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openmw-tes3mp/apps/openmw/mwmechanics
2015-07-12 16:38:36 +12:00
..
activespells.cpp Move rng to components 2015-04-22 17:58:55 +02:00
activespells.hpp fix: multi effect spell with different ranges (Fixes #2285) 2015-03-01 15:34:18 +13:00
actor.cpp MechanicsManager, frame update 2015-04-25 15:19:17 +02:00
actor.hpp Add MWMechanics::Actor class for temporary actor state, move AiState there 2014-12-24 15:45:14 +01:00
actors.cpp Explicity instantiate MWMechanics::Stat 2015-07-09 14:41:37 +02:00
actors.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
aiactivate.cpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aiactivate.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aiavoiddoor.cpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aiavoiddoor.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aicombat.cpp Use fCombatDelayCreature, fCombatDelayNpc for random delays between aicombat attacks (Bug #1876) 2015-07-04 05:19:05 +02:00
aicombat.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aicombataction.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
aicombataction.hpp Silence -Wreorder warnings. 2015-04-28 18:48:02 -05:00
aiescort.cpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aiescort.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aifollow.cpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aifollow.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aipackage.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-14 16:32:13 +02:00
aipackage.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aipursue.cpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aipursue.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aisequence.cpp Add a threshold for changing aicombat targets (Fixes #2755) 2015-07-05 18:09:13 +02:00
aisequence.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aistate.hpp Remove BOOST_STATIC_ASSERT to fix clang warnings 2015-06-04 20:11:40 +02:00
aitravel.cpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aitravel.hpp Pass the CharacterController to AiPackage::execute 2015-06-26 17:47:04 +02:00
aiwander.cpp extracted function evadeObstacles() 2015-07-12 16:38:36 +12:00
aiwander.hpp extracted function evadeObstacles() 2015-07-12 16:38:36 +12:00
alchemy.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-28 00:38:39 +02:00
alchemy.hpp Add automatic potion naming 2014-10-20 17:45:11 +02:00
autocalcspell.cpp fixing MSVC 2013 warning C4244: & C4305 2015-03-08 17:42:07 +13:00
autocalcspell.hpp Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences. 2014-07-12 18:53:15 +02:00
character.cpp Accurate attack timings in AiCombat 2015-07-03 05:58:12 +02:00
character.hpp Accurate attack timings in AiCombat 2015-07-03 05:58:12 +02:00
combat.cpp Move attackStrength to the CharacterController, where it should have been to begin with 2015-06-26 05:15:07 +02:00
combat.hpp Move attackStrength to the CharacterController, where it should have been to begin with 2015-06-26 05:15:07 +02:00
creaturestats.cpp Explicitly instantiate ESM::StatState 2015-07-07 19:19:37 +02:00
creaturestats.hpp Move attackingOrSpell flag to the CharacterController 2015-07-02 19:14:28 +02:00
difficultyscaling.cpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
difficultyscaling.hpp Implement difficulty scaling (Fixes #1505) 2014-07-20 16:38:20 +02:00
disease.hpp Move rng to components 2015-04-22 17:58:55 +02:00
drawstate.hpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
enchanting.cpp Move rng to components 2015-04-22 17:58:55 +02:00
enchanting.hpp Enchanting: fix skill-based cast cost bonus being applied twice 2015-01-07 04:41:12 +01:00
levelledlist.hpp Move rng to components 2015-04-22 17:58:55 +02:00
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
magiceffects.hpp Fix various MSVC warnings 2015-02-15 20:10:21 -06:00
mechanicsmanagerimp.cpp Explicitly instantiate ESM::StatState 2015-07-07 19:19:37 +02:00
mechanicsmanagerimp.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
movement.hpp Readded collision objects and movement physics 2015-05-12 03:02:15 +02:00
npcstats.cpp Werewolf stats compatibility with old save files 2015-06-21 18:45:49 +02:00
npcstats.hpp Don't use separate werewolf skills/attributes for non-player werewolves 2015-06-21 17:28:18 +02:00
objects.cpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
objects.hpp Restore projectiles 2015-06-01 21:41:13 +02:00
obstacle.cpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
obstacle.hpp Remove unneeded include in obstacle.hpp 2015-02-09 15:12:10 +01:00
pathfinding.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-18 15:00:21 +02:00
pathfinding.hpp AiWander uses points between PathGrid points (Fixes #1317) 2015-07-05 18:21:35 +12:00
pathgrid.cpp Use correct type of variable. Remove unnecessary casts. 2015-07-05 18:09:14 +12:00
pathgrid.hpp fixed warning C4099: 2015-03-06 21:36:42 +13:00
pickpocket.cpp Move rng to components 2015-04-22 17:58:55 +02:00
pickpocket.hpp Implement pickpocket detection. Play a voiced dialogue entry when detected. 2014-01-07 03:01:33 +01:00
repair.cpp Move rng to components 2015-04-22 17:58:55 +02:00
repair.hpp Added PC repair feature 2013-03-23 08:16:46 +01:00
security.cpp Move rng to components 2015-04-22 17:58:55 +02:00
security.hpp Cleanup Security class 2013-05-19 23:19:48 +02:00
spellcasting.cpp Merge branch 'master' of https://github.com/OpenMW/openmw into osg 2015-06-03 03:18:29 +02:00
spellcasting.hpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
spells.cpp Explicitly instantiate MWWorld::Store 2015-07-09 19:22:04 +02:00
spells.hpp GetSpellEffects returns true for active abilities (Fixes #2530) 2015-05-11 16:38:16 +02:00
stat.cpp Explicity instantiate MWMechanics::Stat 2015-07-09 14:41:37 +02:00
stat.hpp Explicity instantiate MWMechanics::Stat 2015-07-09 14:41:37 +02:00
steering.cpp Various math code ported to osg 2015-06-03 19:41:19 +02:00
steering.hpp Various math code ported to osg 2015-06-03 19:41:19 +02:00
summoning.cpp Remove last remains of Ogre 2015-06-03 23:04:35 +02:00
summoning.hpp Suppress warning about the lack of virtual destructor. 2015-02-16 16:41:53 +11:00