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68 lines
1.8 KiB
C++
68 lines
1.8 KiB
C++
#include "livecellref.hpp"
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#include <iostream>
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#include <components/esm/objectstate.hpp>
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#include "../mwbase/environment.hpp"
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#include "../mwbase/world.hpp"
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#include "ptr.hpp"
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#include "class.hpp"
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#include "esmstore.hpp"
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MWWorld::LiveCellRefBase::LiveCellRefBase(const std::string& type, const ESM::CellRef &cref)
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: mClass(&Class::get(type)), mRef(cref), mData(cref)
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{
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}
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void MWWorld::LiveCellRefBase::loadImp (const ESM::ObjectState& state)
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{
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mRef = state.mRef;
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mData = RefData (state, mData.isDeletedByContentFile());
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Ptr ptr (this);
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if (state.mHasLocals)
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{
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std::string scriptId = mClass->getScript (ptr);
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// Make sure we still have a script. It could have been coming from a content file that is no longer active.
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if (!scriptId.empty())
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{
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if (const ESM::Script* script = MWBase::Environment::get().getWorld()->getStore().get<ESM::Script>().search (scriptId))
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{
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try
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{
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mData.setLocals (*script);
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mData.getLocals().read (state.mLocals, scriptId);
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}
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catch (const std::exception& exception)
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{
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std::cerr
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<< "failed to load state for local script " << scriptId
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<< " because an exception has been thrown: " << exception.what()
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<< std::endl;
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}
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}
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}
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}
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mClass->readAdditionalState (ptr, state);
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}
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void MWWorld::LiveCellRefBase::saveImp (ESM::ObjectState& state) const
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{
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mRef.writeState(state);
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ConstPtr ptr (this);
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mData.write (state, mClass->getScript (ptr));
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mClass->writeAdditionalState (ptr, state);
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}
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bool MWWorld::LiveCellRefBase::checkStateImp (const ESM::ObjectState& state)
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{
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return true;
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}
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