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  • 58c04530e7 [General] Implement PlayerSpellsActive packet, part 2 David Cernat 2020-11-17 13:00:02 +0200
  • a6b5fbbdf8 Added binding image for Valve Index controllers Dean Allen 2020-11-17 00:16:06 -0800
  • 8f2701c24b Merge branch 'sewer-water-isn't-that-clear' into 'master' psi29a 2020-11-16 21:56:05 +0000
  • 06ae2a0536 Add changelog entry AnyOldName3 2020-11-16 21:07:30 +0000
  • 7768556ce6 Set dummy state when disabling shadows indoors AnyOldName3 2020-11-16 21:01:20 +0000
  • 894bcb8bcc Merge branch 'fix_the_fix's_fix' into 'master' psi29a 2020-11-16 13:57:33 +0000
  • bb5213670c Use bigger hammer to set Actor's position after teleporting. Otherwise traceDown() would use old collision object transform and gives incorrect results, making the Actor "fall" in the new position. Frederic Chardon 2020-11-16 11:09:08 +0100
  • ca202011a6 Update README.md Mads Buvik Sandvei 2020-11-15 17:05:15 +0000
  • d179d33e3a Update README.md Mads Buvik Sandvei 2020-11-15 17:03:15 +0000
  • 775fcde93d Oculus touch graphic Mads Buvik Sandvei 2020-11-15 17:49:56 +0100
  • 490d9e0086 Check if onOpen/onClose reversed visibility change before forwarding it to the VR GUI Manager. Mads Buvik Sandvei 2020-11-15 16:30:15 +0100
  • 9e7df26f0f Hide pauldrons Mads Buvik Sandvei 2020-11-15 15:45:57 +0100
  • 0a566dbce7 Merge branch 'simplifystanding' into 'master' psi29a 2020-11-15 09:16:44 +0000
  • d64ed6cf53 Get rid of the StandingActorsMap. Just embed the necessary info into Actor class. fredzio 2020-11-07 18:30:52 +0100
  • 5362146d24 Merge branch 'interleaved_movements' into 'master' psi29a 2020-11-15 00:20:24 +0000
  • 30b179c2dd [Client] Add die() method to DedicatedPlayer David Cernat 2020-11-15 01:30:13 +0200
  • ae0e4a929f [Client] Add die() method to LocalPlayer David Cernat 2020-11-15 01:02:58 +0200
  • cd835104b7 [Client] Add resurrect() method to DedicatedPlayer David Cernat 2020-11-15 00:44:10 +0200
  • 1083fa5196 [Client] Reorder DedicatedPlayer's functions David Cernat 2020-11-14 23:02:30 +0200
  • e5fa457fe7 Properly account for interleaved move of actors. fredzio 2020-11-01 17:14:59 +0100
  • 2e446c97bf Merge branch 'openxr_vr' of https://gitlab.com/madsbuvi/openmw into openxr_vr Mads Buvik Sandvei 2020-11-14 19:20:57 +0100
  • 3e581571f4 QWERTY implementation of a virtual keyboard. Mads Buvik Sandvei 2020-11-14 19:13:16 +0100
  • 676481d061 Add OpenMW commits up to 14 Nov 2020 David Cernat 2020-11-14 19:59:59 +0200
  • 6064d3e741 Merge branch 'boundingvolume' into 'master' psi29a 2020-11-14 13:19:29 +0000
  • df9667e923 Read NIF bounding volume data correctly Alexei Dobrohotov 2020-11-14 03:42:15 +0300
  • 37e81f0df8 Merge branch 'redirection-fix' into 'master' psi29a 2020-11-14 09:30:57 +0000
  • 89d73c5fc7 Only reroute stdout etc. to new console if not already redirected AnyOldName3 2020-11-14 02:04:46 +0000
  • 18a95377eb Merge branch 'stringpalette' into 'master' psi29a 2020-11-13 23:04:16 +0000
  • 117697ea22 Fix NiStringPalette loading Alexei Dobrohotov 2020-11-14 01:12:32 +0300
  • a038c448f2
    Merge pull request #3030 from OpenMW/make_travis_great_again Bret Curtis 2020-11-13 22:01:06 +0100
  • e73a0f8a2a Merge branch 'minorfixes' into 'master' psi29a 2020-11-13 20:56:55 +0000
  • 8a6d3d1b4f Minor fixes Alexei Dobrohotov 2020-11-13 22:53:12 +0300
