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openmw-tes3mp/apps/openmw/mwbase
scrawl c0645d4978 Increase death count immediately on death (Bug #1588)
This is required for scripts using getDeadCount as reaction to onDeath that rely on the increased value.
2014-07-21 20:37:14 +02:00
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dialoguemanager.hpp Implement ClearInfoActor script instruction (Fixes #1422) 2014-06-10 18:49:41 +02:00
environment.cpp Merge branch 'master' into HEAD 2014-01-06 00:23:17 +01:00
environment.hpp moved exit game flag from Environment to StateManager 2013-11-16 11:07:23 +01:00
inputmanager.hpp Play company logo movie 2014-03-27 19:51:48 +01:00
journal.hpp Implement ClearInfoActor script instruction (Fixes #1422) 2014-06-10 18:49:41 +02:00
mechanicsmanager.hpp Increase death count immediately on death (Bug #1588) 2014-07-21 20:37:14 +02:00
scriptmanager.hpp globals script cleanup; fixed potential case folding bug 2013-12-12 13:15:38 +01:00
soundmanager.hpp Refactor projectiles to no longer use MW-objects 2014-05-16 13:33:30 +02:00
statemanager.hpp Change CharacterManager to use list instead of vector 2014-06-02 20:24:35 +02:00
windowmanager.hpp Implement toggleMenus 2014-06-20 18:51:00 +02:00
world.hpp Attempt to fix player position after using coc/coe 2014-06-28 15:19:32 +02:00