You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw-tes3mp/README.md

50 lines
2.8 KiB
Markdown

This file contains ambiguous Unicode characters!

This file contains ambiguous Unicode characters that may be confused with others in your current locale. If your use case is intentional and legitimate, you can safely ignore this warning. Use the Escape button to highlight these characters.

TES3MP
======
Copyright (c) 2008-2015, OpenMW Team
Copyright (c) 2016-2022, David Cernat & Stanislav Zhukov
TES3MP is a project adding multiplayer functionality to [OpenMW](https://github.com/OpenMW/openmw), an open-source game engine that supports playing "The Elder Scrolls III: Morrowind" by Bethesda Softworks.
* TES3MP version: 0.8.1
* OpenMW version: 0.47.0
* License: GPLv3 with additional allowed terms (see [LICENSE](https://github.com/TES3MP/TES3MP/blob/master/LICENSE) for more information)
Font Licenses:
* DejaVuLGCSansMono.ttf: custom (see [files/mygui/DejaVuFontLicense.txt](https://github.com/TES3MP/TES3MP/blob/master/files/mygui/DejaVuFontLicense.txt) for more information)
Project status
--------------
[Version changelog](https://github.com/TES3MP/TES3MP/blob/master/tes3mp-changelog.md)
As of version 0.8.1, TES3MP is fully playable, providing very extensive player, NPC, world and quest synchronization, as well as state saving and loading, all of which are highly customizable via [serverside Lua scripts](https://github.com/TES3MP/CoreScripts).
Remaining gameplay problems mostly relate to AI and the fact that clientside script variables need to be placed on a synchronization whitelist to avoid packet spam.
TES3MP now also has a [VR branch](https://github.com/TES3MP/TES3MP/tree/0.8.1-vr) that combines its code with that of Mads Buvik Sandvei's [OpenMW VR](https://gitlab.com/madsbuvi/openmw).
Donations
---------------
You can benefit the project by donating on Patreon to our two developers, [David Cernat](https://www.patreon.com/davidcernat) and [Koncord](https://www.patreon.com/Koncord), as well as by supporting [OpenMW](https://openmw.org).
Contributing
---------------
Helping us with documentation, bug hunting and video showcases is always greatly appreciated.
For code contributions, it's best to start out with modestly sized fixes and features and work your way up. There are so many different possible implementations of more major features many of which would cause undesirable code or vision conflicts with OpenMW that those should be talked over in advance with the existing developers before effort is spent on them.
Feel free to contact the [team members](https://github.com/TES3MP/TES3MP/blob/master/tes3mp-credits.md) for any questions you might have.
Getting started
---------------
* [Quickstart guide](https://github.com/TES3MP/TES3MP/wiki/Quickstart-guide)
* [Steam group](https://steamcommunity.com/groups/mwmulti) and its [detailed FAQ](https://steamcommunity.com/groups/mwmulti/discussions/1/353916184342480541/)
* [TES3MP section on OpenMW forums](https://forum.openmw.org/viewforum.php?f=45)
* [Discord server](https://discord.gg/ECJk293)
* [Subreddit](https://www.reddit.com/r/tes3mp)
* [Known issues and bug reports](https://github.com/TES3MP/TES3MP/issues)