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openmw-tes3mp/components/detournavigator/recastmeshmanager.hpp

83 lines
2.2 KiB
C++

#ifndef OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHMANAGER_H
#define OPENMW_COMPONENTS_DETOURNAVIGATOR_RECASTMESHMANAGER_H
#include "oscillatingrecastmeshobject.hpp"
#include "objectid.hpp"
#include "version.hpp"
#include <LinearMath/btTransform.h>
#include <osg/Vec2i>
#include <list>
#include <map>
#include <optional>
#include <memory>
#include <mutex>
class btCollisionShape;
namespace DetourNavigator
{
struct Settings;
class RecastMesh;
struct RemovedRecastMeshObject
{
std::reference_wrapper<const btCollisionShape> mShape;
btTransform mTransform;
};
class RecastMeshManager
{
public:
struct Water
{
int mCellSize = 0;
btTransform mTransform;
};
RecastMeshManager(const Settings& settings, const TileBounds& bounds, std::size_t generation);
bool addObject(const ObjectId id, const CollisionShape& shape, const btTransform& transform,
const AreaType areaType);
bool updateObject(const ObjectId id, const btTransform& transform, const AreaType areaType);
bool addWater(const osg::Vec2i& cellPosition, const int cellSize, const btTransform& transform);
std::optional<Water> removeWater(const osg::Vec2i& cellPosition);
std::optional<RemovedRecastMeshObject> removeObject(const ObjectId id);
std::shared_ptr<RecastMesh> getMesh();
bool isEmpty() const;
void reportNavMeshChange(Version recastMeshVersion, Version navMeshVersion);
Version getVersion() const;
private:
struct Report
{
std::size_t mRevision;
Version mNavMeshVersion;
};
const Settings& mSettings;
const std::size_t mGeneration;
const TileBounds mTileBounds;
mutable std::mutex mMutex;
std::size_t mRevision = 0;
std::list<OscillatingRecastMeshObject> mObjectsOrder;
std::map<ObjectId, std::list<OscillatingRecastMeshObject>::iterator> mObjects;
std::list<Water> mWaterOrder;
std::map<osg::Vec2i, std::list<Water>::iterator> mWater;
std::optional<Report> mLastNavMeshReportedChange;
std::optional<Report> mLastNavMeshReport;
};
}
#endif