  • 981fffe590 Merge branch 'itsakindoftemplatemagic' into 'master' AnyOldName3 2020-11-13 17:22:22 +0000
  • 1e0df23d14 Merge branch 'shadows-bin' into 'master' AnyOldName3 2020-11-13 16:29:41 +0000
  • 68836aa0fd
    Update .travis.yml Bret Curtis 2020-11-13 16:44:06 +0100
  • 8b0475037d
    Update .travis.yml Bret Curtis 2020-11-13 16:42:10 +0100
  • 94c89e6d5e check ValueTs Evil Eye 2020-11-13 16:41:45 +0100
  • e15716eb0c
    Update .travis.yml Bret Curtis 2020-11-13 16:38:53 +0100
  • df2ae6e866
    Update .travis.yml Bret Curtis 2020-11-13 16:29:11 +0100
  • dee91d12c2
    Update .travis.yml Bret Curtis 2020-11-13 16:26:08 +0100
  • fcfd340c69 Actually copy alpha blended drawables to the new stategraph AnyOldName3 2020-11-12 23:23:40 +0000
  • 399270694f Merge branch 'no-colour-fbo-for-shadows' into 'master' psi29a 2020-11-12 22:44:09 +0000
  • d8897c4509 remove inline and use enable_if_t Evil Eye 2020-11-12 20:46:45 +0100
  • d8d4351962 fix MSVC2017 builds Evil Eye 2020-11-12 19:45:32 +0100
  • 55f65752fd Don't bind unnecessary colour buffer when drawing shadow maps AnyOldName3 2020-11-12 17:55:10 +0000
  • cdbf19a508 Tidy up run-on lines AnyOldName3 2020-11-12 17:04:23 +0000
  • 296dce470a Spelling fix AnyOldName3 2020-11-12 16:58:29 +0000
  • 72f7e6a702 Handle all shadow alpha uniforms in shadowsbin AnyOldName3 2020-11-12 00:26:30 +0000
  • 5d046bc95d Mark override AnyOldName3 2020-11-11 14:58:06 +0000
  • ec2e51825e [Client] Set DedicatedPlayer's dynamic stats when its Ptr is enabled David Cernat 2020-11-11 15:13:14 +0200
  • 4389d4417a [Client] Add setStatsDynamic() method to DedicatedPlayer David Cernat 2020-11-11 14:55:55 +0200
  • 9902945c49 Merge branch 'interpolator' into 'master' psi29a 2020-11-11 09:44:28 +0000
  • a46699fb1e Handle NiGeomMorpherController interpolator list Alexei Dobrohotov 2020-11-10 23:23:11 +0300
  • f3f5dcb016 Read a few more NIF types Alexei Dobrohotov 2020-11-10 22:30:44 +0300
  • ed8342ebc9 Merge branch 'niffile' into 'master' psi29a 2020-11-10 09:03:10 +0000
  • 73e3ee0f85 Merge branch 'update-macos-deps' into 'master' corristo 2020-11-10 08:21:47 +0000
  • b8ed3b0059 [macOS, CI] Update dependencies, don't use lz4 from Homebrew corristo 2020-11-10 08:21:46 +0000
  • 10fc3331d5 Merge branch 'settings' into 'master' psi29a 2020-11-09 12:07:59 +0000
  • c857588ee9 Remove NIFFile settings manager dependency Alexei Dobrohotov 2020-11-09 14:22:48 +0300
  • b523574090 Remove shader visitor settings manager dependency Alexei Dobrohotov 2020-11-09 13:53:58 +0300
  • 35115f2f24 Merge branch 'theyretakingthenifstoisengard' into 'master' psi29a 2020-11-09 06:34:07 +0000
  • 1d07361f08 Read a few more NIF types Alexei Dobrohotov 2020-11-09 00:19:35 +0300
  • 6844800124 Merge branch 'nifisjustice' into 'master' psi29a 2020-11-08 17:37:54 +0000
  • 96769ab4a5 Try to reword unsupported NIF loading docs Alexei Dobrohotov 2020-11-08 13:53:52 +0300
  • a38c629425 Read NiSkinPartition Alexei Dobrohotov 2020-11-07 04:04:46 +0300
  • afea11b70a Read NiStringPalette and NiBoolData Alexei Dobrohotov 2020-11-07 03:40:21 +0300
  • c79f509652 Misc NIF loader improvements Alexei Dobrohotov 2020-11-07 03:33:04 +0300
  • 7e63afdecf Allow loading arbitrary NIF files Alexei Dobrohotov 2020-11-07 02:05:16 +0300
  • f6b43b9321 Merge branch 'Changelog_Devs' into 'master' Alexei Dobrohotov 2020-11-07 15:15:17 +0000
