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openmw-tes3mp/components/openmw-mp/Controllers
David Cernat 3222afc8b7 [General] Implement PlayerCooldowns packet
Although this packet may be used for other kinds of cooldowns in the future, it currently only handles cooldowns for magical powers.
4 years ago
..
ActorPacketController.cpp [General] Rename unused ActorInteraction into ActorSpellsActive 5 years ago
ActorPacketController.hpp [General] Update PacketControllers to C++11 8 years ago
ObjectPacketController.cpp [General] Implement ObjectDialogueChoice packet 4 years ago
ObjectPacketController.hpp [General] Fix remaining references to world packets/events 7 years ago
PlayerPacketController.cpp [General] Implement PlayerCooldowns packet 4 years ago
PlayerPacketController.hpp [General] Update PacketControllers to C++11 8 years ago
SystemPacketController.cpp [General] Create SystemPacket category and move Handshake packet to it 5 years ago
SystemPacketController.hpp [General] Create SystemPacket category and move Handshake packet to it 5 years ago
WorldstatePacketController.cpp [General] Move handling of client globals to ClientScriptGlobal packet 5 years ago
WorldstatePacketController.hpp [General] Add and implement new Worldstate packet type 7 years ago