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openmw-tes3mp/apps/openmw/mwworld
2020-10-18 10:27:35 +04:00
..
action.cpp
action.hpp
actionalchemy.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionalchemy.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionapply.cpp
actionapply.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiondoor.cpp
actiondoor.hpp
actioneat.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actioneat.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionequip.cpp Improve equipment logic (bug #5223) 2019-12-14 22:30:27 +04:00
actionequip.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionharvest.cpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
actionharvest.hpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
actionopen.cpp Allow ActionOpen and ActionTalk only for player (bug #5210 2019-11-18 12:41:11 +04:00
actionopen.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionread.cpp
actionread.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionrepair.cpp Remove redundant includes 2019-02-23 08:02:12 +04:00
actionrepair.hpp Make Equip console command to bypass most of restrictions (bug #4460) 2018-07-11 00:06:21 +04:00
actionsoulgem.cpp Include cleanup 2019-02-19 18:40:33 +03:00
actionsoulgem.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontake.cpp Use drag and drop for ActionTake when InventoryWindow is active (bug #4543) 2018-09-10 15:18:07 +04:00
actiontake.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actiontalk.cpp Allow ActionOpen and ActionTalk only for player (bug #5210 2019-11-18 12:41:11 +04:00
actiontalk.hpp Include cleanup 2019-02-19 18:40:33 +03:00
actionteleport.cpp Fix follower aggression when traveling. Summoning still has problems but less intrusive than current implementation. 2020-10-03 20:05:17 +00:00
actionteleport.hpp Fix follower aggression when traveling. Summoning still has problems but less intrusive than current implementation. 2020-10-03 20:05:17 +00:00
actiontrap.cpp
actiontrap.hpp Include cleanup 2019-02-19 18:40:33 +03:00
cellpreloader.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
cellpreloader.hpp avoid pagerebuild when reloading a same save 2020-06-13 00:22:28 +02:00
cellref.cpp Avoid copying strings in SearchVisitor and readReferenceCollection 2019-10-28 19:28:14 +03:00
cellref.hpp Avoid copying strings in SearchVisitor and readReferenceCollection 2019-10-28 19:28:14 +03:00
cellreflist.hpp
cells.cpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cells.hpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cellstore.cpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
cellstore.hpp Allow targeting non-unique actors with StartScript (bug #2311) 2020-05-10 14:57:06 +02:00
cellvisitors.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
class.cpp Merge branch 'movement_refactoring' into 'master' 2020-08-27 11:54:30 +00:00
class.hpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
containerstore.cpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
containerstore.hpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
contentloader.hpp Remove redundant includes 2019-02-23 08:02:12 +04:00
customdata.cpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
customdata.hpp Native graphics herbalism support (feature #5010) 2019-05-02 23:03:47 +04:00
datetimemanager.cpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
datetimemanager.hpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
doorstate.hpp Add enum type for door state 2019-08-25 15:21:00 +02:00
esmloader.cpp
esmloader.hpp
esmstore.cpp Mutate base records when adding/removing spells 2020-07-28 08:33:28 +02:00
esmstore.hpp Comments to explain the arcane workings of Morrowind 2020-07-30 21:39:04 +02:00
failedaction.cpp
failedaction.hpp
globals.cpp Introduce a separate class to control world date and time 2020-06-05 12:07:32 +04:00
globals.hpp
inventorystore.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
inventorystore.hpp Support for multiple summons with same ID in the single spell 2020-08-28 21:14:54 +04:00
livecellref.cpp Use new logging system for game itself 2018-08-14 23:05:43 +04:00
livecellref.hpp Replace all NULLs to nullptr 2018-10-09 10:21:12 +04:00
localscripts.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
localscripts.hpp
manualref.cpp
manualref.hpp
nullaction.hpp
player.cpp Add many more godmode checks to harmful magic (bug #5633) 2020-10-09 20:36:51 +03:00
player.hpp Slightly reduce code duplication 2020-01-09 22:17:01 +03:00
projectilemanager.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
projectilemanager.hpp Only collect every unique magic bolt sound once (bug #4964) 2019-04-17 19:23:50 +03:00
ptr.cpp
ptr.hpp
recordcmp.hpp Include cleanup 2019-02-19 18:40:33 +03:00
refdata.cpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
refdata.hpp Rework container resolution (#3006) 2020-10-13 17:46:32 +02:00
scene.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
scene.hpp Get rid of ECLD and dependencies 2020-06-17 13:09:16 +04:00
store.cpp Use emplace_back instead of push_back 2020-10-18 10:27:35 +04:00
store.hpp terrainbased objectpaging 2020-06-13 00:22:27 +02:00
timestamp.cpp
timestamp.hpp
weather.cpp Weather-related fixes (incl. bug #4783) 2019-10-19 22:47:21 +03:00
weather.hpp Weather-related fixes (incl. bug #4783) 2019-10-19 22:47:21 +03:00
worldimp.cpp Process movement queue in one or several background threads 2020-10-15 06:41:35 +02:00
worldimp.hpp Process movement queue in one or several background threads 2020-10-15 06:41:35 +02:00