  • 1b944aeb29 Merge branch 'grammar' into 'master' psi29a 2020-11-07 08:08:25 +0000
  • 9859565f8d Improve grammar in [Physics] category of the default settings Alexei Dobrohotov 2020-11-07 02:18:36 +0300
  • a43ba35790 [General] Add placeholder for Variant records in RecordDynamic packet David Cernat 2020-11-06 11:44:11 +0200
  • 64ff09883f Add #4083 to the changelog. The entry for the release changelog is going to be included in my upcoming MR which will update the whole release changelog. Atahualpa 2020-11-05 13:30:56 +0100
  • d9fcd3c768
    Merge pull request #3026 from akortunov/iterator Bret Curtis 2020-11-04 18:03:45 +0100
  • 0e971dccf0 Rework cure effects Andrei Kortunov 2020-11-04 13:33:54 +0400
  • 37cce328ca Merge branch 'basicmath' into 'master' Alexei Dobrohotov 2020-11-03 14:34:25 +0000
  • 6efa7eea5a
    Merge pull request #3025 from akortunov/iterator Bret Curtis 2020-11-02 17:12:45 +0100
  • 340b4117ed Merge branch 'uninline_checkxrresult' into 'openxr_vr' Mads Buvik Sandvei 2020-11-02 15:25:55 +0000
  • c1d56d94c4 Do not remove active effects in loop (bug #3789) Andrei Kortunov 2020-11-02 17:51:36 +0400
  • ecd10a731e Compute the rotation normal relative to the door axe, not the world. Frederic Chardon 2020-11-02 13:52:36 +0100
  • 751807d777 don't mark CheckXrResult as inline Christoph Haag 2020-11-02 00:23:48 +0100
  • 646760a484 Merge branch 'dont_hold_door' into 'master' psi29a 2020-11-01 22:49:56 +0000
  • 18e38d8810 Do not block a door when it turns away. fredzio 2020-11-01 22:30:48 +0100
  • 7f435ceeac Add OpenMW commits up to 1 Nov 2020 David Cernat 2020-11-01 23:17:59 +0200
  • 3158a2510e Clarified logging of layers and extensions Mads Buvik Sandvei 2020-11-01 17:49:46 +0100
  • 360ba542a6 Vive controller work-around. Revert this when steamvr fixes the vive menu button Mads Buvik Sandvei 2020-11-01 17:33:23 +0100
  • 4e720afbd9 Better management of orientation. You should now be able to pitch and roll freely with no awkward limitations. Mads Buvik Sandvei 2020-11-01 17:17:40 +0100
  • 77ab249d06 Global setting for vr mode Mads Buvik Sandvei 2020-11-01 15:50:59 +0100
  • 4a42a299d8 Fixed implicit cast warnings Mads Buvik Sandvei 2020-11-01 15:47:45 +0100
  • f762088651 Use Constants::UnitsPerMeter instead of rolling my own value. Mads Buvik Sandvei 2020-11-01 15:45:14 +0100
  • ba3aad31c1 Merge branch 'hitdebug' into 'master' psi29a 2020-11-01 10:20:14 +0000
  • 7ee7041399 Merge branch 'stretch' into 'master' psi29a 2020-11-01 09:26:19 +0000
  • f49bf028b9 Put a stretch menu background checkbox into the launcher (#5672) Alexei Dobrohotov 2020-11-01 02:14:25 +0300
  • 53f91a3aa5
    Merge pull request #3018 from akortunov/emplace Alexei Dobrohotov 2020-11-01 01:58:56 +0300
  • 942334c489 Merge branch 'changelog' into 'master' Alexei Dobrohotov 2020-10-31 22:48:41 +0000
  • 73f866fc65 Add missing changelog entries Alexei Dobrohotov 2020-11-01 01:32:36 +0300
  • 449506fef1 Attempt to explain what shadowsbin is doing AnyOldName3 2020-10-31 19:06:20 +0000
  • 010fc13b91 Refer to !6 Mads Buvik Sandvei 2020-10-31 09:03:01 +0100
  • 3c5d025849 Merge branch 'fallinglift' into 'master' AnyOldName3 2020-10-31 00:12:26 +0000
  • 4e20482c0e Merge branch 'openxr_vr' into 'openxr_vr' Mads Buvik Sandvei 2020-10-30 23:29:24 +0000