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129 commits

Author SHA1 Message Date
scrawl
c8c0e5de38 Fixed code issues found with unity build. Missing include guards, duplicated functions, ... 2014-03-16 23:49:06 +01:00
Marc Zinnschlag
83ded18af0 encapsulated reference collections 2014-02-23 21:21:27 +01:00
Marc Zinnschlag
900532a6ca store additional state of lights in saved game files 2014-01-30 12:37:33 +01:00
scrawl
0285d18fc2 Respect items belonging to a faction 2014-01-07 20:24:01 +01:00
scrawl
cd756a8a39 Fix incorrect value for partially used items (missing float casts). Make sure the correct value is displayed in tooltips. 2013-12-16 13:22:27 +01:00
scrawl
60bec03987 Rename variables called 'slots' to work around wrong code parsing in QT Creator. 2013-11-12 23:23:19 +01:00
Marc Zinnschlag
8c139783b7 silenced a warning 2013-10-16 21:33:11 +02:00
Alex "rainChu" Haddad
e11da5c0a3 Added a constructor to Light CustomData 2013-10-16 15:13:36 -04:00
Alex "rainChu" Haddad
2643214ca6 Lights extinguish underwater 2013-10-15 21:50:32 -04:00
Alex "rainChu" Haddad
30ee3c5cf6 Equipped torches and lights run out of fuel 2013-10-15 21:50:14 -04:00
Chris Robinson
89c7f5bc70 Handle object activation as a werewolf 2013-08-08 22:34:53 -07:00
Chris Robinson
076e7d8e16 Make insertBegin internal 2013-08-07 03:56:07 -07:00
Chris Robinson
0458fd5531 Remove unused/unneeded parameters 2013-08-07 03:56:06 -07:00
Chris Robinson
3555476dfd Use Animation-derived objects for generic objects 2013-08-06 19:49:07 -07:00
Chris Robinson
14e0c182f3 Allow specifying the sound type to playSound and playSound3D 2013-07-18 21:50:11 -07:00
scrawl
94d45e1518 Fix twohanded weapons not unequipping when equipping a torch 2013-07-15 23:21:01 +02:00
scrawl
0c4a963132 Container UI rewrite 2013-05-11 18:38:27 +02:00
scrawl
f3c8cd2065 Don't buy/sell keys which are set to open a lock 2013-04-07 21:38:53 +02:00
scrawl
84afd87321 Placeable objects should not collide unless they have a NiRootCollisionNode 2013-03-14 03:04:02 +01:00
Chris Robinson
74b8095fc7 Use default parameters where appropriate 2013-02-24 14:43:20 -08:00
scrawl
1ae2d3c6ab For light objects without an AttachLight bone, attach the light to the center of the object instead of the origin. 2013-02-24 19:00:06 +01:00
scrawl
7e816c826b Fix lights without a mesh 2013-02-23 09:17:12 +01:00
scrawl
f17ea109ca Fix light positions 2013-02-23 04:06:05 +01:00
scrawl
00db13be32 Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 2013-02-17 15:56:22 +01:00
Marc Zinnschlag
5d45bcd03a Merge remote-tracking branch 'trombonecot/master'
Conflicts:
	apps/openmw/mwclass/light.cpp
2012-11-19 21:21:00 +01:00
eduard
4e4d15f8ac Failed action 2012-11-19 21:04:49 +01:00
eduard
82ea547ce4 Failed action 2012-11-17 18:17:08 +01:00
Marc Zinnschlag
918316168f Merge remote-tracking branch 'greye/store' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwworld/worldimp.cpp
2012-11-07 19:34:28 +01:00
emoose
7a7825577a Changed: use MWWorld::Ptr for PhysicsSystem arguments 2012-11-05 19:37:27 +00:00
greye
3c2ce25f5f m prefix for mwworld/cellstore.hpp 2012-11-05 16:07:59 +04:00
greye
2fa4ac177a initial resolving 2012-10-01 00:23:49 +04:00
scrawl
9f2668b45b Task #400 Review GMST access 2012-09-22 21:35:57 +02:00
greye
7606ebafd6 resolving conflicts, minor update 2012-09-17 11:37:50 +04:00
Douglas Diniz
82e7c04c0a Changing sounds to Action.
Adding onActor to Action to choose between playSound and playSound3D.
