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openmw-tes3mp/apps/openmw/mwworld
Andrei Kortunov bde1d07d4e Use hitboxes and focused object for touch spells (bug #3374) 7 years ago
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action.cpp Make the PlayMode and PlayType enums scoped 7 years ago
action.hpp Adjustments to RemoveItem behavior 8 years ago
actionalchemy.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionalchemy.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionapply.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionapply.hpp Fix Potion use action removing the potion even when the action is not executed (Fixes #1521) 11 years ago
actiondoor.cpp Opening doors 12 years ago
actiondoor.hpp Opening doors 12 years ago
actioneat.cpp Remove redundant getId function 9 years ago
actioneat.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionequip.cpp Fix crash when onPcEquip script removes the equipped item (Fixes #3016) 9 years ago
actionequip.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionopen.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionopen.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionread.cpp Implement sBookSkillMessage GMST 7 years ago
actionread.hpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionrepair.cpp Improve WindowManager API with a generic way of passing a Ptr to the opened GUI window 7 years ago
actionrepair.hpp Added PC repair feature 12 years ago
actionsoulgem.cpp Added MWMechanics::isPlayerInCombat() 9 years ago
actionsoulgem.hpp Added soulgem dialog; made interactive message boxes not close the previous UI 12 years ago
actiontake.cpp Update reference of the interpreter context when an Activate results in a take action (Fixes #3727) 8 years ago
actiontake.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actiontalk.cpp Refactor dialogue GUI to talk to the dialogue manager, not the other way around and not both ways. 7 years ago
actiontalk.hpp Reverted previous commits, and handle disallowed inventory in MWWorld::Class. Wanted to avoid this, but the previous solution broke teleport door sounds. Also fixed book/scroll window take button showing when inventory was not allowed. 12 years ago
actionteleport.cpp Reset fall height when teleporting (Fixes #2629) 8 years ago
actionteleport.hpp Removed "less" character from the documentation by the requested opportunity. 8 years ago
actiontrap.cpp Implement and use getDistanceToFacedObject() 9 years ago
actiontrap.hpp Play trap activation sound on trapped object, not actor 9 years ago
cellpreloader.cpp Add abort flag to TerrainPreloadItem 8 years ago
cellpreloader.hpp Fix issues caused by loading multiple views into the same terrain View 8 years ago
cellref.cpp Slight adjustments to disintegration fix 8 years ago
cellref.hpp Slight adjustments to disintegration fix 8 years ago
cellreflist.hpp Fix possible reference duplication when the refID is modified by a plugin (Bug #3471) 9 years ago
cells.cpp Makes cells cache size configurable 8 years ago
cells.hpp Several warning fixes 10 years ago
cellstore.cpp [Fix] Some PVS-Studio and cppcheck fixes 7 years ago
cellstore.hpp Move PathgridGraph out of CellStore 7 years ago
cellvisitors.hpp Rename CellStore Functor to Visitor 9 years ago
class.cpp Make 0/0 encumbrance 0% encumbrance 7 years ago
class.hpp Owned crosshair improvements (bug #2789) 7 years ago
containerstore.cpp Remove a redundant check 7 years ago
containerstore.hpp Unequip all items from dead corpse when take all items (bug #4095) 7 years ago
contentloader.hpp Escape content file names before sending them to the GUI 7 years ago
customdata.cpp Use the const version of CustomData::as* 9 years ago
customdata.hpp Use the const version of CustomData::as* 9 years ago
esmloader.cpp Silence -Wreorder warnings, and remove -Wno-reorder. 10 years ago
esmloader.hpp Reduce includes 10 years ago
esmstore.cpp Load default markers definitions (bug #4410) 7 years ago
esmstore.hpp Explicitly instantiate MWWorld::Store 10 years ago
failedaction.cpp Play locked sounds on locked objects instead of actors 9 years ago
failedaction.hpp Play locked sounds on locked objects instead of actors 9 years ago
globals.cpp Rename to lowerCaseInPlace 9 years ago
globals.hpp Remove NAME handling from MWWorld::Globals 10 years ago
inventorystore.cpp Do not replace an equpped ring of the same value 7 years ago
inventorystore.hpp Remove item by id from InventoryStore 7 years ago
livecellref.cpp Remove missing souls, remove some runaway exceptions (Fixes #4111) 7 years ago
livecellref.hpp Pass a string by reference 9 years ago
localscripts.cpp More consistent wording of errors/warnings 8 years ago
localscripts.hpp Vanilla-compatible activate / onActivate (Fixes #1629) 9 years ago
manualref.cpp Added new method and variable to track float remainders of disintegration effections 8 years ago
manualref.hpp Move manualref code out of header 10 years ago
nullaction.hpp Add isNullAction() method to fix compiler warning 9 years ago
player.cpp Implement fWerewolfHealth GMST (fixes #4142) 7 years ago
player.hpp Implement fWerewolfHealth GMST (fixes #4142) 7 years ago
projectilemanager.cpp Correct projectile rotation 7 years ago
projectilemanager.hpp Make use of mEffectAnimationTime for projectile rotation 7 years ago
ptr.cpp Added ConstContainerStoreIterator 8 years ago
ptr.hpp Added ConstContainerStoreIterator 8 years ago
recordcmp.hpp Remove some unused code, include cleanup 10 years ago
refdata.cpp Reset activation flags when an object is copied (Fixes #3671, Fixes #3719) 8 years ago
refdata.hpp Save scripted animation state (Fixes #1931, #2150, #3393) 9 years ago
scene.cpp Some PVS-Studio and cppcheck fixes 7 years ago
scene.hpp Add 'prediction time' setting for cell/terrain pre-loading 8 years ago
store.cpp Get rid of unnecessary find 7 years ago
store.hpp Don't call Store::setUp() unnecessarily 7 years ago
timestamp.cpp Correct an error in the timestamp subtracting logic (Fixes #3105) 9 years ago
timestamp.hpp fixed warning C4099: 10 years ago
weather.cpp Some PVS-Studio and cppcheck fixes 7 years ago
weather.hpp Merge pull request #1473 7 years ago
worldimp.cpp Use hitboxes and focused object for touch spells (bug #3374) 7 years ago
worldimp.hpp RotateWorld: rotate around world axis (bug #4426) 7 years ago