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openmw-tes3mp/apps/openmw
Xethik 094e4d93b7 Generally speaking, you should never compare iterators from two different compilers
http://stackoverflow.com/questions/4657513/comparing-iterators-from-different-containers
It seems like this was just an overlook that happened to work on most systems. I was not able to thoroughly test this change, but it fixed an issue I was having in VC10.
It's possible the prev.end() was a copy paste error that was meant to be new.end() anyways.
2013-09-20 21:38:10 -04:00
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mwbase Merge remote-tracking branch 'mckibbenta/tgm' 2013-09-12 19:07:35 +02:00
mwclass Werewolves can't activate activators 2013-08-28 11:36:22 -07:00
mwdialogue Dialog function 72 is not player-specific 2013-08-08 06:02:16 -07:00
mwgui Fix a missing model update 2013-09-16 19:22:08 +02:00
mwinput Bug #907 2013-09-20 21:26:12 -04:00
mwmechanics Generally speaking, you should never compare iterators from two different compilers 2013-09-20 21:38:10 -04:00
mwrender Merge remote-tracking branch 'scrawl/map' 2013-09-02 10:55:12 +02:00
mwscript minor changes 2013-08-25 19:20:14 -04:00
mwsound Slightly randomize time between environment sounds 2013-08-27 16:04:19 -07:00
mwworld Merge remote-tracking branch 'mckibbenta/tgm' 2013-09-12 19:07:35 +02:00
CMakeLists.txt fix for building with system tinyxml 2013-09-14 13:33:49 +02:00
config.hpp.cmake another minor correction (fixing the previous one) 2011-07-08 16:16:06 +02:00
doc.hpp first set of additional doxygen comments 2010-09-25 15:03:53 +02:00
engine.cpp Refactored loading screen 2013-08-27 15:48:13 +02:00
engine.hpp Removed the no longer needed --debug switch 2013-06-16 20:39:40 +02:00
main.cpp Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00