Commit Graph

262 Commits (fa3baac0f33aac3a066b3df4360ca2a9a02f27df)

Author SHA1 Message Date
David Cernat fa3baac0f3 Merge pull request #228 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	CMakeLists.txt
#	apps/openmw/main.cpp
7 years ago
Bret Curtis d785344fad purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 7 years ago
Ewan Higgs 38a2de3c51 convert std::autor_ptr to std::unique_ptr, originally by Ewan Higgs and updated by Bret Curtis 7 years ago
David Cernat 1c6e359fe9 [Client] Set and clear hitAttemptActorId for DedicatedPlayers
This allows a DedicatedPlayer's follower NPCs to target enemies attacking the DedicatedPlayer.
7 years ago
David Cernat 809b4d78ba [Client] Split off DedicatedPlayer and PlayerList into different files 7 years ago
David Cernat ea7c3f2dc7 [Client] Make tes3mp combat code work with Creatures, not just NPCs 7 years ago
Andrei Kortunov 14b59e0e4b Vanilla-like tgm (fixes #3798) 7 years ago
Allofich 5282556ae0 Show names on combat actors when RMB GUI is active
Fixes (#3797)
7 years ago
Rafael Moura 05cc69f6f1 Porting more ContainerStoreIterator usage to const version 7 years ago
Allofich 6b53541571 Prevent AI actors from hitting unintended targets
(Fixes #3254)
7 years ago
Allofich e047679595 Fix trying to access stats on non-actors 7 years ago
Allofich 5d2090684a Store mHitAttemptActorId in save files 7 years ago
Allofich 25c64dbb0f Make combat engagement logic more like vanilla
(Fixes #2678, Fixes #3705)
7 years ago
MiroslavR f1f9209814 Creatures now auto-equip shields (Fixes #3704) 7 years ago
Allofich 34851349de Pass hitPosition by const reference 8 years ago
Allofich bce0166931 Don't play blood effects for resisted hits 8 years ago
scrawl a825882c6b Process death events at the end of the death animation (Fixes #1873) 8 years ago
scrawl 8fcc1911d9 Use fCombatDistance as the creature attack range 8 years ago
scrawl c3ef387208 Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467) 8 years ago
scrawl d05603c7fe Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212) 8 years ago
scrawl fb219fea17 Fix respawning of NPCs/creatures when they were moved to a different cell 8 years ago
scrawl effe022bb2 Move preload model list to MWClass, preload NPC head/hair 8 years ago
scrawl 32d5dece58 Add count argument to getToolTipInfo 9 years ago
scrawl 0d4729dcd5 Use the const version of CustomData::as* 9 years ago
scrawl b0894ea20d Accept a ConstPtr in hasToolTip 9 years ago
scrawl 04f7a8f8eb Remove redundant getId function 9 years ago
scrawl 303521002d Accept a ConstPtr in adjustScale 9 years ago
scrawl 09bdb0ad4b Accept a ConstPtr in getServices 9 years ago
scrawl 3c98f8dde3 Accept a ConstPtr in isPersistent 9 years ago
scrawl 3fe3091275 Accept a ConstPtr in isEssential 9 years ago
scrawl 4a47fc32fa Accept a ConstPtr in getBloodTexture 9 years ago
scrawl 5b082be79f Accept a ConstPtr in getBaseGold 9 years ago
scrawl da7ebfde99 Accept a ConstPtr in copyToCell 9 years ago
scrawl 954186fe1e Accept a ConstPtr in canFly, canSwim & canWalk 9 years ago
scrawl b09bdd6af5 Accept a ConstPtr in isBipedal 9 years ago
scrawl 92a3acfa56 Accept a ConstPtr in getBaseFightRating 9 years ago
scrawl f258c5c508 Accept a ConstPtr in getModel 9 years ago
scrawl d9bbd83b09 Accept a ConstPtr in getToolTipInfo
Accept a ConstPtr in functions used by getToolTipInfo
9 years ago
scrawl ed3486e816 Improve const-correctness in writeAdditionalState 9 years ago
scrawl b48445dea7 Accept a ConstPtr in getScript 9 years ago
scrawl eb51e2838f Utilize the mHasCustomData flag in writeAdditionalState 9 years ago
scrawl 271fcb80c6 Remove container scripts before deleting container 9 years ago
scrawl fc449233be Restore support for inserting objects into a cell 9 years ago
scrawl 0975f60d59 Stub out CellStore::get<T> accessors in preparation of reference movement between cells 9 years ago
scrawl cd4a1ffd16 Fast version of dynamic_cast for MWClass 9 years ago
scrawl bd9dc58560 Use the correct scale for actor swim height (Fixes #2833) 9 years ago
dteviot 300c48329d Creature::isFlagBitSet() changed to free function. 9 years ago
dteviot 95d2d82abf extracted isFlagBitSet() 9 years ago
dteviot bb54bbd273 Pulled duplicated functions into common base class 9 years ago
dteviot 77a1d947cc extracted MWMechanics::getPlayer() 9 years ago