Armin Preiml
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fb3bf91dfb
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Added inserting of NPC meshes. Only heads and bodys and not well placed for now.
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2010-08-01 20:46:51 +02:00 |
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Marc Zinnschlag
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9fafac1ef8
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removed encoding workaround for attribute names
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2010-07-31 19:41:15 +02:00 |
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Marc Zinnschlag
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00c0a50f7f
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Merge commit 'ape/master'
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2010-07-31 19:37:49 +02:00 |
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Armin Preiml
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f3ee9ced5c
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Added cmake file for the iconv library and extended relevant
cmake files to use it.
Added convertToUTF8 to esm_reader. getString(int size) uses this
method now.
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2010-07-31 19:02:29 +02:00 |
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Marc Zinnschlag
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ebedef49c9
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removed a special case, that wasn't a special case (MW Scripting for Dummies seems to be wrong here)
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2010-07-28 19:45:06 +02:00 |
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Marc Zinnschlag
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6e3fdc5816
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added special case implementation for GetHealth (max weapon and armor health)
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2010-07-28 19:38:14 +02:00 |
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Marc Zinnschlag
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913d55a44e
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added GetHealthGetRatio
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2010-07-28 19:12:50 +02:00 |
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Marc Zinnschlag
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a542ca22fd
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added ModCurrentHealth, ModCurrentMagicka, ModCurrentFatigue
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2010-07-28 19:00:54 +02:00 |
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Marc Zinnschlag
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3b6b343c9b
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added GUI update for health, magicka and fatigue
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2010-07-28 18:48:01 +02:00 |
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Marc Zinnschlag
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455bcf3b01
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added get, set and mod instructions for health, magicka and fatigue
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2010-07-28 18:27:46 +02:00 |
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Marc Zinnschlag
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63f686ffab
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update attribute values in stats window
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2010-07-27 15:59:41 +02:00 |
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Marc Zinnschlag
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335425bb12
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added MechanicsManager::update function (doesn't update anything yet)
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2010-07-27 14:46:05 +02:00 |
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Marc Zinnschlag
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1d9df6cf40
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implemented handling of disabled actors
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2010-07-27 14:43:46 +02:00 |
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Marc Zinnschlag
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3d987f1b7a
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register actors in active cells with MechanicsManager
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2010-07-27 14:05:05 +02:00 |
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Marc Zinnschlag
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8bbcbc05d5
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removed duplicate code from World class
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2010-07-27 13:09:35 +02:00 |
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Marc Zinnschlag
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5d40055b44
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added comparison operators for Ptr class
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2010-07-27 12:04:52 +02:00 |
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Marc Zinnschlag
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77a0215d53
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added get-, set- and mod-instructions for attributes
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2010-07-26 23:09:37 +02:00 |
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Marc Zinnschlag
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aa4e79c0de
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fixed a reclist bug induced a couple of commits ago
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2010-07-26 22:00:50 +02:00 |
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Marc Zinnschlag
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e43b475ade
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changed PlayerPos::getPlayer return type from CellRef to Ptr
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2010-07-26 13:09:44 +02:00 |
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Marc Zinnschlag
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fa50bbc77b
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added a CellStore pointer to PlayerPos
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2010-07-26 12:59:50 +02:00 |
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Marc Zinnschlag
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04b86f7e1e
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added first set of character and creature stats (attributes)
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2010-07-26 12:52:32 +02:00 |
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Marc Zinnschlag
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ecd05fd15e
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fixed an include guard
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2010-07-26 11:58:49 +02:00 |
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Marc Zinnschlag
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61d09c4768
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read attribute names from GMST instead of using hard-coded names (doesn't fully work yet, because of encoding issues)
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2010-07-26 11:15:38 +02:00 |
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Nicolay Korslund
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532ccbd1f8
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Killed clientconsole, mwcompiler, mwinterpreter and command server
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2010-07-22 14:15:02 +02:00 |
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Marc Zinnschlag
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f693a2942e
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fixed handling of cell changes during local and global script execution