2012-08-19 20:11:50 -03:00
Marc Zinnschlag
6534c2a55a Issue #107: WindowManager is accessed only through the interface class from now on 2012-08-12 18:11:09 +02:00
Marc Zinnschlag
6bd48d12af Issue #107: SoundManager is accessed only through the interface class from now on 2012-08-09 14:33:21 +02:00
greye
26595f22f6 float* -> Vector3, moveToCell -> copyToCell, fixed placeObject() 2012-07-26 16:14:11 +04:00
greye
e7666d3a7f move responsibility for cell changing from CellStore::insertObject to Class::moveToCell 2012-07-25 20:31:39 +04:00
greye
6a3a728a56 Class::getModel implementation 2012-07-25 20:31:39 +04:00
Marc Zinnschlag
5a7b95bf7a Issue #107: cleaned up includes in apps/openmw/mwworld/class.hpp 2012-07-03 13:15:20 +02:00
Marc Zinnschlag
4c39fefd1e Issue #107: World is accessed only through the interface class from now on; some include cleanup 2012-07-03 12:30:50 +02:00
Marc Zinnschlag
7fcd41c69d Issue #107: Detemplateised CellStore; some include cleanup 2012-06-29 18:54:23 +02:00
Marc Zinnschlag
76174098c7 Issue #107: CellStore moved from ESMS to MWWorld 2012-06-29 16:48:50 +02:00
scrawl
dfac5f26c3 fixed some issues:
- probes were not showing up in inventory category "misc"
- lights, probes, lockpicks were not equippable
- weapons could not be picked up
2012-06-04 21:48:20 +02:00
Marc Zinnschlag
36885b2e40 Issue #176: removed enable/disable functions from Creature, Npc and Light 2012-05-25 17:04:33 +02:00
scrawl
d64fccec6f display the item count in the tooltip 2012-05-12 13:46:03 +02:00
gugus
8e8f80807e Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/armor.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/clothing.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/light.cpp
	apps/openmw/mwclass/lockpick.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/probe.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwclass/weapon.cpp
	apps/openmw/mwgui/window_manager.cpp
	apps/openmw/mwgui/window_manager.hpp
	apps/openmw/mwworld/class.cpp
2012-05-11 10:40:40 +02:00
scrawl
1b5bfc52a1 Merge branch 'next' of https://github.com/zinnschlag/openmw into tooltips
Conflicts:
	apps/openmw/engine.cpp
	apps/openmw/mwclass/apparatus.cpp
	apps/openmw/mwclass/book.cpp
	apps/openmw/mwclass/container.cpp
	apps/openmw/mwclass/ingredient.cpp
	apps/openmw/mwclass/misc.cpp
	apps/openmw/mwclass/npc.cpp
	apps/openmw/mwclass/potion.cpp
	apps/openmw/mwclass/repair.cpp
	apps/openmw/mwgui/window_manager.cpp
2012-04-24 02:02:03 +02:00
Marc Zinnschlag
35f478071e Issue #255: deleted the old environment class and using the new one instead 2012-04-23 15:27:03 +02:00
scrawl
cdd4d83d9e moved the tooltip info to the appropriate MWWorld::Class classes 2012-04-16 22:58:16 +02:00
gugus
a38db39e88 Merge branch 'master' of https://github.com/zinnschlag/openmw.git into inventoryGUI
Conflicts:
	apps/openmw/CMakeLists.txt
2012-04-15 17:54:13 +02:00
gugus
b309d245c5 cleaning up hircine work 2012-04-15 17:52:39 +02:00
Marc Zinnschlag
77604086e2 Merge branch 'autoequip' 2012-04-08 13:01:25 +02:00
Marc Zinnschlag
d5a7d418dd added getValue function to Class hierarchy 2012-04-07 19:53:49 +02:00
Chris Robinson
ae308b9b5f Use a set of flags instead of separate booleans 2012-03-31 07:31:55 -07:00
Michael Papageorgiou
947288e13a Merge master and rewrite around the new detection function 2012-03-14 00:38:44 +02:00
Michael Papageorgiou
7c1475b723 Pickup sounds for potions, repair, gold, lights, rings 2012-03-13 20:01:55 +02:00
Marc Zinnschlag
cbbc295eb6 implemented new equipment functions in MWClass 2012-03-13 15:35:06 +01:00
Marc Zinnschlag
26bd2be1e8 Merge branch 'equipment' into next 2012-02-23 13:02:20 +01:00
Marc Zinnschlag
699246e54b removed insertIntoContainer function from MWWorld::Class hierarchy 2012-02-23 12:53:48 +01:00
Marc Zinnschlag
e02cba58b1 Merge branch 'master' into next
Conflicts:
	apps/openmw/mwclass/light.cpp
2012-02-20 14:34:27 +01:00
Marc Zinnschlag
ee02154805 lights without a mesh were not rendered 2012-02-04 10:48:15 +01:00
Marc Zinnschlag
f2972b1ca0 turned ContainerStore from a template into a simple struct 2012-01-28 11:45:55 +01:00
Marc Zinnschlag
8de6761a79 general cleanup 2012-01-27 15:11:02 +01:00
Jason Hooks
7319f7a8c6 Many bugs fixed related to changing cells 2011-11-19 01:01:19 -05:00
Jason Hooks
15fcdc8b72 Physics working 2011-11-17 19:38:52 -05:00
Jason Hooks
4dc59dfbdd Scenenode flip 2011-11-17 17:10:27 -05:00
Jason Hooks
0b3bb2719f Fixing some errors 2011-11-12 00:19:22 -05:00
Jason Hooks
c7dadec840 Updating the rest of mwclass 2011-11-11 23:01:12 -05:00
Jacob Essex
9aac625000 Changes to move the mutable ESM::Position data to RefData 2011-11-08 00:08:00 +00:00
Marc Zinnschlag
88b0908104 adding physics when insertering objects into the OGRE scene 2011-01-29 17:33:48 +01:00
Marc Zinnschlag
7bb2041418 made rendering more robust (no more crashes, even if Ogre throws an exception) 2010-08-25 09:43:06 +02:00
Marc Zinnschlag
6f28bd9adf handle sounds when enabling/disabling 2010-08-14 11:39:32 +02:00
Marc Zinnschlag
967f85875d reimplemented class-dependend rendering code in MWClass 2010-08-14 10:02:54 +02:00
Marc Zinnschlag
a7fe28ecbe implemented take action 2010-08-07 20:25:17 +02:00
Marc Zinnschlag
0a60bde834 added insertIntoContainer function to class hierarchy 2010-08-06 22:20:20 +02:00
Marc Zinnschlag
7a313f24ab integrated activation into script system 2010-08-05 15:40:03 +02:00
Marc Zinnschlag
239498bcd4 added getName function 2010-08-03 17:11:41 +02:00
Marc Zinnschlag
f50ced4616 added missing record classes 2010-08-03 15:24:44 +02:00