.. |
actorutil.cpp
|
Move common stuff to scene util, fix errors with 1st person meshes
|
2018-09-27 13:14:59 +04:00 |
actorutil.hpp
|
Move common stuff to scene util, fix errors with 1st person meshes
|
2018-09-27 13:14:59 +04:00 |
agentpath.cpp
|
Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
agentpath.hpp
|
Add command and settings option to enable actors paths render
|
2018-10-13 22:16:32 +03:00 |
attach.cpp
|
Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
attach.hpp
|
Speed up finding of attachment node by using the cached nodeMap
|
2017-02-03 23:15:37 +01:00 |
clone.cpp
|
Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
clone.hpp
|
Add SceneManager and clone utility
|
2015-03-26 18:02:51 +01:00 |
controller.cpp
|
Replace all NULLs to nullptr
|
2018-10-09 10:21:12 +04:00 |
controller.hpp
|
Add virtual destructors
|
2018-04-01 21:51:59 +03:00 |
detourdebugdraw.cpp
|
Don't set display list usage for navmesh
|
2019-03-12 00:05:55 +03:00 |
detourdebugdraw.hpp
|
Move makeOsgVec3f() to settingsutils.hpp
|
2019-02-28 20:03:42 +00:00 |
lightcontroller.cpp
|
Fix light flicker amplitude calculation
|
2018-08-28 14:57:11 +04:00 |
lightcontroller.hpp
|
Pass a Vec4f by reference
|
2016-01-03 16:43:20 +01:00 |
lightmanager.cpp
|
Enable light sources directly to avoid virtual calls
|
2019-03-21 10:27:50 +04:00 |
lightmanager.hpp
|
Replace all NULLs to nullptr
|
2018-10-09 10:21:12 +04:00 |
lightutil.cpp
|
Revise light source configuration (bug #4965)
|
2019-04-10 22:31:31 +03:00 |
lightutil.hpp
|
Revise light source configuration (bug #4965)
|
2019-04-10 22:31:31 +03:00 |
morphgeometry.cpp
|
Fix animation bug with VAOs
|
2018-12-18 19:44:30 +00:00 |
morphgeometry.hpp
|
Add an empty compileGLObjects implementation to Rig/MorphGeometry to avoid unnecessary creation of display list done by osg
|
2018-04-18 12:36:08 +00:00 |
mwshadowtechnique.cpp
|
Fix a couple of minor issues in shadows
|
2019-03-19 09:14:07 +04:00 |
mwshadowtechnique.hpp
|
Hopefully fix Clang warning about hiding overloaded virtual functions
|
2019-03-07 20:46:10 +00:00 |
navmesh.cpp
|
Add command to enable NavMesh render
|
2018-10-13 22:16:28 +03:00 |
navmesh.hpp
|
Add command to enable NavMesh render
|
2018-10-13 22:16:28 +03:00 |
optimizer.cpp
|
Update optimizer with upstream improvements
|
2019-03-17 07:59:16 +03:00 |
optimizer.hpp
|
Improve switchable nodes handling by optimizer
|
2019-01-27 15:19:48 +04:00 |
pathgridutil.cpp
|
Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
pathgridutil.hpp
|
Drag indicator.
|
2016-05-18 12:17:26 -04:00 |
positionattitudetransform.cpp
|
Remove redundant includes
|
2019-02-23 08:02:12 +04:00 |
positionattitudetransform.hpp
|
Use a single-precision PositionAttitudeTransform in speed critical places
|
2015-11-22 19:54:26 +01:00 |
riggeometry.cpp
|
Do not allocate empty callbacks in the RigGeometry
|
2019-03-14 12:37:41 +04:00 |
riggeometry.hpp
|
Merge pull request #1547 from AnyOldName3/osgshadow-test-vdsm
|
2019-02-20 15:35:49 +00:00 |
serialize.cpp
|
Add custom version of MorphGeometry replacing osgAnimation
|
2017-09-01 21:42:36 +00:00 |
serialize.hpp
|
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
|
2017-02-01 06:00:14 +01:00 |
shadow.cpp
|
Remove uneeded includes.
|
2019-01-31 20:12:42 +00:00 |
shadow.hpp
|
Make disabled shadow defines map static
|
2019-04-29 19:31:46 +03:00 |
skeleton.cpp
|
Replace all NULLs to nullptr
|
2018-10-09 10:21:12 +04:00 |
skeleton.hpp
|
Don't update off-screen animations
|
2018-01-11 01:49:35 +00:00 |
statesetupdater.cpp
|
Replace all NULLs to nullptr
|
2018-10-09 10:21:12 +04:00 |
statesetupdater.hpp
|
StateSetUpdater: use the frameNumber
|
2015-12-03 23:46:25 +01:00 |
unrefqueue.cpp
|
Remove commented lines in UnrefWorkItem::doWork
|
2018-08-26 11:08:06 +03:00 |
unrefqueue.hpp
|
Fix error: member access into incomplete type 'SceneUtil::UnrefWorkItem'
|
2018-08-24 16:41:52 +03:00 |
util.cpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
util.hpp
|
Daytime node switch support (feature #4836)
|
2019-02-02 10:50:15 +04:00 |
visitor.cpp
|
Use emplace instead of find-assign
|
2019-02-27 00:10:34 +03:00 |
visitor.hpp
|
Replace all NULLs to nullptr
|
2018-10-09 10:21:12 +04:00 |
waterutil.cpp
|
Move water mesh + simple state generation to components library.
|
2016-08-05 13:25:05 -04:00 |
waterutil.hpp
|
Move water mesh + simple state generation to components library.
|
2016-08-05 13:25:05 -04:00 |
workqueue.cpp
|
Replace all NULLs to nullptr
|
2018-10-09 10:21:12 +04:00 |
workqueue.hpp
|
Replace volatile bools with std::atomic<bool>
|
2018-12-24 14:19:35 -05:00 |
writescene.cpp
|
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
|
2017-02-01 06:00:14 +01:00 |
writescene.hpp
|
Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes
|
2017-02-01 06:00:14 +01:00 |