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action.cpp
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action.hpp
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actionalchemy.cpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actionalchemy.hpp
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actionapply.cpp
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actionapply.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actiondoor.cpp
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actiondoor.hpp
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actioneat.cpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actioneat.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actionequip.cpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actionequip.hpp
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actionopen.cpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actionopen.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actionread.cpp
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actionread.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actionrepair.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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actionrepair.hpp
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actionsoulgem.cpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actionsoulgem.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actiontake.cpp
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actiontake.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actiontalk.cpp
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actiontalk.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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actionteleport.cpp
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actionteleport.hpp
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actiontrap.cpp
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actiontrap.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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cellpreloader.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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cellpreloader.hpp
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cellref.cpp
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Implement getNormalizedEnchantmentCharge() method and use it
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2018-10-25 16:16:07 +03:00 |
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cellref.hpp
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Implement getNormalizedEnchantmentCharge() method and use it
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2018-10-25 16:16:07 +03:00 |
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cellreflist.hpp
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cells.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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cells.hpp
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cellstore.cpp
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Improve ResetActors command (bug #4723)
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2018-11-20 21:53:27 +04:00 |
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cellstore.hpp
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Improve ResetActors command (bug #4723)
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2018-11-20 21:53:27 +04:00 |
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cellvisitors.hpp
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
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class.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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class.hpp
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Implement getItemNormalizedHealth() method and use it
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2018-10-25 15:45:31 +03:00 |
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containerstore.cpp
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Make scripted items not stack (bug #2969)
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2018-12-30 18:18:33 +03:00 |
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containerstore.hpp
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Weapon sheathing support, including quivers and scabbards (feature #4673)
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2018-11-05 11:18:20 +04:00 |
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contentloader.hpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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customdata.cpp
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customdata.hpp
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esmloader.cpp
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esmloader.hpp
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esmstore.cpp
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Clean up fallback record creation again
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2019-01-02 13:49:04 +03:00 |
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esmstore.hpp
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Get rid of unnecessary string streams
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2019-01-07 21:08:16 +04:00 |
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failedaction.cpp
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failedaction.hpp
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globals.cpp
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globals.hpp
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inventorystore.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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inventorystore.hpp
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Weapon sheathing support, including quivers and scabbards (feature #4673)
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2018-11-05 11:18:20 +04:00 |
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livecellref.cpp
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livecellref.hpp
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
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localscripts.cpp
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localscripts.hpp
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manualref.cpp
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manualref.hpp
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nullaction.hpp
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player.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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player.hpp
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
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projectilemanager.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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projectilemanager.hpp
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ptr.cpp
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ptr.hpp
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recordcmp.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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refdata.cpp
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refdata.hpp
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Include cleanup
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2019-02-19 18:40:33 +03:00 |
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scene.cpp
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Move makeOsgVec3f() to settingsutils.hpp
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2019-02-28 20:03:42 +00:00 |
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scene.hpp
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Add Navigator interface
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2019-02-16 15:37:06 +03:00 |
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store.cpp
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Get rid of unnecessary string streams
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2019-01-07 21:08:16 +04:00 |
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store.hpp
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Replace all NULLs to nullptr
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2018-10-09 10:21:12 +04:00 |
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timestamp.cpp
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timestamp.hpp
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weather.cpp
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Remove redundant includes
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2019-02-23 08:02:12 +04:00 |
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weather.hpp
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Daytime node switch support (feature #4836)
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2019-02-02 10:50:15 +04:00 |
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worldimp.cpp
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Don't preload terrain when loading an interior save
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2019-02-27 00:02:57 +03:00 |
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worldimp.hpp
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Merge pull request #2112 from Capostrophic/collision
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2019-02-05 15:36:06 +01:00 |