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2010-07-22 12:46:24 +02:00 |
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Marc Zinnschlag
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0e641f1246
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implemented coc instruction
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2010-07-22 12:29:23 +02:00 |
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Marc Zinnschlag
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2d8fbc6e55
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implemented month variable and fixed some day/gamehour bugs
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2010-07-22 11:48:27 +02:00 |
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Marc Zinnschlag
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77e03f0f31
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fixed global variable search to properly handle injected variables (DaysPassed)
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2010-07-21 15:01:35 +02:00 |
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Marc Zinnschlag
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e670753497
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fixed handling of global variables of type short
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2010-07-21 14:48:03 +02:00 |
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Marc Zinnschlag
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74f3eb6ad4
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stop time while GUI is up
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2010-07-21 14:12:50 +02:00 |
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Marc Zinnschlag
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c8a18b7d70
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use global variable timescale instead of fixed factor
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2010-07-21 14:10:52 +02:00 |
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Marc Zinnschlag
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cf7150e585
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implemented naked expressions in lineparser (used in console; result is send through messagebox interface)
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2010-07-21 13:34:52 +02:00 |
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Marc Zinnschlag
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a87175446c
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disable windows on startup when --new-game is used
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2010-07-21 10:28:58 +02:00 |
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Marc Zinnschlag
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6e3aacca08
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CMakeLists fix
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2010-07-21 10:10:59 +02:00 |
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Marc Zinnschlag
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281f2d1136
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added script interpreter for console
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2010-07-21 10:08:38 +02:00 |
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Marc Zinnschlag
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d72ed19460
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implemented script compiler for console
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2010-07-20 23:21:48 +02:00 |
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Nicolay Korslund
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5ff9344a87
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Finished console GUI window
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2010-07-20 21:10:51 +02:00 |
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Nicolay Korslund
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c61212202b
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Moved mwgui/ back to apps/openmw/. Fixed mouse position bug.
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2010-07-20 20:23:37 +02:00 |
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Marc Zinnschlag
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a9825f92ee
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moved installOpcodes function from scriptmanager to extensions
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2010-07-18 19:54:56 +02:00 |
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Marc Zinnschlag
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f3b70e05a9
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added sky-related script functions and instructions
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2010-07-18 19:48:02 +02:00 |
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Marc Zinnschlag
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d27c548710
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implemented passing of time
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2010-07-18 18:29:16 +02:00 |
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Marc Zinnschlag
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083b11c740
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moved global variable handling into a separate class
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2010-07-18 16:48:01 +02:00 |
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Nicolay Korslund
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608ddd0a58
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Splitt inputmanager into hpp/cpp
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2010-07-17 19:58:15 +02:00 |
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Nicolay Korslund
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c84672a560
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Added MyGUI to OpenMW, fully working (with events and script hooks)
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2010-07-17 19:38:32 +02:00 |
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Nicolay Korslund
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4d74f85ae0
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Moved mwgui manager to components, ready for testing
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2010-07-16 22:27:50 +02:00 |
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Nicolay Korslund
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13d3f9c87e
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Integrated OpenEngine, replaces entire components/engine/ directory.
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2010-07-16 14:56:14 +02:00 |
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Nicolay Korslund
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186bf8c1a1
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Merge branch 'master' into oengine
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2010-07-16 11:47:26 +02:00 |
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Nicolay Korslund
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259908013e
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Started integrating OE (NO-COMPILE)
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2010-07-16 10:28:19 +02:00 |
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Marc Zinnschlag
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c9a6335918
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replaced flat Type_Data stack with a union
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2010-07-14 15:28:55 +02:00 |
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Marc Zinnschlag
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8134c5b760
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integrated CellStore pointer into Ptr class
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2010-07-10 13:19:04 +02:00 |
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