Lukasz Gromanowski
f86d53636d
Issue #225 : Correction to commit fa4c4b8
.
...
Correction to commit fa4c4b8
- memeber mChanged should be
set to true, otherwise the map won't display if the game
is started in (0, 0) cell.
2012-03-28 21:36:38 +02:00
Lukasz Gromanowski
fa4c4b8f21
Issue #225 : Initialize members in class constructor.
2012-03-27 23:07:25 +02:00
Lukasz Gromanowski
be94da1527
Issue #225 : Initialize class members in constructor.
2012-03-27 00:34:06 +02:00
Lukasz Gromanowski
6d6ed909bf
Issue #225 : Deallocate memory used by actors animations.
2012-03-27 00:31:15 +02:00
Lukasz Gromanowski
5185a28b60
Issue #225 : Initialize all class members in constructor.
2012-03-26 19:09:55 +02:00
Chris Robinson
7b3ecc290e
Fix compilation with older OpenAL headers
2012-03-26 01:12:06 -07:00
Chris Robinson
f8f749dbec
Merge remote branch 'zini/next' into sound-rewrite
2012-03-26 00:02:21 -07:00
Marc Zinnschlag
d993766ee1
Merge remote branch 'pvdk/garamond' into next
2012-03-25 11:05:41 +02:00
Chris Robinson
3e98e28059
Use a better method to get a more even randomization
2012-03-24 21:05:03 -07:00
Chris Robinson
2bc81a778b
Merge remote branch 'zini/next' into sound-rewrite
2012-03-24 17:27:10 -07:00
scrawl
f959a5cbeb
auto adjust size of map window title bar
2012-03-24 23:24:19 +01:00
Pieter van der Kloet
155cd76f37
Changed Launcher font to EB Garamond and added license info
2012-03-24 20:43:35 +01:00
Chris Robinson
71d3f9bd51
Get the object reference's position once when updating its sounds
2012-03-24 08:12:04 -07:00
Chris Robinson
5cb90ab704
Add some dummy copy constructors and assignment operators to prevent implicit versions from being used
2012-03-24 03:49:03 -07:00
Marc Zinnschlag
9ec1e55aaf
Merge remote branch 'scrawl/minimap' into next
2012-03-24 10:31:42 +01:00
Chris Robinson
fa70a72b75
Remove some unused sound manager fields and constructor parameters
2012-03-24 00:22:54 -07:00
scrawl
a6259a1b0d
bugfixes
2012-03-23 17:37:56 +01:00
scrawl
7a3034701f
functional HUD map
2012-03-23 16:51:56 +01:00
scrawl
a1f80e029e
abstracted some code to be reused for hud
2012-03-23 16:16:31 +01:00
scrawl
789fbb460f
move implementation to .cpp
2012-03-23 15:34:54 +01:00
scrawl
ce63d29d4a
rotate hud player arrow
2012-03-23 15:26:24 +01:00
scrawl
06fa310e29
player arrow rotated correctly
2012-03-23 15:00:48 +01:00
scrawl
b8f962a68d
Merge branch 'next' into shaders
2012-03-23 10:26:20 +01:00
scrawl
770b0f2106
gui changes
2012-03-23 10:25:55 +01:00
scrawl
9c3e1f48f0
player arrow
2012-03-23 09:00:00 +01:00
Chris Robinson
1ccddefe28
Properly report the default device when opening sound fails
2012-03-23 00:31:01 -07:00
scrawl
8e299bd25b
remove unuseful std::cout
2012-03-23 08:16:32 +01:00
scrawl
2dd329938a
automatically zoom in on the player while moving
2012-03-23 08:16:04 +01:00
Chris Robinson
2f0af42261
Use the ALC_ENUMERATE_ALL_EXT extension with OpenAL when available
2012-03-22 23:51:00 -07:00
Chris Robinson
277597c567
Fix DEFAULT_OUTPUT for OpenAL_Output
2012-03-22 18:44:55 -07:00
Chris Robinson
2e28819243
Avoid trying to play an ambient sound if there's no chance for any to play
2012-03-22 18:39:10 -07:00
scrawl
cf3515a898
it is now possible to drag the minimap with the mouse
2012-03-22 21:27:21 +01:00
scrawl
cc9f20a04f
MW_MapView skin
2012-03-22 20:25:41 +01:00
scrawl
ab9aa1ba74
Merge branch 'next' into minimap
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Conflicts:
files/mygui/openmw_map_window_layout.xml
2012-03-22 19:36:37 +01:00
Marc Zinnschlag
47bcbdef17
Merge remote branch 'scrawl/mygui' into mygui
2012-03-22 18:46:21 +01:00
scrawl
d1508f5a59
List -> ListBox
2012-03-22 15:28:06 +01:00
scrawl
560e702973
fixed scroll bars
2012-03-22 15:23:23 +01:00
scrawl
26aae9d2ce
fix class name typo
2012-03-22 15:10:29 +01:00
scrawl
161d519206
fixed the dialogue history topic selection
2012-03-22 15:01:37 +01:00
Marc Zinnschlag
47828f91f0
Issue #217 : added getWeight function to ContainerStore
2012-03-22 09:45:48 +01:00
Chris Robinson
bac6df5563
Avoid leaking an ffmpeg stream
2012-03-21 23:32:24 -07:00
Chris Robinson
15317796bf
Handle the wav -> mp3 extension conversion in the sound output backend
2012-03-21 22:49:40 -07:00
Chris Robinson
f11e3e39a1
Add an enumerate method to the sound output interface
2012-03-21 20:15:01 -07:00
Chris Robinson
366c97c492
Use a separate method to check for finished sounds and update the listener
2012-03-21 19:24:38 -07:00
Chris Robinson
e6fe1c0261
Remove a mostly unneeded wrapper function
2012-03-21 19:08:11 -07:00
Chris Robinson
aecc77a73c
Replace the sound file extension when opening fails
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This should make it more efficient to lookup a sound instead of checking each
time it's played. A better method would perhaps be to check if the resource
exists when the ESM is loaded and replace it then as needed.
2012-03-21 18:42:48 -07:00
Chris Robinson
8056a7f20b
Throw an exception when looking up a sound instead of returning an empty string
2012-03-21 18:20:32 -07:00
Chris Robinson
9a139f511f
Avoid redefining SOUND_IN
2012-03-21 15:29:05 -07:00
Chris Robinson
56c3b988cc
Avoid copying the region when looking for a sound to play
2012-03-21 15:19:40 -07:00
Chris Robinson
8c5f85ca83
Use a local variable to mark sound streams as finished while processing
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This avoids a race condition where the source can underrun while the final
buffers are being queued and the sound can be detected as stopped
2012-03-21 14:49:29 -07:00