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openmw-tes3mp/components/openmw-mp/Controllers/PlayerPacketController.cpp

124 lines
5.4 KiB
C++

#include "../Packets/Player/PacketDisconnect.hpp"
#include "../Packets/Player/PacketChatMessage.hpp"
#include "../Packets/Player/PacketPlayerCharGen.hpp"
#include "../Packets/Player/PacketGUIBoxes.hpp"
#include "../Packets/Player/PacketLoaded.hpp"
#include "../Packets/Player/PacketGameSettings.hpp"
#include "../Packets/Player/PacketPlayerSpellsActive.hpp"
#include "../Packets/Player/PacketPlayerAlly.hpp"
#include "../Packets/Player/PacketPlayerAnimFlags.hpp"
#include "../Packets/Player/PacketPlayerAnimPlay.hpp"
#include "../Packets/Player/PacketPlayerAttack.hpp"
#include "../Packets/Player/PacketPlayerAttribute.hpp"
#include "../Packets/Player/PacketPlayerBaseInfo.hpp"
#include "../Packets/Player/PacketPlayerBehavior.hpp"
#include "../Packets/Player/PacketPlayerBook.hpp"
#include "../Packets/Player/PacketPlayerBounty.hpp"
#include "../Packets/Player/PacketPlayerCast.hpp"
#include "../Packets/Player/PacketPlayerCellChange.hpp"
#include "../Packets/Player/PacketPlayerCellState.hpp"
#include "../Packets/Player/PacketPlayerClass.hpp"
#include "../Packets/Player/PacketPlayerCooldowns.hpp"
#include "../Packets/Player/PacketPlayerDeath.hpp"
#include "../Packets/Player/PacketPlayerEquipment.hpp"
#include "../Packets/Player/PacketPlayerFaction.hpp"
#include "../Packets/Player/PacketPlayerInput.hpp"
#include "../Packets/Player/PacketPlayerInventory.hpp"
#include "../Packets/Player/PacketPlayerItemUse.hpp"
#include "../Packets/Player/PacketPlayerJail.hpp"
#include "../Packets/Player/PacketPlayerJournal.hpp"
#include "../Packets/Player/PacketPlayerLevel.hpp"
#include "../Packets/Player/PacketPlayerMiscellaneous.hpp"
#include "../Packets/Player/PacketPlayerMomentum.hpp"
#include "../Packets/Player/PacketPlayerPosition.hpp"
#include "../Packets/Player/PacketPlayerQuickKeys.hpp"
#include "../Packets/Player/PacketPlayerReputation.hpp"
#include "../Packets/Player/PacketPlayerRest.hpp"
#include "../Packets/Player/PacketPlayerResurrect.hpp"
#include "../Packets/Player/PacketPlayerShapeshift.hpp"
#include "../Packets/Player/PacketPlayerSkill.hpp"
#include "../Packets/Player/PacketPlayerSpeech.hpp"
#include "../Packets/Player/PacketPlayerSpellbook.hpp"
#include "../Packets/Player/PacketPlayerStatsDynamic.hpp"
#include "../Packets/Player/PacketPlayerTopic.hpp"
#include "PlayerPacketController.hpp"
template <typename T>
inline void AddPacket(mwmp::PlayerPacketController::packets_t *packets, RakNet::RakPeerInterface *peer)
{
T *packet = new T(peer);
typedef mwmp::PlayerPacketController::packets_t::value_type value_t;
packets->insert(value_t(packet->GetPacketID(), value_t::second_type(packet)));
}
mwmp::PlayerPacketController::PlayerPacketController(RakNet::RakPeerInterface *peer)
{
AddPacket<PacketDisconnect>(&packets, peer);
AddPacket<PacketChatMessage>(&packets, peer);
AddPacket<PacketGUIBoxes>(&packets, peer);
AddPacket<PacketLoaded>(&packets, peer);
AddPacket<PacketGameSettings>(&packets, peer);
AddPacket<PacketPlayerSpellsActive>(&packets, peer);
AddPacket<PacketPlayerAlly>(&packets, peer);
AddPacket<PacketPlayerAnimFlags>(&packets, peer);
AddPacket<PacketPlayerAnimPlay>(&packets, peer);
AddPacket<PacketPlayerAttack>(&packets, peer);
AddPacket<PacketPlayerAttribute>(&packets, peer);
AddPacket<PacketPlayerBaseInfo>(&packets, peer);
AddPacket<PacketPlayerBehavior>(&packets, peer);
AddPacket<PacketPlayerBook>(&packets, peer);
AddPacket<PacketPlayerBounty>(&packets, peer);
AddPacket<PacketPlayerCast>(&packets, peer);
AddPacket<PacketPlayerCellChange>(&packets, peer);
AddPacket<PacketPlayerCellState>(&packets, peer);
AddPacket<PacketPlayerCharGen>(&packets, peer);
AddPacket<PacketPlayerClass>(&packets, peer);
AddPacket<PacketPlayerCooldowns>(&packets, peer);
AddPacket<PacketPlayerDeath>(&packets, peer);
AddPacket<PacketPlayerEquipment>(&packets, peer);
AddPacket<PacketPlayerFaction>(&packets, peer);
AddPacket<PacketPlayerInput>(&packets, peer);
AddPacket<PacketPlayerInventory>(&packets, peer);
AddPacket<PacketPlayerItemUse>(&packets, peer);
AddPacket<PacketPlayerJail>(&packets, peer);
AddPacket<PacketPlayerJournal>(&packets, peer);
AddPacket<PacketPlayerLevel>(&packets, peer);
AddPacket<PacketPlayerMiscellaneous>(&packets, peer);
AddPacket<PacketPlayerMomentum>(&packets, peer);
AddPacket<PacketPlayerPosition>(&packets, peer);
AddPacket<PacketPlayerQuickKeys>(&packets, peer);
AddPacket<PacketPlayerReputation>(&packets, peer);
AddPacket<PacketPlayerRest>(&packets, peer);
AddPacket<PacketPlayerResurrect>(&packets, peer);
AddPacket<PacketPlayerShapeshift>(&packets, peer);
AddPacket<PacketPlayerSkill>(&packets, peer);
AddPacket<PacketPlayerSpeech>(&packets, peer);
AddPacket<PacketPlayerSpellbook>(&packets, peer);
AddPacket<PacketPlayerStatsDynamic>(&packets, peer);
AddPacket<PacketPlayerTopic>(&packets, peer);
}
mwmp::PlayerPacket *mwmp::PlayerPacketController::GetPacket(RakNet::MessageID id)
{
return packets[(unsigned char)id].get();
}
void mwmp::PlayerPacketController::SetStream(RakNet::BitStream *inStream, RakNet::BitStream *outStream)
{
for(const auto &packet : packets)
packet.second->SetStreams(inStream, outStream);
}
bool mwmp::PlayerPacketController::ContainsPacket(RakNet::MessageID id)
{
for(const auto &packet : packets)
{
if (packet.first == id)
return true;
}
return false;
}