461
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Keep a handle on played sounds
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2012-03-17 08:02:46 -07:00 |
|
Chris Robinson
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656863ec6e
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Add functions to play sounds
|
2012-03-17 06:51:44 -07:00 |
|
Chris Robinson
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a46f8ced05
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Keep the sound output's listener updated with the camera position
|
2012-03-17 06:18:59 -07:00 |
|
Chris Robinson
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2dabdcb9e5
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Add a function to update the sound listener
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2012-03-17 04:22:54 -07:00 |
|
Chris Robinson
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2429755bf1
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Make the sound's Play method return void
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2012-03-17 03:20:43 -07:00 |
|
Chris Robinson
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caf5d71d44
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Make the sound decoder's Open method return void
Errors are thrown, not returned
|
2012-03-17 03:18:28 -07:00 |
|
Chris Robinson
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1b41987e18
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Move OpenAL_SoundStream function definitions out of the class
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2012-03-17 03:15:07 -07:00 |
|
Chris Robinson
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2f6b73d461
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Prevent streamMusic from throwing an exception
|
2012-03-17 03:06:35 -07:00 |
|
Chris Robinson
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207d7dd89e
|
Stop and delete the current music before deleting the sound output
|
2012-03-17 03:01:51 -07:00 |
|
Chris Robinson
|
1ade01edc8
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Add a function to stream sounds
|
2012-03-17 02:55:08 -07:00 |
|
Chris Robinson
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9cf42f6d0f
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Flesh out the sound decoder a bit more
|
2012-03-17 02:51:46 -07:00 |
|
Chris Robinson
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637617056b
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Make a skeleton Sound class
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2012-03-17 02:45:18 -07:00 |
|
Chris Robinson
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246b0266fb
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Remove references to Audiere. It's not supported for now.
|
2012-03-17 00:11:59 -07:00 |
|
Chris Robinson
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46cd84aac5
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Add a skeleton ffmpeg decoder
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2012-03-16 23:59:21 -07:00 |
|
Chris Robinson
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1322b1e160
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Move Sound_Output's definition to a separate header
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2012-03-16 23:40:07 -07:00 |
|
Chris Robinson
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10037e79e7
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Add a skeleton decoder class using mpg123 and libsndfile
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2012-03-16 23:18:15 -07:00 |
|
Chris Robinson
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45b612ab3b
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Add a skeleton output classs using OpenAL
|
2012-03-16 22:12:17 -07:00 |
|
Chris Robinson
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42b445383f
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Remove Mangle- and OpenEngine-related sound code
Start of the sound code refactoring. Currently there is no sound, but it will
be added back.
|
2012-03-16 17:08:13 -07:00 |
|
Michael Papageorgiou
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b2c6d52db1
|
Another file search fix
|
2012-03-16 09:00:18 +02:00 |
|
scrawl
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877cb2aca7
|
much better looking moons
|
2012-03-15 20:35:23 +01:00 |
|
scrawl
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e354203c21
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stars rotation
|
2012-03-15 19:49:15 +01:00 |
|
Alexander "Ace" Olofsson
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e8eea03b4c
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Fixed a few more non-virtual destructor warnings
|
2012-03-15 17:40:42 +01:00 |
|
Marc Zinnschlag
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a7211d2a90
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Merge remote branch 'werdanith/searchfix'
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2012-03-15 16:54:29 +01:00 |
|
Michael Papageorgiou
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588ac44bc7
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Improved matching for the FileListLocator
|
2012-03-15 17:32:10 +02:00 |
|
Marc Zinnschlag
|
5b378e820d
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warning level adjustments and some related fixes
|
2012-03-15 16:01:41 +01:00 |
|
Marc Zinnschlag
|
6f9d9c0f9e
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another armour class detection fix
|
2012-03-15 15:05:14 +01:00 |
|
Marc Zinnschlag
|
7ab20c3eb1
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fixed armour class detection
|
2012-03-15 14:36:12 +01:00 |
|
Marc Zinnschlag
|
c616d005e8
|
fixed a spelling mistake
|
2012-03-15 14:31:16 +01:00 |
|
Marc Zinnschlag
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3c3fb8d706
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Merge remote branch 'werdanith/activationsounds2' into equipment
|
2012-03-15 14:06:48 +01:00 |
|
Michael Papageorgiou
|
f7c7ed0ac7
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Fix regression with locating sound files
|
2012-03-15 13:56:46 +02:00 |
|
Marc Zinnschlag
|
81abd97753
|
Merge remote branch 'scrawl/weather'
|
2012-03-14 09:40:22 +01:00 |
|
Marc Zinnschlag
|
010c8e6041
|
Merge remote branch 'scrawl/viewingdistance'
|
2012-03-14 09:35:24 +01:00 |
|
Michael Papageorgiou
|
947288e13a
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Merge master and rewrite around the new detection function
|
2012-03-14 00:38:44 +02:00 |
|
scrawl
|
e8267c7363
|
adjusted fog distance, prevents objects suddenly popping up on cell load
|
2012-03-13 22:14:35 +01:00 |
|
scrawl
|
8421fd2670
|
fixed a visual issue with the stars
|
2012-03-13 19:57:33 +01:00 |
|
Michael Papageorgiou
|
db9085ae59
|
Pickup sounds for weapons
|
2012-03-13 20:40:30 +02:00 |
|
Michael Papageorgiou
|
7c1475b723
|
Pickup sounds for potions, repair, gold, lights, rings
|
2012-03-13 20:01:55 +02:00 |
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